Thul-Ar, Acolyte of Nokris: Difference between revisions

From Destinypedia, the Destiny wiki

(Correcting this.)
Tag: Mobile edit
(→‎Gameplay: rewording)
 
(One intermediate revision by one other user not shown)
Line 15: Line 15:
}}
}}


'''Thul-Ar, Acolyte of Nokris''' is a [[Hive]] [[Lightbearer Acolyte]] once known as a servant of [[Nokris, Supplicant to Savathûn|Nokris]] and now commander in the [[Lucent Brood]]. They can be encountered as a boss in the [[Ghosts of the Deep]]. Killing Thul-Ar is a paramount to collecting the catalyst for [[the Navigator]].
'''Thul-Ar, Acolyte of Nokris''' is a [[Hive]] [[Lightbearer Acolyte]], servant of [[Nokris, Supplicant to Savathûn|Nokris]] and commander in the [[Lucent Brood]]. They can be encountered as a boss in the [[Ghosts of the Deep]]. Killing Thul-Ar is a paramount to collecting the catalyst for [[the Navigator]].


==Gameplay==
==Gameplay==
To summon Thul-Ar one must first acquire the Navigator [[Exotic]] [[Trace Rifle]] and will need a Vestige of Light buff which is obtained by interacting with dead ghosts, which has a time limit of a minute and twenty seconds. Then you arrive at the Hive Statue which is located on top of a large rock. You interact with the statue and the first encounter begins. Thul-Ar has a shield making them immune to damage. To deal damage to the boss the player must observe the Hive symbol above the boss, three [[Runebound Visage]] Wizards will spawn and one has the same symbol as Thul-Ar. Once the Wizard is killed you will gain the Piercing Light buff which will allow you to destroy the immunity shield and deal damage. When enough damage is done the first phase is complete.
To summon Thul-Ar one must first acquire the Navigator [[Exotic]] [[Trace Rifle]] and will need a Vestige of Light buff, which is obtained by interacting with dead ghosts, which has a time limit of a minute and twenty seconds. The buff must be deposited at a Hive statue located on top of a large rock. Upon interacting with the statue, the first encounter begins. Thul-Ar has a shield that makes them immune to damage. To deal damage to the boss, the players must observe the Hive symbol above it. Three [[Runebound Visage]] [[Wizard]]s will spawn around the area, and one has the same symbol as Thul-Ar. Once the Wizard is killed, one will gain the Piercing Light buff which will allow the players to destroy the immunity shield and deal damage. When enough damage is done, the first phase is complete.


Starting the second encounter bears little difference from the first. The player must arrive at the underwater caves where the statue resides. Then you must kill a horde of [[Revenant Acolyte]]s and two [[Blistered Knight]]s and then enter the underwater cave. When you enter the cave you must kill enemies to interact with a pile of dead Ghosts to gain the Vestige of Light, and then interact with the statue. Kill the [[Runebound Visage]] Acolytes with the same symbol as Thul-Ar and repeat the process until enough damage is done to complete the second phase.
Starting the second encounter bears little difference from the first. The players must arrive at the underwater caves where the statue resides. Then they must kill a horde of [[Revenant Acolyte]]s and two [[Blistered Knight]]s and then enter the underwater cave. There, they must kill enemies to interact with a pile of dead Ghosts to gain a Vestige of Light, and then interact with the nearby statue. Kill the Runebound Visage [[Acolyte]]s with the same symbol as Thul-Ar and repeat the process until enough damage is done to complete the second phase.


After defeating Ecthar you will arrive at a traversing area with platforms. Near the entrance at the right tower with the fallen lantern is a pile of dead Ghosts to gain the Vestige of Light. When traversing the platforms beware of enemies including [[Luminous Eye]]s, [[Blistered Knight]]s, and [[Acolyte]]s. Arrive at the main platform and interact with the statue to start the final encounter. The final encounter remains the same except that there are now [[Runebound Visage]] Knights instead. Once Thul-Ar is defeated you can loot the chest and move on to the final encounter.
After defeating Ecthar, the players will arrive at a traversing area with platforms. Near the entrance at the right tower with the fallen lantern is a pile of dead Ghosts, from which to gain the Vestige of Light. When traversing the platforms, beware of enemies including [[Luminous Eye]]s, Blistered Knights, and Acolytes. Reach the main platform and interact with the statue to start the final encounter. The mechanics remain the same, except that there are now Runebound Visage [[Knight]]s instead. Once Thul-Ar is defeated, players can loot the chest, obtaining the Catalyst, and move on to the final encounter if they want.


==Appearance==
==Appearance==

Latest revision as of 03:30, September 28, 2023

Thul-Ar, Acolyte of Nokris
Thul-ArInfo.png
Biographical information

Species:

Hive

Faction:

Lucent Brood

Rank:

Ultra

Class:

Lightbearer Acolyte

Combat information

Mission:

Ghosts of the Deep

Weapon(s):

Solar Splinter
Solar Swarm Grenade

Abilities:

Dodge
Solar Blade Barrage
Resurrection
Summon Hive
Summon Runebound Visage
High Durability
Rapid Movement
Teleportation
Immunity Shield
Kinetic Hive Melee

 

Thul-Ar, Acolyte of Nokris is a Hive Lightbearer Acolyte, servant of Nokris and commander in the Lucent Brood. They can be encountered as a boss in the Ghosts of the Deep. Killing Thul-Ar is a paramount to collecting the catalyst for the Navigator.

Gameplay[edit]

To summon Thul-Ar one must first acquire the Navigator Exotic Trace Rifle and will need a Vestige of Light buff, which is obtained by interacting with dead ghosts, which has a time limit of a minute and twenty seconds. The buff must be deposited at a Hive statue located on top of a large rock. Upon interacting with the statue, the first encounter begins. Thul-Ar has a shield that makes them immune to damage. To deal damage to the boss, the players must observe the Hive symbol above it. Three Runebound Visage Wizards will spawn around the area, and one has the same symbol as Thul-Ar. Once the Wizard is killed, one will gain the Piercing Light buff which will allow the players to destroy the immunity shield and deal damage. When enough damage is done, the first phase is complete.

Starting the second encounter bears little difference from the first. The players must arrive at the underwater caves where the statue resides. Then they must kill a horde of Revenant Acolytes and two Blistered Knights and then enter the underwater cave. There, they must kill enemies to interact with a pile of dead Ghosts to gain a Vestige of Light, and then interact with the nearby statue. Kill the Runebound Visage Acolytes with the same symbol as Thul-Ar and repeat the process until enough damage is done to complete the second phase.

After defeating Ecthar, the players will arrive at a traversing area with platforms. Near the entrance at the right tower with the fallen lantern is a pile of dead Ghosts, from which to gain the Vestige of Light. When traversing the platforms, beware of enemies including Luminous Eyes, Blistered Knights, and Acolytes. Reach the main platform and interact with the statue to start the final encounter. The mechanics remain the same, except that there are now Runebound Visage Knights instead. Once Thul-Ar is defeated, players can loot the chest, obtaining the Catalyst, and move on to the final encounter if they want.

Appearance[edit]

References[edit]