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[[File:GambitPre2.jpg|300px|right|thumb|Motes Of Darkness]] | [[File:GambitPre2.jpg|300px|right|thumb|Motes Of Darkness]] | ||
Depositing at least five, ten, or fifteen Motes will spawn a [[Taken]] enemy, dubbed a Blocker, on the other team's Bank which they must kill to continue depositing Motes. These Blockers are a [[Ravenous Taken Goblin]] with at least five Motes, a [[Ravenous Taken Phalanx]] with at least ten Motes, and a [[Major]] [[Taken Knight]] with a {{Icon|Stasis}} [[ | Depositing at least five, ten, or fifteen Motes will spawn a [[Taken]] enemy, dubbed a Blocker, on the other team's Bank which they must kill to continue depositing Motes. These Blockers are a [[Ravenous Taken Goblin]] with at least five Motes, a [[Ravenous Taken Phalanx]] with at least ten Motes, and a [[Major]] [[Taken Knight]] with a {{Icon|Stasis}} [[Howler]] at fifteen Motes. Allowing two blockers to exist at the same time will institute a drain effect on the bank of the blocked team, taking one mote per second that two or more blockers exist. This introduces a layer of strategy to depositing your teams motes. | ||
[[File:Gambit4.jpg|300px|right|thumb|Banking Motes]] | [[File:Gambit4.jpg|300px|right|thumb|Banking Motes]] |