Scalar Potential: Difference between revisions
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==Traits== | ==Traits== | ||
{{PerkTable}} | {{PerkTable | ||
|barrel1= [[lightgg:1467527085|Extended Barrel]] | |||
|barrel2= [[lightgg:1392496348|Polygonal Rifling]] | |||
|barrel3= [[lightgg:3661387068|Chambered Compensator]] | |||
|barrel4= [[lightgg:1482024992|Smallbore]] | |||
|barrel5= [[lightgg:4090651448|Corkscrew Rifling]] | |||
|barrel6= [[lightgg:202670084|Full Bore]] | |||
|barrel7= [[lightgg:3250034553|Hammer-Forged Rifling]] | |||
|barrel8= [[lightgg:839105230|Arrowhead Brake]] | |||
|barrel9= [[lightgg:1840239774|Fluted Barrel]] | |||
|mag1= [[lightgg:3177308360|Steady Rounds]] | |||
|mag2= [[lightgg:1431678320|Alloy Magazine]] | |||
|mag3= [[lightgg:1087426260|Appended Mag]] | |||
|mag4= [[lightgg:3230963543|Flared Magwell]] | |||
|mag5= [[lightgg:2420895100|Extended Mag]] | |||
|mag6= [[lightgg:106909392|Tactical Mag]] | |||
|mag7= [[lightgg:3142289711|Accurized Rounds]] | |||
|1stperk1= [[lightgg:1821614984|Slickdraw]] | |||
|1stperk2= [[lightgg:1119449540|Loose Change]] | |||
|1stperk3= [[lightgg:1866048759|Hip-Fire Grip]] | |||
|1stperk4= [[lightgg:2428997981|Permeability]] | |||
|1stperk5= [[lightgg:3643424744|Overflow]] | |||
|1stperk6= [[lightgg:3828510309|Enlightened Action]] | |||
|1stperk7= [[lightgg:3619207468|Keep Away]] | |||
|2ndperk1= [[lightgg:3993379141|Deconstruct]] | |||
|2ndperk2= [[lightgg:1870851715|Under-Over]] | |||
|2ndperk3= [[lightgg:2319119708|High Ground]] | |||
|2ndperk4= [[lightgg:2896038713|Focused Fury]] | |||
|2ndperk5= [[lightgg:243981275|Attrition Orbs]] | |||
|2ndperk6= [[lightgg:2610012052|Golden Tricorn]] | |||
|2ndperk7= [[lightgg:460017080|Headseeker]] | |||
|origin1= [[lightgg:3978094547|Dragon's Vengeance]] | |||
}} | |||
==Lore== | ==Lore== | ||
'' | {{Verbatim}} | ||
'''"THERE'S POWER IN PERSPECTIVE."''' | |||
---- | |||
// VANNET // [[Europa|EUROPA]] WIDEBAND // AudCHNL-2113-C // ENCRYPTION ENABLED | // VANNET // [[Europa|EUROPA]] WIDEBAND // AudCHNL-2113-C // ENCRYPTION ENABLED | ||
// [[Cryptarch|CRYPTARCHY]] ARCHIVE DELTA-4F // ANNOTATED // CLASSIFIED | // [[Cryptarch|CRYPTARCHY]] ARCHIVE DELTA-4F // ANNOTATED // CLASSIFIED | ||
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[[Category:Legendary weapons]] | [[Category:Legendary weapons]] | ||
[[Category:Craftable weapons]] | [[Category:Craftable weapons]] | ||
[[Category:Awoken]] |
Latest revision as of 08:35, June 17, 2024
- "There's power in perspective."
- — Weapon flavor text
Scalar Potential is a Pulse Rifle introduced in Season of the Wish. It deals Arc damage.
Traits[edit]
Intrinsic Trait | Intrinsic Frame | Barrel | Bowstring | Blade | Haft | Sight | Magazine | Arrow | Guard | Perk 1 | Perk 2 | Stock | Grip | Origin | Catalyst
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Extended Barrel | Steady Rounds | Slickdraw | Deconstruct | Dragon's Vengeance | |||||||||||
Polygonal Rifling | Alloy Magazine | Loose Change | Under-Over | ||||||||||||
Chambered Compensator | Appended Mag | Hip-Fire Grip | High Ground | ||||||||||||
Smallbore | Flared Magwell | Permeability | Focused Fury | ||||||||||||
Corkscrew Rifling | Extended Mag | Overflow | Attrition Orbs | ||||||||||||
Full Bore | Tactical Mag | Enlightened Action | Golden Tricorn | ||||||||||||
Hammer-Forged Rifling | Accurized Rounds | Keep Away | Headseeker | ||||||||||||
Arrowhead Brake | |||||||||||||||
Fluted Barrel |
Lore[edit]
"THERE'S POWER IN PERSPECTIVE."
// VANNET // EUROPA WIDEBAND // AudCHNL-2113-C // ENCRYPTION ENABLED // CRYPTARCHY ARCHIVE DELTA-4F // ANNOTATED // CLASSIFIED
…
EB: Is that everything, Commander?
CZ: Well, no. There's one more thing. I wanted to ask you about Stasis. What it means for you to… wield the Darkness.
EB: I was wondering if you might ask me that. For me, Stasis is intimately tied to perception. And to time.
CZ: Time?
EB: Yes. Stasis has the power to slow molecular activity. A process that we normally associate with gravity. Relativity, and all that.
CZ: You're talking about time dilation.
EB: Exactly. We think of time as… steady. But that's only because we experience it from a fixed perspective. When I "freeze" something with Stasis, I'm changing its timeframe relative to myself and the world around me.
CZ: Stasis relies in part on one's perception of reality. Is that why Osiris always emphasizes self-control in using the Darkness?
EB: That's his way of framing things. He views Stasis as exerting authority over oneself and others.
CZ: And you don't?
EB: In my view, the goal of Stasis is not to control the object, or even my own mind. It's to change my perspective. To see the object moving at the speed of my thoughts, not the speed of matter.
CZ: And just… seeing it differently is enough?
EB: Is that so hard to imagine? It's very similar to how you use Void Light—manipulating spacetime and gravitational fields. In fact, I would argue that Void has more in common with Stasis than it does with Solar or Arc. Perhaps they're reverse sides of the same coin.
CZ: And using Stasis doesn't… worry you? Even after everything you've seen?
EB: It did. For a long time, I feared that using Stasis would corrupt me, as I'd seen others corrupted. But after what seemed like a thousand years trapped in that interminable loop, it gradually dawned on me: the fear was the corruption. As long as fear gripped me, Light or Darkness made no matter. Once I accepted that, the Darkness ceased to be frightening. It was another matter of perspective.
CZ: Hmm. Thank you, Elsie. You've given me a lot to think about. For some reason, your explanation makes me more… comfortable… with the idea.
EB: Any time, Commander. It's all a matter of perspective.
TRANSCRIPTION ENDS
Appearance[edit]
- Destiny 2: Season of the Wish (First appearance)