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'''Adventures''' are PvE activities that were first introduced in ''[[Destiny 2]]''. They are side-missions that are dispatched to [[Guardian]]s by free-roaming NPC's in the world.<ref>[http://www.gameinformer.com/games/destiny_2/b/playstation4/archive/2017/05/18/bungie-pulls-back-the-curtain.aspx '''Game Informer''' - ''Destiny 2: Bungie Pulls Back The Curtain'']</ref> They are used as a means to impart lore/story.<ref>[https://www.forbes.com/sites/erikkain/2017/05/21/bungie-is-ditching-grimoire-cards-in-destiny-2/#638ad0a3d520 '''Forbes''' - ''Bungie Is Ditching Grimoire Cards In Destiny 2'']</ref> | |||
'''Adventures''' are | |||
== | ==List of Adventures== | ||
===''[[Destiny 2]]''=== | |||
====[[The Pale Heart]]==== | |||
*[[The Hollow, Part I]] | |||
*[[The Hollow, Part II]] | |||
*[[Home, Part I]] | |||
*[[Home, Part II]] | |||
*[[Queens, Part I]] | |||
*[[Queens, Part II]] | |||
===Vaulted=== | |||
====[[European Dead Zone]]==== | |||
*[[Trostland]] | |||
**[[A Frame Job]] (20 Power) - ''Travel deep into enemy territory, ambush the [[Red Legion]], and trick them into retaliating against the [[Fallen]].'' | |||
**[[A New Frontier]] (30 Power) - ''Explore the European Dead Zone as Devrim provides support from the church.'' | |||
**[[Calling Them Home]] (20 Power) - ''Hawthorne is broadcasting a message from the Farm to guide refugees. Help her amplify it to reach the entire region.'' | |||
**[[Supply and Demand]] (170 Power) - ''An old friend is looking for Red legion supplies to... reappropriate. Scour Fallen territory for anything to scavenge.'' | |||
*[[Outskirts]] | |||
**[[Poor Reception]] (20 Power) - ''The Fallen are trying to block all communications in the EDZ. Find the source of the interference and shut it down.'' | |||
*[[The Sludge]] | |||
**[[Dark Alliance]] (160 Power) - ''Red Legion Psions are meddling with forces best left alone. Investigate their connection to dark forces in the region.'' | |||
**[[Getting Your Hands Dirty]] (160 Power) - ''Seize upon the Taken invasion of the EDZ, direct their assault against the Red Legion, and end it before it gets out of control.'' | |||
*[[The Gulch]] | |||
**[[Reversing the Polarity]] (160 Power) - ''The Cabal tend to use a single technology to power everything in their arsenal. Take advantage of that design flaw to send them a message.'' | |||
**[[Stop and Go]] (160 Power) - ''Power generators in the Red Legion base are open to attack - but only for a short time. Speed into the subterranean complex and shut them down.'' | |||
*[[Firebase Hades]] | |||
**[[Anti-Anti-Air]] (160 Power) - ''Infiltrate the Red legion base and disable their network of flak turrets.'' | |||
**[[Unsafe At Any Speed]] (160 Power) - ''A nasty Fallen Pike gang is wreaking havoc in the area. Capture enemy vehicles and use them to even the odds.'' | |||
*[[Sunken Isles]] | |||
**[[No Safe Distance]] (170 Power) - ''The Red Legion base is full of explosives even more dangerous than usual. Find and neutralize them before they can enter the field.'' | |||
**[[Red Legion, Black Oil]] (170 Power) - ''Destroy the dark liquid that the Cabal use to power their technology or contaminate it, for a subtler approach.'' | |||
====[[Titan (moon)|Titan]]==== | |||
*[[Siren's Watch]] | |||
**[[Thief of Thieves]] (60 Power) - ''Recover the supplies that the Fallen have taken.'' | |||
*[[The Rig]] | |||
**[[Bad Neighbors]] (60 Power) - ''Resolve a dangerous conflict between the Fallen and the Hive.'' | |||
**[[Deathless]] (70 Power) - ''Clear out the Knight that's keeping Sloane's crews from their work.'' | |||
**[[Siren Song]] (70 Power) - ''Disrupt a Hive Ritual to keep the Rig from sinking.'' | |||
====[[Nessus]]==== | |||
*[[Exodus Black]] | |||
**[[Exodus Siege]] (90 Power) - ''The Fallen prepare to attack Failsafe's mainframe aboard the Exodus Black.'' | |||
*[[Hallows]] | |||
**[[Hack the Planet]] (90 Power) - ''Ghost has a plan to interface with the Nessus core. But he'll need Failsafe's help.'' | |||
*[[Artifact's Edge]] | |||
**[[Deep Conversation]] (90 Power) - ''Failsafe has a plan to retrieve Vex data. But she'll need Ghost's help.'' | |||
**[[Unbreakable]] (90 Power) - ''Failsafe has caught wind of Vex tech that could result in unstoppable barriers.'' | |||
*[[The Cistern]] | |||
**[[Invitation from the Emperor]] (90 Power) - ''Cayde's worried about a mysterious message drawing the Red Legion to a remote corner of Nessus.'' | |||
*[[The Tangle]] | |||
**[[Lost Crew]] (90 Power) - ''Help Failsafe find two long-lost members of her crew.'' | |||
**[[Release]] (90 Power) - ''The Vex appear to be capturing the Fallen, and Failsafe wants it stopped.'' | |||
*[[O Captain]] | |||
====[[Io]]==== | |||
*[[Lost Oasis]] | |||
**[[Cliffhanger]] (130 Power) - ''Asher has information about the Vex's next conversion site, and he wants it stopped.'' | |||
**[[Postmodern Prometheus]] (130 Power) - ''Ikora is reluctantly allowing Asher to explore a plan where he'd convert the Traveler's energy into a form of synthetic Light.'' | |||
**[[Unexpected Guests]] (120 Power) - ''Ikora's worried about some Taken emanations from beneath the moon's surface.'' | |||
*[[Giant's Scar]] | |||
**[[Road Rage]] (120 Power) - ''Asher's worked up about Vex interest in the Io Vault. He's got an unusual suggestion for how to deal with the problem.'' | |||
*[[The Rupture]] | |||
**[[Arecibo]] (220 Power) - ''Investigate a mysterious broadcast that only you and your Ghost can hear.'' | |||
====[[Mercury]]==== | |||
*[[Infinite Forest]] | |||
**[[Endless Branches]] (280 Power) - ''Look into the differences of the various timelines generated by the [[Vex]]'s Reality Engine.'' | |||
**[[Bug in the System]] - ''Corrupt a Vex data-harvesting operation by withstanding an onslaught of [[Hive]].'' | |||
**[[The Up and Up]] - ''The Vex are simulating the [[Fallen]]'s battle tactics. Breach into their simulations and eliminate the targets.'' | |||
**[[The Runner]] - ''The Vex has simulated a [[Cabal]] unit carrying important data within the forest. Track him down and defeat him.'' | |||
**[[Vex Milk (adventure)|Vex Milk]] (280 Power) - ''[[Ikora]] wants you to try and investigate the origins of the Vex by collecting special samples of their radiolarian fluid and transmitting it to [[Brother Vance]].'' | |||
====[[Mars]]==== | |||
*[[Hellas Basin]] | |||
**[[Hephaestus]] | |||
**[[Incursion]] | |||
**[[Deathly Tremors]] | |||
**[[Psionic Potential]] | |||
====[[Tangled Shore]]==== | |||
*[[Baron|Baron Hunts]] | |||
**[[Target: The Rider]] | |||
**[[Target: The Rifleman]] | |||
**[[Target: The Hangman]] | |||
**[[Target: The Mad Bomber]] | |||
**[[Target: The Mindbender]] | |||
**[[Target: The Trickster]] | |||
==Trivia== | |||
*With the release of the [[Beyond Light]] Expansion, Adventures were retired along with the other [[Destiny Content Vault|Vaulted]] content. However, the format returned with the [[The Final Shape|Final Shape]] post-campaign. | |||
**Despite this, after the release of Beyond Light, there was a glitch where the player was notified that a new Adventure mission was available whenever they completed a certain objective, or mission, or arrived at a location. This was seemingly fixed with the release of The Final Shape. | |||
== List of appearances == | ==List of appearances== | ||
*''[[Destiny 2]]'' {{1st}} | *''[[Destiny 2]]'' {{1st}} | ||
**''[[Curse of Osiris]]'' | |||
**''[[Warmind (expansion)|Warmind]]'' | |||
**''[[Forsaken]]'' | |||
**''[[The Final Shape]]'' | |||
==References== | |||
<references/> | |||
{{Adventures}} | |||
{{Activities}} | {{Activities}} | ||
[[Category: Activities]] | [[Category:Activities]] |
Latest revision as of 23:30, June 29, 2024
Adventures are PvE activities that were first introduced in Destiny 2. They are side-missions that are dispatched to Guardians by free-roaming NPC's in the world.[1] They are used as a means to impart lore/story.[2]
List of Adventures[edit]
Destiny 2[edit]
The Pale Heart[edit]
Vaulted[edit]
European Dead Zone[edit]
- Trostland
- A Frame Job (20 Power) - Travel deep into enemy territory, ambush the Red Legion, and trick them into retaliating against the Fallen.
- A New Frontier (30 Power) - Explore the European Dead Zone as Devrim provides support from the church.
- Calling Them Home (20 Power) - Hawthorne is broadcasting a message from the Farm to guide refugees. Help her amplify it to reach the entire region.
- Supply and Demand (170 Power) - An old friend is looking for Red legion supplies to... reappropriate. Scour Fallen territory for anything to scavenge.
- Outskirts
- Poor Reception (20 Power) - The Fallen are trying to block all communications in the EDZ. Find the source of the interference and shut it down.
- The Sludge
- Dark Alliance (160 Power) - Red Legion Psions are meddling with forces best left alone. Investigate their connection to dark forces in the region.
- Getting Your Hands Dirty (160 Power) - Seize upon the Taken invasion of the EDZ, direct their assault against the Red Legion, and end it before it gets out of control.
- The Gulch
- Reversing the Polarity (160 Power) - The Cabal tend to use a single technology to power everything in their arsenal. Take advantage of that design flaw to send them a message.
- Stop and Go (160 Power) - Power generators in the Red Legion base are open to attack - but only for a short time. Speed into the subterranean complex and shut them down.
- Firebase Hades
- Anti-Anti-Air (160 Power) - Infiltrate the Red legion base and disable their network of flak turrets.
- Unsafe At Any Speed (160 Power) - A nasty Fallen Pike gang is wreaking havoc in the area. Capture enemy vehicles and use them to even the odds.
- Sunken Isles
- No Safe Distance (170 Power) - The Red Legion base is full of explosives even more dangerous than usual. Find and neutralize them before they can enter the field.
- Red Legion, Black Oil (170 Power) - Destroy the dark liquid that the Cabal use to power their technology or contaminate it, for a subtler approach.
Titan[edit]
- Siren's Watch
- Thief of Thieves (60 Power) - Recover the supplies that the Fallen have taken.
- The Rig
- Bad Neighbors (60 Power) - Resolve a dangerous conflict between the Fallen and the Hive.
- Deathless (70 Power) - Clear out the Knight that's keeping Sloane's crews from their work.
- Siren Song (70 Power) - Disrupt a Hive Ritual to keep the Rig from sinking.
Nessus[edit]
- Exodus Black
- Exodus Siege (90 Power) - The Fallen prepare to attack Failsafe's mainframe aboard the Exodus Black.
- Hallows
- Hack the Planet (90 Power) - Ghost has a plan to interface with the Nessus core. But he'll need Failsafe's help.
- Artifact's Edge
- Deep Conversation (90 Power) - Failsafe has a plan to retrieve Vex data. But she'll need Ghost's help.
- Unbreakable (90 Power) - Failsafe has caught wind of Vex tech that could result in unstoppable barriers.
- The Cistern
- Invitation from the Emperor (90 Power) - Cayde's worried about a mysterious message drawing the Red Legion to a remote corner of Nessus.
Io[edit]
- Lost Oasis
- Cliffhanger (130 Power) - Asher has information about the Vex's next conversion site, and he wants it stopped.
- Postmodern Prometheus (130 Power) - Ikora is reluctantly allowing Asher to explore a plan where he'd convert the Traveler's energy into a form of synthetic Light.
- Unexpected Guests (120 Power) - Ikora's worried about some Taken emanations from beneath the moon's surface.
- Giant's Scar
- Road Rage (120 Power) - Asher's worked up about Vex interest in the Io Vault. He's got an unusual suggestion for how to deal with the problem.
- The Rupture
- Arecibo (220 Power) - Investigate a mysterious broadcast that only you and your Ghost can hear.
Mercury[edit]
- Infinite Forest
- Endless Branches (280 Power) - Look into the differences of the various timelines generated by the Vex's Reality Engine.
- Bug in the System - Corrupt a Vex data-harvesting operation by withstanding an onslaught of Hive.
- The Up and Up - The Vex are simulating the Fallen's battle tactics. Breach into their simulations and eliminate the targets.
- The Runner - The Vex has simulated a Cabal unit carrying important data within the forest. Track him down and defeat him.
- Vex Milk (280 Power) - Ikora wants you to try and investigate the origins of the Vex by collecting special samples of their radiolarian fluid and transmitting it to Brother Vance.
Mars[edit]
Tangled Shore[edit]
Trivia[edit]
- With the release of the Beyond Light Expansion, Adventures were retired along with the other Vaulted content. However, the format returned with the Final Shape post-campaign.
- Despite this, after the release of Beyond Light, there was a glitch where the player was notified that a new Adventure mission was available whenever they completed a certain objective, or mission, or arrived at a location. This was seemingly fixed with the release of The Final Shape.
List of appearances[edit]
- Destiny 2 (First appearance)
References[edit]
|