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[[File:Trials of the Nine icon.png | [[File:Trials of the Nine icon.png|thumb|300px|The Trials of the Nine icon in the [[Director]].]] | ||
'''Trials of the Nine''' | |||
'''Trials of the Nine''' was an endgame 4v4 [[Crucible]] event in ''[[Destiny 2]]'', the replacement for [[Trials of Osiris]]. It was available every weekend, from Friday to the weekly reset on Tuesday. Since the release of ''[[Forsaken]]'', it was put on indefinite hiatus, and has now been replaced in ''[[Season of the Worthy]]'' by its predecessor.<ref>[https://twitter.com/Bungie/status/1232516615280873472 '''@Bungie:''' ''"Trials of Osiris is back."'']</ref> | |||
==Entrance== | ==Entrance== | ||
Access to Trials of the Nine | Access to Trials of the Nine was unlocked by finishing the ''Destiny 2'' [[Story#Destiny 2|campaign]], completing Lord [[Shaxx]]'s [[Call to Arms]] milestone at least once, and having a Power level of 260 or higher.<ref>[https://twitter.com/BungieHelp/status/908742072420638720 '''@BungieHelp:''' ''"Players must complete the Destiny 2 campaign, the Call to Arms Milestone at least once, and have 260 Power for access to Trials of the Nine."'']</ref> From there, players must assemble a team of four in order to enter the Trials; like the Trials of Osiris, there is no automatic matchmaking. | ||
==Gameplay== | ==Gameplay== | ||
In Trials of the Nine, two pre-made teams of four players | In Trials of the Nine, two pre-made teams of four players competed to win matches. While every win granted [[Trials of the Nine Token]]s and only a single win was needed to enter [[The Third Spire]] [[Social|social space]] and meet [[The Emissary]], the goal was to win seven matches with zero defeats to acquire the best possible rewards. | ||
In a departure from the Trials of Osiris, level advantages | In a departure from the Trials of Osiris, level advantages were disabled in Trials of Nine matches, ensuring a relatively even playing field apart from player skill. In addition, each player could be revived only once during a match. | ||
==Flawless Victory== | ==Flawless Victory== | ||
A flawless victory | A flawless victory required a record of 7 wins and 0 losses. Achieving this opened the highest point of The Third Spire, which contained a portal to a celestial dimension where The Emissary presented exclusive rewards, including a choice of gear, the "You Are Worthy" [[Emblems/Destiny 2|Emblem]], and an Aura. | ||
==Trials Loot== | ==Trials Loot== | ||
Trials of the Nine | Trials of the Nine had its own exclusive set of loot. Most weapons earned from this activity have been integrated into the [[Prophecy]] loot pool in the launch of ''[[Season of the Lost]]'' and Update v7.3.5 in ''[[Season of the Wish]]'' | ||
===Weapons=== | ===Weapons=== | ||
*[[Adjudicator]]- 600 RPM [[Submachine Gun]] | *[[Adjudicator]] - 600 RPM [[Submachine Gun]] | ||
*[[A Sudden Death]]- 45 RPM[[Shotgun]] | *[[A Sudden Death]] - 45 RPM [[Shotgun]] | ||
*[[A Swift Verdict]]- 260 RPM [[Sidearm]] | *[[A Swift Verdict]] - 260 RPM [[Sidearm]] | ||
*[[Judgment]]- 140 RPM [[Hand Cannon]] | *[[Judgment]] - 140 RPM [[Hand Cannon]] | ||
*[[A Cold Sweat]]- 180 RPM Hand Cannon | *[[A Cold Sweat]] - 180 RPM Hand Cannon ''{{c|[[Curse of Osiris]]}}'' | ||
*[[Prosecutor]]- 450 RPM [[Auto Rifle]] | *[[Prosecutor]] - 450 RPM [[Auto Rifle]] | ||
*[[The Last Breath]]- 600 RPM Auto rifle | *[[The Last Breath]] - 600 RPM Auto rifle ''{{c|[[Curse of Osiris]]}}'' | ||
*[[Relentless]]- 320 RPM [[Pulse Rifle]] | *[[Relentless]] - 320 RPM [[Pulse Rifle]] | ||
*[[The Long Walk]]-72 RPM [[Sniper Rifle]] | *[[The Long Walk]] -72 RPM [[Sniper Rifle]] | ||
*[[The End]]-180 RPM [[Scout Rifle]] | *[[The End]] -180 RPM [[Scout Rifle]] | ||
*[[Motion to Compel]] - 150 RPM [[Scout Rifle]] | |||
*[[Motion to Suppress]] - 900 RPM [[Submachine Gun]] | |||
*[[Motion to Vacate]] - 80 RPM [[Shotgun]] | |||
*[[Purpose]] - 200 RPM [[Scout Rifle]] | |||
*[[Darkest Before]] - 540 RPM [[Pulse Rifle]] | |||
=== | ===Armor=== | ||
==List of appearances== | ==List of appearances== | ||
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**''[[Curse of Osiris]]'' | **''[[Curse of Osiris]]'' | ||
**''[[Warmind (expansion)|Warmind]]'' | **''[[Warmind (expansion)|Warmind]]'' | ||
**''[[ | **''[[Season of the Drifter]]'' {{Mo}} | ||
==References== | ==References== | ||
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{{Activities}} | {{Activities}} | ||
[[Category:Crucible]] | [[Category:Crucible]] | ||
[[Category:Crucible gametypes]] |
Latest revision as of 07:41, June 18, 2024
- This article is a stub. You can help Destinypedia by expanding it.
Trials of the Nine was an endgame 4v4 Crucible event in Destiny 2, the replacement for Trials of Osiris. It was available every weekend, from Friday to the weekly reset on Tuesday. Since the release of Forsaken, it was put on indefinite hiatus, and has now been replaced in Season of the Worthy by its predecessor.[1]
Entrance[edit]
Access to Trials of the Nine was unlocked by finishing the Destiny 2 campaign, completing Lord Shaxx's Call to Arms milestone at least once, and having a Power level of 260 or higher.[2] From there, players must assemble a team of four in order to enter the Trials; like the Trials of Osiris, there is no automatic matchmaking.
Gameplay[edit]
In Trials of the Nine, two pre-made teams of four players competed to win matches. While every win granted Trials of the Nine Tokens and only a single win was needed to enter The Third Spire social space and meet The Emissary, the goal was to win seven matches with zero defeats to acquire the best possible rewards.
In a departure from the Trials of Osiris, level advantages were disabled in Trials of Nine matches, ensuring a relatively even playing field apart from player skill. In addition, each player could be revived only once during a match.
Flawless Victory[edit]
A flawless victory required a record of 7 wins and 0 losses. Achieving this opened the highest point of The Third Spire, which contained a portal to a celestial dimension where The Emissary presented exclusive rewards, including a choice of gear, the "You Are Worthy" Emblem, and an Aura.
Trials Loot[edit]
Trials of the Nine had its own exclusive set of loot. Most weapons earned from this activity have been integrated into the Prophecy loot pool in the launch of Season of the Lost and Update v7.3.5 in Season of the Wish
Weapons[edit]
- Adjudicator - 600 RPM Submachine Gun
- A Sudden Death - 45 RPM Shotgun
- A Swift Verdict - 260 RPM Sidearm
- Judgment - 140 RPM Hand Cannon
- A Cold Sweat - 180 RPM Hand Cannon (Curse of Osiris)
- Prosecutor - 450 RPM Auto Rifle
- The Last Breath - 600 RPM Auto rifle (Curse of Osiris)
- Relentless - 320 RPM Pulse Rifle
- The Long Walk -72 RPM Sniper Rifle
- The End -180 RPM Scout Rifle
- Motion to Compel - 150 RPM Scout Rifle
- Motion to Suppress - 900 RPM Submachine Gun
- Motion to Vacate - 80 RPM Shotgun
- Purpose - 200 RPM Scout Rifle
- Darkest Before - 540 RPM Pulse Rifle
Armor[edit]
List of appearances[edit]
- Destiny 2 (First appearance)
- Curse of Osiris
- Warmind
- Season of the Drifter (Mentioned only)
References[edit]