Armor: Difference between revisions

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(Reason for this is because I am going to be making armor templates so this will not be necessary.)
m (changed template name from "Armor sets" to "Destiny armor sets", as it focuses on D1 armor only.)
 
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{{Quote|History is a question of armor. What will it take to kill us?|[[Fieldplate Type 1]] blurb}}
{{Quote|History is a question of armor. What will it take to kill us?|[[Fieldplate Type 1]] flavor text}}  
'''Armor''' is featured in ''[[Destiny]]'', with a wide assortment. Each type of armor will have their own bonuses and abilities that are meant to be synergistic with the player's [[focus]] and [[weapons]]. ''Destiny'' will feature class-specific armor as well as general armor.<ref name="Game Informer">'''Game Informer January 2014''', ''page 54''</ref>  
'''Armor''' is featured quite prominently in ''[[Destiny]]'' with a wide assortment of pieces specifically tailored to each class of [[Guardian]], and armor for general use by all classes.<ref name="Game Informer">'''Game Informer January 2014''', ''page 54''</ref> Each type of armor has their own bonuses and abilities that are meant to be synergistic with the player's [[subclass]] and [[weapon]]s. 


There are five different pieces of armor: Helmet, Gauntlets, Chest Armor, Leg Armor, and Class Armor. The last slot, class armor, is unique to each class; [[Hunter]]s get cloaks, [[Warlock]]s get bonds, and [[Titan]]s get Marks.<ref name = "TG">[http://www.theguardian.com/technology/2014/apr/28/destiny-hands-on-bungie-xbox-playstationshared-world-shooter '''The Guardian''': ''how the makers of Halo plan to change the future of shooters'']</ref> Colors (including dyes) and decals are/will be available.<ref>[http://www.polygon.com/2014/3/21/5533684/bungies-destiny-extensive-character-customization '''Polygon''': ''Bungie outlines ambitions for Destiny's extensive character customization'']</ref> Class armor offers no increase to defense and is mostly aesthetic, but higher-ranking class armors are larger and more ornate than default or other lower-ranking ones. For example, a Hunter will start out with a plain white scarf without a hood, but can acquire a more decorative hooded cloak, especially one that distinguishes certain achievements.<ref name = ''Alpha''>'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard.''</ref>
==Overview==
There are six different categories of armor Guardians can equip: Helmets, Gauntlets, Chest Armor, Legs, Boots, and Class Armor. The last slot, class armor, is unique to each class; [[Hunter]]s can wear cloaks, [[Warlock]]s can wear bonds, and [[Titan (class)|Titan]]s can sport Marks.<ref name = "TG">[http://www.theguardian.com/technology/2014/apr/28/destiny-hands-on-bungie-xbox-playstationshared-world-shooter '''The Guardian''': ''how the makers of Halo plan to change the future of shooters'']</ref> Colors (including dyes) and decals are available.<ref>[http://www.polygon.com/2014/3/21/5533684/bungies-destiny-extensive-character-customization '''Polygon''': ''Bungie outlines ambitions for Destiny's extensive character customization'']</ref> Class armor offers no increase to defense and is mostly aesthetic, but higher-ranking class armors are larger and more ornate than default or other lower-ranking ones. For example, a Hunter will start out with a plain white scarf without a hood, but can acquire a more decorative hooded cloak, especially one that distinguishes certain achievements.<ref name = ''Alpha''>'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard.''</ref>  


Rarity of armor is color coordinated into five tiers: Basic (white), Uncommon (green), Rare (blue), Legendary (purple), and Exotic (gold).<ref name="Game Informer"/>
Rarity of armor is color coordinated into five tiers: Basic (white), Uncommon (green), Rare (blue), Legendary (purple), and Exotic (gold).<ref name="Game Informer"/>
==List of appearances==
*''[[Destiny]]'' {{1st}}
*''[[Destiny 2]]''


==References==
==References==
<references/>
<references/>


[[Category:Armor]]
{{Destiny armor sets}}
[[Category:Armor|*]]
[[Category:Gear]]

Latest revision as of 18:22, March 23, 2024

"History is a question of armor. What will it take to kill us?"
Fieldplate Type 1 flavor text

Armor is featured quite prominently in Destiny with a wide assortment of pieces specifically tailored to each class of Guardian, and armor for general use by all classes.[1] Each type of armor has their own bonuses and abilities that are meant to be synergistic with the player's subclass and weapons.

Overview[edit]

There are six different categories of armor Guardians can equip: Helmets, Gauntlets, Chest Armor, Legs, Boots, and Class Armor. The last slot, class armor, is unique to each class; Hunters can wear cloaks, Warlocks can wear bonds, and Titans can sport Marks.[2] Colors (including dyes) and decals are available.[3] Class armor offers no increase to defense and is mostly aesthetic, but higher-ranking class armors are larger and more ornate than default or other lower-ranking ones. For example, a Hunter will start out with a plain white scarf without a hood, but can acquire a more decorative hooded cloak, especially one that distinguishes certain achievements.[4]

Rarity of armor is color coordinated into five tiers: Basic (white), Uncommon (green), Rare (blue), Legendary (purple), and Exotic (gold).[1]

List of appearances[edit]

References[edit]

  1. ^ a b Game Informer January 2014, page 54
  2. ^ The Guardian: how the makers of Halo plan to change the future of shooters
  3. ^ Polygon: Bungie outlines ambitions for Destiny's extensive character customization
  4. ^ Bungie (2014-6-12), Destiny: Alpha PlayStation 4, Activision Blizzard.