Forum:Protector Cyclops: Difference between revisions
From Destinypedia, the Destiny wiki
No edit summary |
m (Text replacement - "({{{ *|\n *\| *)([A-Z][a-z][^\n\|\[\]{}]+ *)([=\|}])" to "$1$2$3") |
||
Line 3: | Line 3: | ||
|image= | |image= | ||
|name= Protector Cyclops | |name= Protector Cyclops | ||
| | |species= [[Vex]] | ||
| | |type= [[Cyclops]] | ||
| | |collectives= [[Sol Collective]] <br> [[Sol Divisive]] | ||
| | |rank= [[Forum:Fanfic Champions|Champion]] | ||
| | |functions= Elite Support Units/Heavy Artillery Unit | ||
| | |mission= [[Nightfall]]s <br> Invaded [[Mission]]s <br> Invaded [[Strike]]s | ||
| | |height= | ||
| | |weight= | ||
| | |weapon(s)= {{icon|Void}} Cyclops Blast <br> {{icon|Void}} [[Torch Hammer]] | ||
| | |abilities= Armor Plating <br> High Durability <br> Rotational Shields <br> {{Fanfic Icon|Protector}} Create Hydra Shield <br> Protector Stagger | ||
}} | }} | ||
'''Protector Cyclopses''' are large [[Vex]] [[Cyclops]] frames strengthened by the [[Darkness]] and the Vex's advanced tech. | '''Protector Cyclopses''' are large [[Vex]] [[Cyclops]] frames strengthened by the [[Darkness]] and the Vex's advanced tech. | ||
==Gameplay== | ==Gameplay== | ||
These enormous Vex frames will unleash powerful [[Void]] blasts much like their inferior counterparts and will often flex their frontal plates each time they do so, extending these immune areas across their bodies. Uniquely, however, these units will force a barrage of arcing Void [[Torch Hammer]] blasts if an opponent gets too close to these units as a measure to eliminate them or force them away. Most uniquely, however, is the Protector Cyclops' ability to activate a rotational shield around it similar to a Hydra and it's ability to project immune shields across an arena for it's allies; any damage done to the shields by enemies heals up the protector and can reflect their attacks back. Because of the possible individual threat or the protective capabilities of the Protector Cyclops, it is advised that players utilize anti-protector tactics against these units, either using Anti-Protector rounds or abilities to stagger these units and disable their shielding abilities. | These enormous Vex frames will unleash powerful [[Void]] blasts much like their inferior counterparts and will often flex their frontal plates each time they do so, extending these immune areas across their bodies. Uniquely, however, these units will force a barrage of arcing Void [[Torch Hammer]] blasts if an opponent gets too close to these units as a measure to eliminate them or force them away. Most uniquely, however, is the Protector Cyclops' ability to activate a rotational shield around it similar to a Hydra and it's ability to project immune shields across an arena for it's allies; any damage done to the shields by enemies heals up the protector and can reflect their attacks back. Because of the possible individual threat or the protective capabilities of the Protector Cyclops, it is advised that players utilize anti-protector tactics against these units, either using Anti-Protector rounds or abilities to stagger these units and disable their shielding abilities. |
Latest revision as of 16:55, May 25, 2024
Forums: Index → Fan Fiction → Protector Cyclops |
Protector Cyclops | |
---|---|
Statistics | |
Species: |
|
Type: |
|
Collectives: |
|
Rank: |
|
Functions: |
Elite Support Units/Heavy Artillery Unit |
Mission: |
Nightfalls |
Combat information | |
Weapon(s): |
Cyclops Blast |
Abilities: |
Armor Plating |
Protector Cyclopses are large Vex Cyclops frames strengthened by the Darkness and the Vex's advanced tech.
Gameplay[edit]
These enormous Vex frames will unleash powerful Void blasts much like their inferior counterparts and will often flex their frontal plates each time they do so, extending these immune areas across their bodies. Uniquely, however, these units will force a barrage of arcing Void Torch Hammer blasts if an opponent gets too close to these units as a measure to eliminate them or force them away. Most uniquely, however, is the Protector Cyclops' ability to activate a rotational shield around it similar to a Hydra and it's ability to project immune shields across an arena for it's allies; any damage done to the shields by enemies heals up the protector and can reflect their attacks back. Because of the possible individual threat or the protective capabilities of the Protector Cyclops, it is advised that players utilize anti-protector tactics against these units, either using Anti-Protector rounds or abilities to stagger these units and disable their shielding abilities.