Forum:Takedown within the Nephilim: Difference between revisions
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{{Forumheader|Fan Fiction}} | {{Forumheader|Fan Fiction}} | ||
{{Level infobox | {{Level infobox | ||
|prev= | |prev= [[Forum:Takedown under the Vipers' Lair|Takedown under the Vipers' Lair]] | ||
|next= | |next= [[Forum:Takedown within the Typhon Imperator|Takedown within the Typhon Imperator]] | ||
|game= [[Destiny 2]] | |game= [[Destiny 2]] | ||
|campaign= | |campaign= | ||
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{{Article quote|We must not allow Shin'ra's court to rise again. Go into the heart of his lair and end whatever monstrosities reside there.}} | {{Article quote|We must not allow Shin'ra's court to rise again. Go into the heart of his lair and end whatever monstrosities reside there.}} | ||
The '''Takedown within the Nephilim''' is a [[Forum:Tarnished|Tarnished]] Takedown released in [[Season of the Wish]]. [[The Guardian]] seek to end [[Forum:Shin'ra, the Sorrow-Maker|Shin'ra, the Sorrow-Maker]]'s control over the Hive in the system, however they would instead find that a far greater evil has arisen within the depths of the Maker's dreadnought. | The '''Takedown within the Nephilim''' is a [[Forum:Tarnished|Tarnished]] [[Forum:Takedown|Takedown]] released in [[Season of the Wish]]. [[The Guardian]] seek to end [[Forum:Shin'ra, the Sorrow-Maker|Shin'ra, the Sorrow-Maker]]'s control over the Hive in the system, however they would instead find that a far greater evil has arisen within the depths of the Maker's dreadnought. | ||
==Overview== | ==Overview== | ||
After the events of [[Forum:Season of Sorrow|Season of Sorrow]] | After the events of [[Forum:Season of Sorrow|Season of Sorrow]], the dark force known as [[Forum:Tarnished|the Tarnished]], abominations created by linking [[Hive]] minds with [[the Veil]], have begun their rebellion against the one who initially brought them into the physical universe, [[Forum:Shin'ra, the Sorrow-Maker|Shin'ra]]. They would begin their rebellion by invading the Nephilim, which prompted the Guardians to investigate. They would learn of these Hive abominations and the potential threat they would pose, with [[Forum:Azathoth, the Blind Sleeper|Azathoth, the Blind Sleeper]], prophesizing the return of [[Forum:Mallum, the Scarlet King|the Scarlet King]]. | ||
Like all of its predecessors, the Takedown is rife with challenging enemies and is notorious for its unforgiving checkpoint system, only providing three save spots: the Stronghold, after completing Toil and Trouble, and after defeating [[Forum:Bismuth, Disciple of Shin'ra|Bismuth]] for those who seek to acquire the [[Forum:Foul Instinct|Foul Instinct]] [[Exotic]] [[Sidearm]]. | Like all of its predecessors, the Takedown is rife with challenging enemies and is notorious for its unforgiving checkpoint system, only providing three save spots: the Stronghold, after completing Toil and Trouble, and after defeating [[Forum:Bismuth, Disciple of Shin'ra|Bismuth]] for those who seek to acquire the [[Forum:Foul Instinct|Foul Instinct]] [[Exotic]] [[Sidearm]]. |
Latest revision as of 15:46, August 15, 2024
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Takedown within the Nephilim | |
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Game: |
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Player(s): |
1-6 |
Recommended Power Level: |
1810 |
Location: |
The Nephilim, Kuiper Belt |
Objective(s): |
Understand the rising threat within the Nephilim's depths. |
Destinypedia doesn't currently have a walkthrough for this level; could you write one? | |
“ | We must not allow Shin'ra's court to rise again. Go into the heart of his lair and end whatever monstrosities reside there. | ” |
The Takedown within the Nephilim is a Tarnished Takedown released in Season of the Wish. The Guardian seek to end Shin'ra, the Sorrow-Maker's control over the Hive in the system, however they would instead find that a far greater evil has arisen within the depths of the Maker's dreadnought.
OverviewEdit
After the events of Season of Sorrow, the dark force known as the Tarnished, abominations created by linking Hive minds with the Veil, have begun their rebellion against the one who initially brought them into the physical universe, Shin'ra. They would begin their rebellion by invading the Nephilim, which prompted the Guardians to investigate. They would learn of these Hive abominations and the potential threat they would pose, with Azathoth, the Blind Sleeper, prophesizing the return of the Scarlet King.
Like all of its predecessors, the Takedown is rife with challenging enemies and is notorious for its unforgiving checkpoint system, only providing three save spots: the Stronghold, after completing Toil and Trouble, and after defeating Bismuth for those who seek to acquire the Foul Instinct Exotic Sidearm.
GameplayEdit
The StrongholdEdit
Yog-SothothEdit
D'endrrahEdit
Toil and TroubleEdit
Ngyr-KorathEdit
NyarlathotepEdit
TrespassEdit
AzathothEdit
Foul Instinct Side-QuestEdit
BossesEdit
Unique EnemiesEdit
(TBA)
Returning EnemiesEdit
TriviaEdit
- The names of the bosses fought within the Takedown are based off of the names of the Outer Gods from H.P. Lovecraft.
AppearanceEdit
- Destiny 2: Season of the Wish (First appearance)