Hung Jury SR4: Difference between revisions
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{{Tabbed infobox | |||
|title1=Standard {{c|''Destiny''}} | |||
|content1= | |||
{{Weapon infobox | |||
|image= [[File:HungJuryD1.jpg|300px]] | |||
|manufacturer=[[Dead Orbit]]<br>[[Omolon]] | |||
|style= [[Dead Orbit]] | |||
|class= [[Legendary]] | |||
|type= [[Scout Rifle]] | |||
|frame= Precision Frame | |||
|level= 40 | |||
|accuracy= | |||
|impact=48 | |||
|stability=46-97 | |||
|handling=66-86 | |||
|reload=61-100 | |||
|magazine=13-21 | |||
|feed=Fluid Magazine | |||
|ammo=Primary | |||
|mode= Semi-Automatic | |||
|rate= 37 RPM | |||
|damage={{icon|Kinetic}} Kinetic | |||
|range=60-99 | |||
|aim=26-31 | |||
|zoom=20-25 | |||
|recoil=80 | |||
|intensity=20 | |||
|direction=Tends Vertical | |||
|service= [[Guardian]]s | |||
|affiliation= [[Dead Orbit]] | |||
}} | |||
|title2=Standard {{c|''Destiny 2''}} | |||
|content2= | |||
{{Weapon infobox | |||
|image= [[File:Hung Jury SR4 D2.jpg|300px]] | |||
|manufacturer=[[Dead Orbit]]<br>[[Omolon]] | |||
|style= [[Dead Orbit]] | |||
|class= [[Legendary]] | |||
|type= [[Scout Rifle]] | |||
|frame= [[lightgg:1636108362|Precision Frame]] | |||
|accuracy= | |||
|impact=62 | |||
|stability=60 | |||
|handling=65 | |||
|reload=46 | |||
|magazine=16 | |||
|feed=Fluid Magazine | |||
|ammo=Primary | |||
|mode= Semi-Automatic | |||
|rate=180 RPM | |||
|damage={{icon|Kinetic}} Kinetic | |||
|range=49 | |||
|aim=67 | |||
|zoom=22 | |||
|recoil=75 | |||
|intensity=25 | |||
|direction=Tends Vertical | |||
|airborne=22 | |||
|service= [[Guardian]]s | |||
|affiliation= [[Dead Orbit]] | |||
}} | |||
|title3=BRAVE | |||
|content3= | |||
{{Weapon infobox | |||
|image=[[File:BRAVE Hung Jury SR4.jpg|300px]] | |||
|manufacturer=[[Dead Orbit]]<br>[[Omolon]]<br>[[Shaxx]] | |||
|style= [[BRAVE Arsenal]] | |||
|class= [[Legendary]] | |||
|type= [[Scout Rifle]] | |||
|frame= [[lightgg:1636108362|Precision Frame]] | |||
|accuracy= | |||
|impact=62 | |||
|stability=60 | |||
|handling=65 | |||
|reload=46 | |||
|magazine=16 | |||
|feed=Fluid Magazine | |||
|ammo=Primary | |||
|mode= Semi-Automatic | |||
|rate=180 RPM | |||
|damage={{icon|Kinetic}} Kinetic | |||
|range=49 | |||
|aim=67 | |||
|zoom=22 | |||
|recoil=75 | |||
|intensity=25 | |||
|direction=Tends Vertical | |||
|airborne=22 | |||
|service= [[Guardian]]s | |||
|affiliation=[[BRAVE Arsenal]]<br>[[Dead Orbit]] | |||
}} | |||
}} | |||
{{Quote|A scout rifle, modified by Dead Orbit's superb technicians and specialists.|Weapon Description}} | |||
The '''Hung Jury SR4''' is a [[Legendary]] {{icon|Kinetic}} [[Scout Rifle]] introduced in ''[[The Taken King]]'', which was available for purchase and as a random drop from the [[Dead Orbit]] faction vendor, [[Jalaal|Arach Jalaal]]. It was also reissued in ''[[Destiny 2]]'' with the release of ''[[Season of the Splicer]]'' as an exclusive reward available from completions of [[Nightfall]] activities, with an exclusive [[Adept weapons|Adept]] version available on Grandmaster difficulty that is able to equip Adept mods, receives extra stats from masterworking and has a slightly different appearance. | |||
During the ''[[Into the Light]]'' update, a [[BRAVE Arsenal]] version of the weapon was introduced with a new appearance, different perks, and a new origin trait. It is available as loot from the [[Onslaught]] activity and can be attuned at the [[Hall of Champions]] to drastically increase its drop rate. A more unique version of this weapon is also available on rare drops with double perks and its own unique [[Weapon Ornament]]. | |||
==Perks== | |||
===Standard (''Destiny'')=== | |||
*'''Sights''' | |||
**'''Candle IS2''': Minimal iron sights. Improves weapon handling. | |||
**'''Spark IS6''': Omolon holo sights. Improves weapon handling. | |||
**'''Torch HS2''': Omolon close quarters combat sights. CQ optics, improved target acquisition. | |||
**'''Flash HS4''': Omolon imaging technology. Highlights enemy targets. | |||
**'''Impulse MS2''': Ranged combat scope. Improved optics and range. | |||
**'''Signal MS5''': Omolon imaging technology. Highlights long-distance enemy targets at optimal combat range. | |||
*'''1st perks''' | |||
**'''Triple Tap''': Rapidly landing precision hits will return one round to the magazine. | |||
**'''Icarus''': Improved accuracy while airborne. | |||
**'''Replenish''': This weapon's magazine will be refilled whenever you unleash your [[Super]]. | |||
**'''Rescue Mag''': Chance to refill this weapon's magazine when critically wounded. | |||
**'''Life Support''': Kills with this weapon while critically wounded have a chance to start regenerating health. | |||
*'''Stat modifiers''' | |||
**'''Snapshot''': Aiming this weapon is incredibly fast. | |||
**'''Quickdraw''': This weapon can be drawn unbelievably fast. | |||
**'''Single Point Sling''': Switch weapons faster. Move quicker while aiming. | |||
**'''Extended Mag''': A larger magazine. | |||
**'''Lightweight''': When held, this weapon grants +2 character Agility | |||
**'''Hand-laid Stock''': Increased Stability. Reduced Range. | |||
**'''Feather Mag''': Faster Reload. Reduced Magazine Size. | |||
**'''Rifled Barrel''': Increased Range. Slower Reload. | |||
**'''Casket Mag''': Increased Magazine Size. Reduced Stability. | |||
**'''Smallbore''': Increased Range and Stability. Slower Reload, Reduced Magazine Size. | |||
*'''2nd perks''' | |||
**'''Grenadier''': Kills with this weapon reduce the cooldown of your grenade. | |||
**'''Army of One''': Quick unassisted kills with this weapon reduce grenade and melee cooldown. | |||
**'''Firefly''': Precision kills with this weapon cause the target to explode. | |||
**'''Third Eye''': Radar stays active while aiming down this weapon's sights. | |||
**'''Zen Moment''': Causing damage with this weapon increases its stability. | |||
**'''Underdog''': This weapon gains a boost to range and handling when health is low. | |||
**'''Eye of the Storm''': This weapon becomes more accurate as your health gets lower. | |||
**'''Exhumed''': This weapon gains improved range and handling for a short time after revival. | |||
**'''Surrounded''': This weapon gains bonus damage when three or more enemies are in close proximity. | |||
**'''Danger Close''': This weapon gains increased reload and handling when two or more enemies are in close proximity. | |||
===Standard (''Destiny 2'')=== | |||
====''Season of the Splicer''==== | |||
{{PerkTable | |||
|barrel1=[[lightgg:3661387068|Chambered Compensator]] | |||
|barrel2=[[lightgg:4090651448|Corkscrew Rifling]] | |||
|barrel3=[[lightgg:1840239774|Fluted Barrel]] | |||
|barrel4=[[lightgg:3250034553|Hammer-Forged Rifling]] | |||
|barrel5=[[lightgg:1392496348|Polygonal Rifling]] | |||
|barrel6=[[lightgg:1482024992|Smallbore]] | |||
|barrel7=[[lightgg:839105230|Arrowhead Brake]] | |||
|barrel8=[[lightgg:1467527085|Extended Barrel]] | |||
|barrel9=[[lightgg:202670084|Full Bore]] | |||
|mag1=[[lightgg:3142289711|Accurized Rounds]] | |||
|mag2=[[lightgg:106909392|Tactical Mag]] | |||
|mag3=[[lightgg:3177308360|Steady Rounds]] | |||
|mag4=[[lightgg:3230963543|Flared Magwell]] | |||
|mag5=[[lightgg:1087426260|Appended Mag]] | |||
|mag6=[[lightgg:2420895100|Extended Mag]] | |||
|mag7=[[lightgg:1431678320|Alloy Magazine]] | |||
|1stperk1=[[lightgg:1820235745|Subsistence]] | |||
|1stperk2=[[lightgg:247725512|Rapid Hit]] | |||
|1stperk3=[[lightgg:4252909580|Bottomless Grief]] | |||
|1stperk4=[[lightgg:588594999|Moving Target]] | |||
|1stperk5=[[lightgg:1570042021|Heating Up]] | |||
|1stperk6=[[lightgg:3436462433|Surplus]] | |||
|2ndperk1=[[lightgg:11612903|Adrenaline Junkie]] | |||
|2ndperk2=[[lightgg:3038247973|Explosive Payload]] | |||
|2ndperk3=[[lightgg:3824105627|Firefly]] | |||
|2ndperk4=[[lightgg:3592538738|Wellspring]] | |||
|2ndperk5=[[lightgg:4049631843|One for All]] | |||
|2ndperk6=[[lightgg:2551157718|Box Breathing]] | |||
}} | |||
====''Season of the Seraph''==== | |||
{{PerkTable | |||
|barrel1=[[lightgg:4090651448|Corkscrew Rifling]] | |||
|barrel2=[[lightgg:839105230|Arrowhead Brake]] | |||
|barrel3=[[lightgg:1840239774|Fluted Barrel]] | |||
|barrel4=[[lightgg:1392496348|Polygonal Rifling]] | |||
|barrel5=[[lightgg:1482024992|Smallbore]] | |||
|barrel6=[[lightgg:3661387068|Chambered Compensator]] | |||
|barrel7=[[lightgg:1467527085|Extended Barrel]] | |||
|barrel8=[[lightgg:202670084|Full Bore]] | |||
|barrel9=[[lightgg:3250034553|Hammer-Forged Rifling]] | |||
|mag1=[[lightgg:3230963543|Flared Magwell]] | |||
|mag2=[[lightgg:1087426260|Appended Mag]] | |||
|mag3=[[lightgg:106909392|Tactical Mag]] | |||
|mag4=[[lightgg:3142289711|Accurized Rounds]] | |||
|mag5=[[lightgg:3177308360|Steady Rounds]] | |||
|mag6=[[lightgg:2420895100|Extended Mag]] | |||
|mag7=[[lightgg:1431678320|Alloy Magazine]] | |||
|1stperk1=[[lightgg:247725512|Rapid Hit]] | |||
|1stperk2=[[lightgg:1820235745|Subsistence]] | |||
|1stperk3=[[lightgg:2866798147|No Distractions]] | |||
|1stperk4=[[lightgg:3436462433|Surplus]] | |||
|1stperk5=[[lightgg:3700496672|Shoot to Loot]] | |||
|1stperk6=[[lightgg:24160231591|Offhand Strike]] | |||
|2ndperk1=[[lightgg:3038247973|Explosive Payload]] | |||
|2ndperk2=[[lightgg:3824105627|Firefly]] | |||
|2ndperk3=[[lightgg:4104185692|Frenzy]] | |||
|2ndperk4=[[lightgg:2551157718|Box Breathing]] | |||
|2ndperk5=[[lightgg:367392208|Adagio]] | |||
|2ndperk6=[[lightgg:1365187766|Gutshot Straight]] | |||
|origin1=[[lightgg:1281216113|Stunning Recovery]] | |||
|origin2=[[lightgg:74421785|Vanguard's Vindication]] | |||
|origin3=[[lightgg:2839173408|Omolon Fluid Dynamics]] | |||
}} | |||
====''Season of Defiance''==== | |||
{{PerkTable | |||
|barrel1=[[lightgg:4090651448|Corkscrew Rifling]] | |||
|barrel2=[[lightgg:839105230|Arrowhead Brake]] | |||
|barrel3=[[lightgg:1840239774|Fluted Barrel]] | |||
|barrel4=[[lightgg:1392496348|Polygonal Rifling]] | |||
|barrel5=[[lightgg:1482024992|Smallbore]] | |||
|barrel6=[[lightgg:3661387068|Chambered Compensator]] | |||
|barrel7=[[lightgg:1467527085|Extended Barrel]] | |||
|barrel8=[[lightgg:202670084|Full Bore]] | |||
|barrel9=[[lightgg:3250034553|Hammer-Forged Rifling]] | |||
|mag1=[[lightgg:3230963543|Flared Magwell]] | |||
|mag2=[[lightgg:1087426260|Appended Mag]] | |||
|mag3=[[lightgg:106909392|Tactical Mag]] | |||
|mag4=[[lightgg:3142289711|Accurized Rounds]] | |||
|mag5=[[lightgg:3177308360|Steady Rounds]] | |||
|mag6=[[lightgg:2420895100|Extended Mag]] | |||
|mag7=[[lightgg:1431678320|Alloy Magazine]] | |||
|1stperk1=[[lightgg:247725512|Rapid Hit]] | |||
|1stperk2=[[lightgg:1820235745|Subsistence]] | |||
|1stperk3=[[lightgg:2866798147|No Distractions]] | |||
|1stperk4=[[lightgg:3700496672|Shoot to Loot]] | |||
|1stperk5=[[lightgg:3436462433|Surplus]] | |||
|1stperk6=[[lightgg:24160231591|Offhand Strike]] | |||
|2ndperk1=[[lightgg:4104185692|Frenzy]] | |||
|2ndperk2=[[lightgg:3891536761|Kinetic Tremors]] | |||
|2ndperk3=[[lightgg:3824105627|Firefly]] | |||
|2ndperk4=[[lightgg:2551157718|Box Breathing]] | |||
|2ndperk5=[[lightgg:367392208|Adagio]] | |||
|2ndperk6=[[lightgg:1365187766|Gutshot Straight]] | |||
|origin1=[[lightgg:1281216113|Stunning Recovery]] | |||
|origin2=[[lightgg:74421785|Vanguard's Vindication]] | |||
|origin3=[[lightgg:2839173408|Omolon Fluid Dynamics]] | |||
}} | |||
===BRAVE Arsenal=== | |||
{{PerkTable | |||
|barrel1=[[lightgg:839105230|Arrowhead Brake]] | |||
|barrel2=[[lightgg:4090651448|Corkscrew Rifling]] | |||
|barrel3=[[lightgg:1840239774|Fluted Barrel]] | |||
|barrel4=[[lightgg:1392496348|Polygonal Rifling]] | |||
|barrel5=[[lightgg:3661387068|Chambered Compensator]] | |||
|barrel6=[[lightgg:1467527085|Extended Barrel]] | |||
|barrel7=[[lightgg:202670084|Full Bore]] | |||
|barrel8=[[lightgg:3250034553|Hammer-Forged Rifling]] | |||
|barrel9=[[lightgg:1482024992|Smallbore]] | |||
|mag1=[[lightgg:1087426260|Appended Mag]] | |||
|mag2=[[lightgg:106909392|Tactical Mag]] | |||
|mag3=[[lightgg:3177308360|Steady Rounds]] | |||
|mag4=[[lightgg:3230963543|Flared Magwell]] | |||
|mag5=[[lightgg:3142289711|Accurized Rounds]] | |||
|mag6=[[lightgg:2420895100|Extended Mag]] | |||
|mag7=[[lightgg:1431678320|Alloy Magazine]] | |||
|1stperk1=[[lightgg:3418782618|Rewind Rounds]] | |||
|1stperk2=[[lightgg:3828510309|Enlightened Action]] | |||
|1stperk3=[[lightgg:247725512|Rapid Hit]] | |||
|1stperk4=[[lightgg:3700496672|Shoot to Loot]] | |||
|1stperk5=[[lightgg:3891536761|Kinetic Tremors]] | |||
|1stperk6=[[lightgg:2866798147|No Distractions]] | |||
|1stperk7=[[lightgg:1119449540|Loose Change]] | |||
|2ndperk1=[[lightgg:4049631843|One for All]] | |||
|2ndperk2=[[lightgg:3824105627|Firefly]] | |||
|2ndperk3=[[lightgg:555281244|Precision Instrument]] | |||
|2ndperk4=[[lightgg:2109543898|Desparate Measures]] | |||
|2ndperk5=[[lightgg:3038247973|Explosive Payload]] | |||
|2ndperk6=[[lightgg:2551157718|Box Breathing]] | |||
|2ndperk7=[[lightgg:3751912585|Cascade Point]] | |||
|origin1=[[lightgg:2489430594|Indomitability]] | |||
}} | |||
==Lore== | |||
===BRAVE Arsenal=== | |||
{{verbatim}} | |||
'''"A SCOUT RIFLE, MODIFIED BY DEAD ORBIT'S SUPERB TECHNICIANS AND SPECIALISTS."''' | |||
---- | |||
They called her the Roamer because she'd never lived in [[The Last City|the City]]. | |||
In the bad old days, before [[Takanome's Rangers]], [[Tamsin]] didn't hide behind any wall. She stood two meters high, tall enough to ride her stolen Pike. She was no [[Guardian]], not even [[Awoken]]. She was plain [[Human]], like you and me, they say. | |||
Tamsin could go toe-to-toe with a [[Vandal]]. | |||
Tamsin wore larger boots than [[Shaxx]], and her coat was so big that a family of six could use it as a blanket. | |||
Tamsin wouldn't stay put. She'd visit for a night, spin her stories, eat everyone out of house and home, and take off again. | |||
When you hear a tapping outside on windy nights—so they tell the kids down in [[Peregrine]]—that's no tree branch. That's no owl. That's Tamsin looking for a traveling companion. And if you open the door to her, she'll take you to the stars. | |||
City Center Library Anthropology – folklore – [[Dead Orbit]] foundation myths. | |||
==Trivia== | |||
*Hung Jury SR4 is infamous within the ''Destiny'' community for having been reissued not once, but four times within the franchise. | |||
==Gallery== | |||
<gallery> | |||
File:Adept_Hung_Jury_SR4_(S14-S20).jpg|[[Adept weapons|Adept]] Hung Jury SR4 from ''[[Season of the Splicer]]'' and ''[[Season of Defiance]]''. | |||
File:Adept_Hung_Jury_SR4_(S19).jpg|[[Adept weapons|Adept]] Hung Jury SR4 from ''[[Season of the Seraph]]''. | |||
File:BRAVE Hung Jury SR4 Ornament.jpg|Exclusive ''BRAVE'' [[Weapon Ornament|ornament]] available only for the ''[[Into the Light]]'' update. | |||
</gallery> | |||
==List of appearances== | |||
*''[[Destiny]]:'' ''[[The Taken King]]'' {{1st}} | |||
*''[[Destiny 2]]: [[Season of the Splicer]]'' | |||
**''[[Season of the Seraph]]'' | |||
**''[[Season of Defiance]]'' | |||
**''[[Into the Light]]'' | |||
[[Category:Omolon products]] | |||
[[Category:Omolon weapons]] | |||
[[Category:Legendary weapons]] | |||
[[Category:Scout Rifles]] | |||
[[Category:Weapons]] |
Latest revision as of 08:45, August 18, 2024
- "A scout rifle, modified by Dead Orbit's superb technicians and specialists."
- — Weapon Description
The Hung Jury SR4 is a Legendary Scout Rifle introduced in The Taken King, which was available for purchase and as a random drop from the Dead Orbit faction vendor, Arach Jalaal. It was also reissued in Destiny 2 with the release of Season of the Splicer as an exclusive reward available from completions of Nightfall activities, with an exclusive Adept version available on Grandmaster difficulty that is able to equip Adept mods, receives extra stats from masterworking and has a slightly different appearance.
During the Into the Light update, a BRAVE Arsenal version of the weapon was introduced with a new appearance, different perks, and a new origin trait. It is available as loot from the Onslaught activity and can be attuned at the Hall of Champions to drastically increase its drop rate. A more unique version of this weapon is also available on rare drops with double perks and its own unique Weapon Ornament.
Perks[edit]
Standard (Destiny)[edit]
- Sights
- Candle IS2: Minimal iron sights. Improves weapon handling.
- Spark IS6: Omolon holo sights. Improves weapon handling.
- Torch HS2: Omolon close quarters combat sights. CQ optics, improved target acquisition.
- Flash HS4: Omolon imaging technology. Highlights enemy targets.
- Impulse MS2: Ranged combat scope. Improved optics and range.
- Signal MS5: Omolon imaging technology. Highlights long-distance enemy targets at optimal combat range.
- 1st perks
- Triple Tap: Rapidly landing precision hits will return one round to the magazine.
- Icarus: Improved accuracy while airborne.
- Replenish: This weapon's magazine will be refilled whenever you unleash your Super.
- Rescue Mag: Chance to refill this weapon's magazine when critically wounded.
- Life Support: Kills with this weapon while critically wounded have a chance to start regenerating health.
- Stat modifiers
- Snapshot: Aiming this weapon is incredibly fast.
- Quickdraw: This weapon can be drawn unbelievably fast.
- Single Point Sling: Switch weapons faster. Move quicker while aiming.
- Extended Mag: A larger magazine.
- Lightweight: When held, this weapon grants +2 character Agility
- Hand-laid Stock: Increased Stability. Reduced Range.
- Feather Mag: Faster Reload. Reduced Magazine Size.
- Rifled Barrel: Increased Range. Slower Reload.
- Casket Mag: Increased Magazine Size. Reduced Stability.
- Smallbore: Increased Range and Stability. Slower Reload, Reduced Magazine Size.
- 2nd perks
- Grenadier: Kills with this weapon reduce the cooldown of your grenade.
- Army of One: Quick unassisted kills with this weapon reduce grenade and melee cooldown.
- Firefly: Precision kills with this weapon cause the target to explode.
- Third Eye: Radar stays active while aiming down this weapon's sights.
- Zen Moment: Causing damage with this weapon increases its stability.
- Underdog: This weapon gains a boost to range and handling when health is low.
- Eye of the Storm: This weapon becomes more accurate as your health gets lower.
- Exhumed: This weapon gains improved range and handling for a short time after revival.
- Surrounded: This weapon gains bonus damage when three or more enemies are in close proximity.
- Danger Close: This weapon gains increased reload and handling when two or more enemies are in close proximity.
Standard (Destiny 2)[edit]
Season of the Splicer[edit]
Intrinsic Trait | Intrinsic Frame | Barrel | Bowstring | Blade | Haft | Sight | Magazine | Arrow | Guard | Perk 1 | Perk 2 | Stock | Grip | Origin | Catalyst
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Chambered Compensator | Accurized Rounds | Subsistence | Adrenaline Junkie | ||||||||||||
Corkscrew Rifling | Tactical Mag | Rapid Hit | Explosive Payload | ||||||||||||
Fluted Barrel | Steady Rounds | Bottomless Grief | Firefly | ||||||||||||
Hammer-Forged Rifling | Flared Magwell | Moving Target | Wellspring | ||||||||||||
Polygonal Rifling | Appended Mag | Heating Up | One for All | ||||||||||||
Smallbore | Extended Mag | Surplus | Box Breathing | ||||||||||||
Arrowhead Brake | Alloy Magazine | ||||||||||||||
Extended Barrel | |||||||||||||||
Full Bore |
Season of the Seraph[edit]
Intrinsic Trait | Intrinsic Frame | Barrel | Bowstring | Blade | Haft | Sight | Magazine | Arrow | Guard | Perk 1 | Perk 2 | Stock | Grip | Origin | Catalyst
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Corkscrew Rifling | Flared Magwell | Rapid Hit | Explosive Payload | Stunning Recovery | |||||||||||
Arrowhead Brake | Appended Mag | Subsistence | Firefly | Vanguard's Vindication | |||||||||||
Fluted Barrel | Tactical Mag | No Distractions | Frenzy | Omolon Fluid Dynamics | |||||||||||
Polygonal Rifling | Accurized Rounds | Surplus | Box Breathing | ||||||||||||
Smallbore | Steady Rounds | Shoot to Loot | Adagio | ||||||||||||
Chambered Compensator | Extended Mag | Offhand Strike | Gutshot Straight | ||||||||||||
Extended Barrel | Alloy Magazine | ||||||||||||||
Full Bore | |||||||||||||||
Hammer-Forged Rifling |
Season of Defiance[edit]
Intrinsic Trait | Intrinsic Frame | Barrel | Bowstring | Blade | Haft | Sight | Magazine | Arrow | Guard | Perk 1 | Perk 2 | Stock | Grip | Origin | Catalyst
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Corkscrew Rifling | Flared Magwell | Rapid Hit | Frenzy | Stunning Recovery | |||||||||||
Arrowhead Brake | Appended Mag | Subsistence | Kinetic Tremors | Vanguard's Vindication | |||||||||||
Fluted Barrel | Tactical Mag | No Distractions | Firefly | Omolon Fluid Dynamics | |||||||||||
Polygonal Rifling | Accurized Rounds | Shoot to Loot | Box Breathing | ||||||||||||
Smallbore | Steady Rounds | Surplus | Adagio | ||||||||||||
Chambered Compensator | Extended Mag | Offhand Strike | Gutshot Straight | ||||||||||||
Extended Barrel | Alloy Magazine | ||||||||||||||
Full Bore | |||||||||||||||
Hammer-Forged Rifling |
BRAVE Arsenal[edit]
Intrinsic Trait | Intrinsic Frame | Barrel | Bowstring | Blade | Haft | Sight | Magazine | Arrow | Guard | Perk 1 | Perk 2 | Stock | Grip | Origin | Catalyst
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Arrowhead Brake | Appended Mag | Rewind Rounds | One for All | Indomitability | |||||||||||
Corkscrew Rifling | Tactical Mag | Enlightened Action | Firefly | ||||||||||||
Fluted Barrel | Steady Rounds | Rapid Hit | Precision Instrument | ||||||||||||
Polygonal Rifling | Flared Magwell | Shoot to Loot | Desparate Measures | ||||||||||||
Chambered Compensator | Accurized Rounds | Kinetic Tremors | Explosive Payload | ||||||||||||
Extended Barrel | Extended Mag | No Distractions | Box Breathing | ||||||||||||
Full Bore | Alloy Magazine | Loose Change | Cascade Point | ||||||||||||
Hammer-Forged Rifling | |||||||||||||||
Smallbore |
Lore[edit]
BRAVE Arsenal[edit]
"A SCOUT RIFLE, MODIFIED BY DEAD ORBIT'S SUPERB TECHNICIANS AND SPECIALISTS."
They called her the Roamer because she'd never lived in the City.
In the bad old days, before Takanome's Rangers, Tamsin didn't hide behind any wall. She stood two meters high, tall enough to ride her stolen Pike. She was no Guardian, not even Awoken. She was plain Human, like you and me, they say.
Tamsin could go toe-to-toe with a Vandal.
Tamsin wore larger boots than Shaxx, and her coat was so big that a family of six could use it as a blanket.
Tamsin wouldn't stay put. She'd visit for a night, spin her stories, eat everyone out of house and home, and take off again.
When you hear a tapping outside on windy nights—so they tell the kids down in Peregrine—that's no tree branch. That's no owl. That's Tamsin looking for a traveling companion. And if you open the door to her, she'll take you to the stars.
City Center Library Anthropology – folklore – Dead Orbit foundation myths.
Trivia[edit]
- Hung Jury SR4 is infamous within the Destiny community for having been reissued not once, but four times within the franchise.
Gallery[edit]
Adept Hung Jury SR4 from Season of the Splicer and Season of Defiance.
Adept Hung Jury SR4 from Season of the Seraph.
Exclusive BRAVE ornament available only for the Into the Light update.
List of appearances[edit]
- Destiny: The Taken King (First appearance)
- Destiny 2: Season of the Splicer