Taken Minotaur: Difference between revisions

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{{quote|You are a Minotaur. A walking foundry. Your first purpose is to think about construction — folding space and time into the design. Your second purpose is to eliminate threats to the design. ''[...]'' Subsume yourself into the greatest design. Your physical unpredictability will be enhanced by stealth. Accept the changing blade.|[[Grimoire]] description}}
{{Boss infobox
{{Boss infobox
|nameBG=Black
|BG=Black
|sectionBG=Black
|lineBG=Black
|name= Taken Minotaur
|name= Taken Minotaur
|image=[[File:Grimoire Taken Minotaur.jpg|260px]]
|image=[[File:Grimoire Taken Minotaur.jpg|300px]]
|species= [[Taken]]
|species= [[Taken]]
|faction=  
|faction=  
|rank= Heavy Assault
|rank= Heavy Assault
|class= [[Minotaur]]
|class= [[Minotaur]]
|mission=  
|weapon= {{icon|Void}} Taken [[Slap Rifle]] (rare) <br> {{icon|Solar}} Taken [[Torch Hammer]] (common)
|gender=
|ability= Teleportation <br> Invisibility <br> High Durability <br> Rapid Movement <br> {{icon|Kinetic}} Vex Melee
|height=
|mass=
|weapon= [[Void]] [[Slap Rifle]] (rare) <br> [[Solar]] [[Torch Hammer]] (common)
|ability= Cloak <br> Short Distance Teleport <br> [[Arc]] Shield (rare) <br> Melee
}}
}}
The '''Taken Minotaur''' is a type of [[Taken]] [[Vex]] that is always cloaked unless it takes heavy damage or performs a melee attack. Primarily uses a [[Solar]] [[Torch Hammer]] but sometimes is seen with a [[Void]] [[Slap Rifle]] instead. Can teleport short distances.
{{Quote|You are a Minotaur. A walking foundry. Your first purpose is to think about construction — folding space and time into the design. Your second purpose is to eliminate threats to the design. ''[...]'' Subsume yourself into the greatest design. Your physical unpredictability will be enhanced by stealth. Accept the changing blade.|[[Grimoire]] description}}
 
The '''Taken Minotaur''' is a type of [[Taken]] [[Vex]].
 
==Gameplay==
Taken Minotaurs have shed their [[Void]] shielding, and gained the ability to become invisible. They remain invisible most of the time, even when opening fire or attacking in melee. They usually stay silent, and only a faint sheen can distinguish them from their surroundings. This allows them to easily surprise enemies with their powerful [[Solar]] [[Torch Hammer]]s, though rarely they use [[Void]] [[Slap Rifle]]s instead. They can teleport short distances, though they don't go on the rampaging charges their basic counterparts are famous for. Their invisibility can be broken by stunning them with heavy fire, or by using [[Void#Verbs|Suppression]] effects. Their weak spot has moved to the head like most enemies, and unlike their ''[[Destiny]]'' counterpart which had no weak spots, though it is small and can be difficult to hit while they are invisible. A [[Taken Goblin]]'s barrier ability can also reveal their outline.
 
==Known Taken Minotaurs==
*[[Blighted Chord]]
*[[Blighted Descendant]]
*[[Elatiox, Beloved of Quria]]
*[[Evaluator of Savathûn]]
*[[Kakos, Herald of the Plague]]
*[[Keraidos, Grasp of the Witness]]
*[[Kydoimos, Herald of the Plague]]
*[[Modular Upsilon]]
*[[Oxus, Herald of the Plague]]
*[[Querim, the Waking]]
*[[Thelodron, Bound to Sedia]]
*[[Theratos, Archersbane]]
*[[Viadion, Transformed Mind]]
*[[Voxelos, Taken by the Witness]]
 
==Variants==
;Common Variants
*Consumed Minotaur - Heroic difficulty
*Devoured Minotaur - Epic difficulty
*[[Ravenous Taken Minotaur]] - [[Elite]]
*[[Servile Minotaur]] - [[Major]] {{C|''[[Destiny 2]]''}}
*Tortured Minotaur - Major {{C|''[[Destiny]]''}}
;Specific Variants
*[[Blighted Minotaur]]
*[[Elite Coral Siphoner]]
*[[Envoy of Savathûn]]
*[[Farseer's Saboteur]]
*Fleeting Shade
*[[Honed Minotaur]]
*[[Labyrinth Architect]]
*[[Paraversal Contestant]]
*[[Primeval Minotaur]]
*[[Taken Forerunner]]
*[[Xûr's Blightmonger]]


==List of appearances==
==List of appearances==
*''[[Destiny]]''  
*''[[Destiny]]: [[The Taken King]]'' {{1st}}
**''[[The Taken King]]'' {{1st}}
*''[[Destiny 2]]''
**''[[Warmind (expansion)|Warmind]]''
**''[[Forsaken]]''
**''[[Season of the Drifter]]''
**''[[Season of Arrivals]]''
**''[[Season of the Lost]]''
**''[[Season of Defiance]]''
**''[[Season of the Deep]]''
**''[[Season of the Wish]]''
**''[[The Final Shape]]''


==References==
==References==

Latest revision as of 20:01, July 26, 2024

Taken Minotaur
Grimoire Taken Minotaur.jpg
Biographical information

Species:

Taken

Rank:

Heavy Assault

Class:

Minotaur

Combat information

Weapon(s):

Void Taken Slap Rifle (rare)
Solar Taken Torch Hammer (common)

Abilities:

Teleportation
Invisibility
High Durability
Rapid Movement
Kinetic Vex Melee

 

"You are a Minotaur. A walking foundry. Your first purpose is to think about construction — folding space and time into the design. Your second purpose is to eliminate threats to the design. [...] Subsume yourself into the greatest design. Your physical unpredictability will be enhanced by stealth. Accept the changing blade."
Grimoire description

The Taken Minotaur is a type of Taken Vex.

Gameplay[edit]

Taken Minotaurs have shed their Void shielding, and gained the ability to become invisible. They remain invisible most of the time, even when opening fire or attacking in melee. They usually stay silent, and only a faint sheen can distinguish them from their surroundings. This allows them to easily surprise enemies with their powerful Solar Torch Hammers, though rarely they use Void Slap Rifles instead. They can teleport short distances, though they don't go on the rampaging charges their basic counterparts are famous for. Their invisibility can be broken by stunning them with heavy fire, or by using Suppression effects. Their weak spot has moved to the head like most enemies, and unlike their Destiny counterpart which had no weak spots, though it is small and can be difficult to hit while they are invisible. A Taken Goblin's barrier ability can also reveal their outline.

Known Taken Minotaurs[edit]

Variants[edit]

Common Variants
Specific Variants

List of appearances[edit]

References[edit]