Grimoire:Guardian/Super Abilities: Difference between revisions
From Destinypedia, the Destiny wiki
m (Porplemontage moved page Grimoire/Guardian/Super Abilities to Grimoire:Guardian/Super Abilities) |
No edit summary Tag: Mobile edit |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Verbatim}} | {{Verbatim}} | ||
[[File:Grimoire Super Abilities.jpg|thumb|260px]] | [[File:Grimoire Super Abilities.jpg|thumb|260px]] | ||
The '''Super Abilities''' subsection of the [[Grimoire]] covers subjects related to [[Guardian]] | The '''Super Abilities''' subsection of the [[Grimoire]] covers subjects related to [[Guardian]] [[Super]]s. | ||
__TOC__ | __TOC__ | ||
{{clear}} | {{clear}} | ||
==Fist of Havoc== | ==[[Fist of Havoc]]== | ||
[[File:Grimoire Fist of Havoc.jpg|right|150px]] | [[File:Grimoire Fist of Havoc.jpg|right|150px]] | ||
Leap forward and smash the ground, obliterating everything nearby. You will be a thunderbolt - but use your fury carefully. If there are survivors, you will surely draw their wrath. | Leap forward and smash the ground, obliterating everything nearby. You will be a thunderbolt - but use your fury carefully. If there are survivors, you will surely draw their wrath. | ||
{{clear}} | {{clear}} | ||
==Ward of Dawn== | ==[[Ward of Dawn]]== | ||
[[File:Grimoire Ward of Dawn.jpg|right|150px]] | [[File:Grimoire Ward of Dawn.jpg|right|150px]] | ||
Open a pocket in the universe, an impregnable fortress for you and your allies. The mighty Ward allows Guardians to hold key points and gather their strength in the face of overwhelming opposition. | Open a pocket in the universe, an impregnable fortress for you and your allies. The mighty [[Ward of Dawn|Ward]] allows Guardians to hold key points and gather their strength in the face of overwhelming opposition. | ||
{{clear}} | {{clear}} | ||
==Hammer of Sol== | ==[[Hammer of Sol]]== | ||
[[File:Grimoire Hammer of Sol.jpg|right|150px]] | [[File:Grimoire Hammer of Sol.jpg|right|150px]] | ||
Forge your Light into a raging inferno of Solar energy, and pull forth a blazing hammer from the fire. Cloaked in flames, launch your hammer at enemies from afar, releasing a devastating eruption of Solar fire on impact. You burn with the intensity of stars, and no shadow is safe from your Light. | Forge your Light into a raging inferno of [[Solar]] energy, and pull forth a blazing hammer from the fire. Cloaked in flames, launch your hammer at enemies from afar, releasing a devastating eruption of Solar fire on impact. You burn with the intensity of stars, and no shadow is safe from your Light. | ||
{{clear}} | {{clear}} | ||
==Golden Gun== | ==[[Golden Gun]]== | ||
[[File:Grimoire Golden Gun.jpg|right|150px]] | [[File:Grimoire Golden Gun.jpg|right|150px]] | ||
Draw a hand cannon burning with Solar Light and loaded with three rounds of sunfire. Aim steady and keep your wits about you. You are a Gunslinger, and this is what you live for. | Draw a hand cannon burning with Solar Light and loaded with three rounds of sunfire. Aim steady and keep your wits about you. You are a [[Gunslinger]], and this is what you live for. | ||
{{clear}} | {{clear}} | ||
==Arc Blade== | ==[[Arc Blade]]== | ||
[[File:Grimoire Arc Blade.jpg|right|150px]] | [[File:Grimoire Arc Blade.jpg|right|150px]] | ||
Set aside your weapons and lose yourself in the blade trance. Arc Light galvanizes your armor and hastens your movements, and when your knife finds a target it discharges a snap of annihilating current. For as long as the trance lasts, you are the very shadow of death. | Set aside your weapons and lose yourself in the blade trance. [[Arc]] Light galvanizes your armor and hastens your movements, and when your knife finds a target it discharges a snap of annihilating current. For as long as the trance lasts, you are the very shadow of death. | ||
{{clear}} | {{clear}} | ||
==Shadowshot== | ==[[Shadowshot]]== | ||
[[File:Grimoire Shadowshot.jpg|right|150px]] | [[File:Grimoire Shadowshot.jpg|right|150px]] | ||
Summon the power of the Void to draw back and launch a precision long-range projectile that reaches out and snares enemies with slowing, draining tethers of Void Light. Shadowshot lets a Hunter's dead-eye precision carve a path to new battles. | Summon the power of the [[Void]] to draw back and launch a precision long-range projectile that reaches out and snares enemies with slowing, draining tethers of Void Light. [[Shadowshot]] lets a [[Hunter]]'s dead-eye precision carve a path to new battles. | ||
{{clear}} | {{clear}} | ||
==Nova Bomb== | ==[[Nova Bomb]]== | ||
[[File:Grimoire Nova Bomb.jpg|right|150px]] | [[File:Grimoire Nova Bomb.jpg|right|150px]] | ||
Channel the Traveler's Light into a bolt of energy with the power of a collapsing star. The devastating Nova Bomb scours the battlefield with ethereal fire - but be careful in its use. It takes precious moments to summon, and it must be aimed precisely to avoid obstacles. | Channel the [[Traveler]]'s Light into a bolt of energy with the power of a collapsing star. The devastating [[Nova Bomb]] scours the battlefield with ethereal fire - but be careful in its use. It takes precious moments to summon, and it must be aimed precisely to avoid obstacles. | ||
{{clear}} | {{clear}} | ||
==Radiance== | ==[[Radiance]]== | ||
[[File:Grimoire Radiance.jpg|right|150px]] | [[File:Grimoire Radiance.jpg|right|150px]] | ||
Open yourself to the Light. Glimpse, for a few rapturous moments, the truth beyond the powers you wield. | Open yourself to the Light. Glimpse, for a few rapturous moments, the truth beyond the powers you wield. | ||
A Warlock in a state of Radiance threatens to slip beyond the bonds of the material, shrugging off physical harm, channeling a torrent of abilities. Some may learn to elevate nearby Guardians, gifting them with power. Others, entranced by the | A [[Warlock]] in a state of [[Radiance]] threatens to slip beyond the bonds of the material, shrugging off physical harm, channeling a torrent of abilities. Some may learn to elevate nearby Guardians, gifting them with power. Others, entranced by the [[Ghost]]s' power to reach beyond death, may learn to pluck themselves out of nothingness like the phoenix of ancient myth. | ||
{{clear}} | {{clear}} | ||
==Stormtrance== | ==[[Stormtrance]]== | ||
[[File:Grimoire Stormtrance.jpg|right|150px]] | [[File:Grimoire Stormtrance.jpg|right|150px]] | ||
Focus your Light to call forth a powerful Arc storm, and siphon it, channeling lightning through your fingertips to send it surging between your targets. A Warlock in Stormtrance is exercising such unbreakable focus that the Arc energy they summon draws them off the ground, the air humming and crackling around them. Like lightning you bend your path forward through the air, striking down anything too slow escape the storm. | Focus your Light to call forth a powerful Arc storm, and siphon it, channeling lightning through your fingertips to send it surging between your targets. A Warlock in [[Stormtrance]] is exercising such unbreakable focus that the Arc energy they summon draws them off the ground, the air humming and crackling around them. Like lightning you bend your path forward through the air, striking down anything too slow escape the storm. | ||
{{clear}} | {{clear}} | ||
[[Category:Grimoire]] | [[Category:Grimoire]] |
Latest revision as of 23:49, August 3, 2024
The Super Abilities subsection of the Grimoire covers subjects related to Guardian Supers.
Fist of Havoc
Leap forward and smash the ground, obliterating everything nearby. You will be a thunderbolt - but use your fury carefully. If there are survivors, you will surely draw their wrath.
Ward of Dawn
Open a pocket in the universe, an impregnable fortress for you and your allies. The mighty Ward allows Guardians to hold key points and gather their strength in the face of overwhelming opposition.
Hammer of Sol
Forge your Light into a raging inferno of Solar energy, and pull forth a blazing hammer from the fire. Cloaked in flames, launch your hammer at enemies from afar, releasing a devastating eruption of Solar fire on impact. You burn with the intensity of stars, and no shadow is safe from your Light.
Golden Gun
Draw a hand cannon burning with Solar Light and loaded with three rounds of sunfire. Aim steady and keep your wits about you. You are a Gunslinger, and this is what you live for.
Arc Blade
Set aside your weapons and lose yourself in the blade trance. Arc Light galvanizes your armor and hastens your movements, and when your knife finds a target it discharges a snap of annihilating current. For as long as the trance lasts, you are the very shadow of death.
Shadowshot
Summon the power of the Void to draw back and launch a precision long-range projectile that reaches out and snares enemies with slowing, draining tethers of Void Light. Shadowshot lets a Hunter's dead-eye precision carve a path to new battles.
Nova Bomb
Channel the Traveler's Light into a bolt of energy with the power of a collapsing star. The devastating Nova Bomb scours the battlefield with ethereal fire - but be careful in its use. It takes precious moments to summon, and it must be aimed precisely to avoid obstacles.
Radiance
Open yourself to the Light. Glimpse, for a few rapturous moments, the truth beyond the powers you wield.
A Warlock in a state of Radiance threatens to slip beyond the bonds of the material, shrugging off physical harm, channeling a torrent of abilities. Some may learn to elevate nearby Guardians, gifting them with power. Others, entranced by the Ghosts' power to reach beyond death, may learn to pluck themselves out of nothingness like the phoenix of ancient myth.
Stormtrance
Focus your Light to call forth a powerful Arc storm, and siphon it, channeling lightning through your fingertips to send it surging between your targets. A Warlock in Stormtrance is exercising such unbreakable focus that the Arc energy they summon draws them off the ground, the air humming and crackling around them. Like lightning you bend your path forward through the air, striking down anything too slow escape the storm.