Forum:Overload Taken Acolyte: Difference between revisions

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{{Boss infobox
{{Boss infobox
|name= Overload Taken Acolyte
|name= Overload Taken Acolyte
|nameBG=Black
|BG=Black
|sectionBG=Black
|lineBG=Black
|species= [[Taken]]
|species= [[Taken]]
|faction= [[Savathûn's Hive]] <br> [[Disciples of the Witness]] <br> [[Xivu Arath's Horde]] <br> [[The Nine]]'s Taken
|faction= [[Savathûn's Hive]] <br> [[Disciples of the Witness]] <br> [[Xivu Arath's Horde]] <br> [[The Nine]]'s Taken
Line 7: Line 11:
|class= [[Taken Acolyte]]
|class= [[Taken Acolyte]]
|mission= [[Nightfall]]s <br> [[Contact]] <br> [[Forum:Takedown under the Dreaming City|Takedown under the Dreaming City]]
|mission= [[Nightfall]]s <br> [[Contact]] <br> [[Forum:Takedown under the Dreaming City|Takedown under the Dreaming City]]
|weapon= [[Arc]] [[Shredder]] <br> [[Void]] [[Boomer]]
|weapon= {{icon|Arc}} Taken [[Shredder]] <br> {{icon|Void}} [[Boomer]]
|ability= High Durability <br> Rapid Movement <br> Teleportation <br> Hive Melee <br> Summon [[Acolyte's Eye]] <br> Overload Regeneration
|ability= High Durability <br> Rapid Movement <br> Teleportation <br> {{icon|Kinetic}} Hive Melee <br> Summon [[Acolyte's Eye]] <br> {{icon|Overload}} Rapid Ability Regeneration
}}
}}
'''Overload Taken Acolytes''' are former powerful Hive footsoldiers that were taken and granted enhanced combat and tactical efficiency by the Darkness.
'''Overload Taken Acolytes''' are former powerful Hive foot soldiers that were taken and granted enhanced combat and tactical efficiency by the Darkness.
==Gameplay==
==Gameplay==
Like their minor Taken Acolyte counterparts, the Overload Taken Acolyte can be seen at the frontlines of the Taken onslaught, utilizing their lighter weaponry to keep their enemies on their toes and occasionally conjuring Acolyte's Eyes auto-turrets to further inconvenience their opponents. What makes the Overload Taken Acolyte most unique is their increased production and creation of these Turrets, capable of creating 3 at a time for as long as they are intact. To counter the Overload Taken Acolyte's innate and somewhat frustrating defensive abilities, the player(s) should use Anti-Overload Rounds from the Seasonal Artifact to briefly stagger the Overload Taken Acolyte and mitigate their health regeneration.
Like their minor Taken Acolyte counterparts, the Overload Taken Acolyte can be seen at the frontlines of the Taken onslaught, utilizing their lighter weaponry to keep their enemies on their toes and occasionally conjuring Acolyte's Eyes auto-turrets to further inconvenience their opponents. What makes the Overload Taken Acolyte most unique is their increased production and creation of these Turrets, capable of creating 3 at a time for as long as they are intact. To counter the Overload Taken Acolyte's innate and somewhat frustrating defensive abilities, the player(s) should use Anti-Overload Rounds from the Seasonal Artifact to briefly stagger the Overload Taken Acolyte and mitigate their health regeneration.
[[Category:Taken fan fiction]]
[[Category:Enemy fan fiction]]

Latest revision as of 12:12, November 2, 2024

Forums: Index Fan Fiction Overload Taken Acolyte Destiny-FrontierGhostShell.png
Overload Taken Acolyte
Biographical information

Species:

Taken

Faction:

Savathûn's Hive
Disciples of the Witness
Xivu Arath's Horde
The Nine's Taken

Rank:

Champions

Class:

Taken Acolyte

Combat information

Mission:

Nightfalls
Contact
Takedown under the Dreaming City

Weapon(s):

Arc Taken Shredder
Void Boomer

Abilities:

High Durability
Rapid Movement
Teleportation
Kinetic Hive Melee
Summon Acolyte's Eye
Overload Rapid Ability Regeneration

 

Overload Taken Acolytes are former powerful Hive foot soldiers that were taken and granted enhanced combat and tactical efficiency by the Darkness.

Gameplay[edit]

Like their minor Taken Acolyte counterparts, the Overload Taken Acolyte can be seen at the frontlines of the Taken onslaught, utilizing their lighter weaponry to keep their enemies on their toes and occasionally conjuring Acolyte's Eyes auto-turrets to further inconvenience their opponents. What makes the Overload Taken Acolyte most unique is their increased production and creation of these Turrets, capable of creating 3 at a time for as long as they are intact. To counter the Overload Taken Acolyte's innate and somewhat frustrating defensive abilities, the player(s) should use Anti-Overload Rounds from the Seasonal Artifact to briefly stagger the Overload Taken Acolyte and mitigate their health regeneration.