Forum:Unmaykr: Difference between revisions
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(Created page with "{{Weapon infobox |image=https://tiermaker.com/images/chart/chart/doom-weapons-576847/screenshot20200928-190603png.png |manufacturer= Maykrs |style= |class=Exotic |type=Machine Gun |level= |accuracy= |impact=39 |stability=58 |handling=70 |magazine=60 |feed= |ammo=Heavy |mode= |rate=700 RPM |damage={{Icon|Solar}} Solar |range=64 |service= |affiliation=Maykrs }} {{Quote|The Unmaykr - Pure Maykr technology. Inspired by Sentinel weapon...") |
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===Weapon perks=== | ===Weapon perks=== | ||
*'''Argent Rounds''' - Fires highly-volatile plasma. each shot contains 9 rounds. | |||
*'''Chambered Compensator''' - Stable barrel attachment. | |||
**Increases Stability. | |||
**Improves Recoil Direction. | |||
**Slightly decreases Handling Speed. | |||
*''Armor-Piercing Rounds'' - Rounds cause extra damage to shields and over penetrate targets. | |||
**Slightly increases Range. | |||
*'''Paradise Lost''' - This weapon deals increased damage to Maykrs and bypasses armor. | |||
*'''Composite Stock''' - This weapon has a versatile dual-purpose stock. | |||
**Slightly increases stability | |||
**Slightly increases handling speed | |||
===Catalyst=== | ===Catalyst=== | ||
*''Red Horse, White Horse'' - Attacks have a chance to both poison & scorch targets. | |||
===Weapon mods=== | ===Weapon mods=== |
Latest revision as of 00:12, February 16, 2024
Unmaykr | |
---|---|
Production overview | |
Manufacturer: |
|
Rarity class: |
|
Weapon type: |
|
Min-max impact: |
39 |
Min-max stability: |
58 |
Min-max handling: |
70 |
Min-max magazine: |
60 |
Specifications | |
Ammunition type: |
Heavy |
700 RPM | |
Damage: |
|
Effective range: |
64 |
Service history | |
Affiliation: |
|
- "The Unmaykr - Pure Maykr technology. Inspired by Sentinel weaponry and refined by their divine intellect. Its destructive potential... is staggering."
- — Samuel Hayden
The Unmaykr is an Exotic Machine Gun introduced in Convergence. It can be acquired in the Mark of the Priest raid after collecting 6 Empyrean keys from Slayer Gates located around Jekkad, Urdak, & Earth.
Weapon perks[edit]
- Argent Rounds - Fires highly-volatile plasma. each shot contains 9 rounds.
- Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
- Armor-Piercing Rounds - Rounds cause extra damage to shields and over penetrate targets.
- Slightly increases Range.
- Paradise Lost - This weapon deals increased damage to Maykrs and bypasses armor.
- Composite Stock - This weapon has a versatile dual-purpose stock.
- Slightly increases stability
- Slightly increases handling speed
Catalyst[edit]
- Red Horse, White Horse - Attacks have a chance to both poison & scorch targets.
Weapon mods[edit]
Lore[edit]
Gallery[edit]
Trivia[edit]
- Unmaykr weapon archetype is still undecided.