Blood Guard Incendior: Difference between revisions

From Destinypedia, the Destiny wiki

m (Text replacement - "({{{ *|\n *\| *)([A-Z][a-z][^\n\|\[\]{}]+ *)([=\|}])" to "$1$2$3")
 
(28 intermediate revisions by 11 users not shown)
Line 1: Line 1:
{{New content|Destiny 2}}
{{stub}}
{{Cabal infobox
{{Cabal infobox
|image= [[File:Bloodguard Incendior.png|300px]]
|nameBG=darkred
|BG=orange
|sectionBG=darkred
|lineBG=orange
|image= [[File:Bloodguard Incendior.jpg|325px]]
|name= Blood Guard Incendior
|name= Blood Guard Incendior
|Species= [[Cabal]]
|species= [[Cabal]]
|Legion(s)= [[Red Legion]]
|legion(s)= [[Red Legion]] [[Blood Guard]]
|Role(s)= Pyrotechnic Combat
|role(s)= Pyrotechnic Combat
|Mission(s)= [[The Inverted Spire]]
|type= [[Incendior]]
|Height= 8'1
|rank= [[Major]]
|Weight= 800 lbs.
|weapon(s)= {{icon|Solar}} [[Cabal Magma Launcher]]
|Weapon(s)= [[Cabal Magma Launcher]]
|abilities= {{icon|Solar}} or {{icon|Void}} [[Absorption Shield]] <br> {{icon|Solar}} Burn <br> {{icon|Solar}} Magma Malfunction <br> High Durability <br> Rapid Movement <br> {{icon|Solar}} Compression Blast <br> Strafe Thrusters <br> Limited Flight <br> {{icon|Kinetic}} Cabal Melee
|Abilities= [[Solar]] Shield <br> Magma Burn Effect <br> Magma Malfunction <br> High Durability <br> Rapid Movement <br> Compression Blast <br> Strafe Thrusters <br> Limited Flight <br> Cabal Melee
}}
}}


'''Blood Guard Incendiors''' are a [[Major]] variant of the [[Incendior]]. One can be seen stationed with a small crew in [[The Inverted Spire]] [[Strike]].
'''Blood Guard Incendiors''' are a [[Major]] variant of the [[Incendior]] seen in high commanding positions in the [[Red Legion]].


==Gameplay==
==Gameplay==
Blood Guard Incendiors are tougher to take on than regular Incendiors. Their superior armor and [[Solar]] absorption shielding grants them more durability, therefore giving them more chances to incinerate [[Guardian]]s. Their [[Cabal Magma Launcher]]s are versatile weapons in combat. At a distance, they fire jets of flames that leave a pool of fire upon contact with any surface. These jets inflict a damage-over-time effect that effectively strip the player's health in a matter of seconds. When faced up close, they are capable of launching a compression blast that pushes Guardians away from them and forcefully sends them flying into deadly obstacles in their path. Their fuel tanks can be shot, causing a massive explosion that can take out any other nearby Cabal units, but beware when fighting in close range because this explosion is also capable of dealing serious damage to nearby Guardians, and can instantly kill them within the proper proximity. Therefore, long-range energy weapons should be the best way to take apart their shielding and armor.
Blood Guard Incendiors are tougher to take on than regular Incendiors. Their superior armor and [[Absorption Shield]]ing grants them more durability, therefore giving them more chances to incinerate [[Guardian]]s. Their [[Cabal Magma Launcher]]s are versatile weapons in combat. At a distance, they fire jets of flames that leave a pool of fire upon contact with any surface. These jets inflict a damage-over-time effect that effectively strips the player's health in a matter of seconds. When faced up close, they are capable of launching a compression blast that pushes Guardians away from them and forcefully sends them flying into deadly obstacles in their path. Their fuel tanks can be shot, causing a massive explosion that can take out any other nearby Cabal units, but beware when fighting in close range because this explosion is also capable of dealing serious damage to nearby Guardians, and can instantly kill them within the proper proximity. Therefore, long-range energy weapons should be the best way to take apart their shielding and armor.


==Variants==
==Variants==
*[[Fortification Substrate Enforcer]]
*[[Shieldbearer Incendior]]
*[[Unstable Incendior]]
*[[Uprooted Incendior]]


==Known Blood Guard Incendiors==
==Known Blood Guard Incendiors==
*[[Baurisk, Envoy of Savathûn]] <small>(formerly)</small>
*[[Combustor Valus]]
*[[Bracus Du'urund, Coalition Ally]]
*[[Final Guard Straff]]
*[[Final Guard Straff]]
*[[Pashk, the Searing Will]]
*[[Pashk, the Searing Will]]
*[[Time Warden Braghusk]]
*[[Time Warden Cratenug]]
*[[Time Warden Legatul]]
*[[Val Cunqu'us]]
*[[Val Ma'rag]]
*[[Val Vinca'ar]]


==List of appearances==
==List of appearances==

Latest revision as of 15:37, May 25, 2024

Blood Guard Incendior
Bloodguard Incendior.jpg
Statistics

Species:

Cabal

Legion(s):

Red Legion Blood Guard

Role(s):

Pyrotechnic Combat

Rank:

Major

Type:

Incendior

Combat information

Weapon(s):

Solar Cabal Magma Launcher

Abilities:

Solar or Void Absorption Shield
Solar Burn
Solar Magma Malfunction
High Durability
Rapid Movement
Solar Compression Blast
Strafe Thrusters
Limited Flight
Kinetic Cabal Melee

 

Blood Guard Incendiors are a Major variant of the Incendior seen in high commanding positions in the Red Legion.

Gameplay[edit]

Blood Guard Incendiors are tougher to take on than regular Incendiors. Their superior armor and Absorption Shielding grants them more durability, therefore giving them more chances to incinerate Guardians. Their Cabal Magma Launchers are versatile weapons in combat. At a distance, they fire jets of flames that leave a pool of fire upon contact with any surface. These jets inflict a damage-over-time effect that effectively strips the player's health in a matter of seconds. When faced up close, they are capable of launching a compression blast that pushes Guardians away from them and forcefully sends them flying into deadly obstacles in their path. Their fuel tanks can be shot, causing a massive explosion that can take out any other nearby Cabal units, but beware when fighting in close range because this explosion is also capable of dealing serious damage to nearby Guardians, and can instantly kill them within the proper proximity. Therefore, long-range energy weapons should be the best way to take apart their shielding and armor.

Variants[edit]

Known Blood Guard Incendiors[edit]

List of appearances[edit]

References[edit]