Finisher: Difference between revisions

From Destinypedia, the Destiny wiki

m (Text replacement - "\|(right|thumb)(\|[^\]\n]+)?\|(right|thumb)" to "|thumb$2")
Tags: Mobile edit Advanced mobile edit
 
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
[[File:Finisher.jpeg|thumb|380px|A [[Guardian]] using a Finisher on the [[Moon]].]]
[[File:Finisher.jpeg|thumb|380px|A [[Guardian]] using a Finisher on the [[Moon]]]]


'''Finishers''' are a special type of attack used to dispose of low health enemies. They were first added in [[Shadowkeep]].
'''Finishers''' are a special type of attack used to dispose of low health enemies. They were first added in [[Shadowkeep]].


==Overview==
==Overview==
When enemies are low on health, they will start to glow yellow and have a yellow circle over their heads. If a player gets close to the enemy and presses the button they have bound to Finisher, they will close the distance to the enemy rapidly, and go through an animation that will show the player killing the enemy in an interesting way. During a Finisher animation, the enemy that is being attacked is completely immune to damage, while the player is not. [[Minor]] enemies become vulnerable at half health, [[Elite]] enemies at one third, and [[Major]] enemies at one sixth. [[Ultra]]s and [[Vehicle]]s cannot be finished. Barrier [[Champion]]s and [[Hive]] [[Knight]]s can make themselves temporarily immune to Finishers while using their defensive abilities.
When enemies are low on health, they will start to glow yellow and have a yellow circle over their heads. If a player gets close to the enemy and presses the button they have bound to Finisher, they will close the distance to the enemy rapidly, and go through an animation that will show the player killing the enemy in an interesting way. During a Finisher animation, the enemy that is being attacked is completely immune to damage, while the player is not. [[Minor]] enemies become vulnerable at half health, [[Elite]] enemies at one third, and [[Major]] enemies and [[Lightbearer]] [[Hive]] at one sixth. [[Ultra]]s, [[Vehicle]]s, [[Darkblade]]s and [[Hydra]]s cannot be finished. Barrier [[Champion]]s and [[Knight]]s can make themselves temporarily immune to Finishers while using their defensive abilities.


There are a number of [[Mods]] and [[Fragment (Class)|Fragment]]s that synergize with Finishers, as well as the [[Aeon Safe]], [[Aeon Soul]] and [[Aeon Swift]] [[Exotic]] [[Armor]]s. Some [[Bounties]] require the player to use Finishers on enemies.
There are a number of [[Mods]] and [[Fragment (Class)|Fragment]]s that synergize with Finishers, as well as the [[Aeon Safe]], [[Aeon Soul]] and [[Aeon Swift]] [[Exotic]] [[Armor]]s. Some [[Bounties]] require the player to use Finishers on enemies.
Line 10: Line 10:
Every class has a default Finisher. New Finishers can be acquired through [[Season Pass|Season Passes]] or through the [[Eververse Trading Company]] for [[Silver]]. Players can let the game decide randomly what Finisher to use among those in their inventory, or they can select a list of favored ones that will always be played, or simply select one to always be used at all times.
Every class has a default Finisher. New Finishers can be acquired through [[Season Pass|Season Passes]] or through the [[Eververse Trading Company]] for [[Silver]]. Players can let the game decide randomly what Finisher to use among those in their inventory, or they can select a list of favored ones that will always be played, or simply select one to always be used at all times.


=List of Finishers=
==List of Finishers==
{{Expand-section}}
''Note: Exotic Finishers have a † beside them.''
''Note: Exotic Finishers have a † beside them.''
*Blade Carnival {{c|[[Hunter]] Exclusive}}
*Blade Carnival {{c|[[Hunter]] Exclusive}}
Line 70: Line 69:
*Ricochet Disc {{c|[[Eververse]] Titan Exclusive}}
*Ricochet Disc {{c|[[Eververse]] Titan Exclusive}}
*Occult Orb {{c|[[Eververse]] Warlock Exclusive}}
*Occult Orb {{c|[[Eververse]] Warlock Exclusive}}
*Hive Ghost Crush {{c|Only performable on vulnerable Hive Ghosts}}
*Like a Moth... {{c|[[Season of the Risen]] owners Exclusive}}
*Like a Moth... {{c|[[Season of the Risen]] owners Exclusive}}
*Sampling Cutlery {{c|[[Eververse]] Hunter Exclusive}}
*Sampling Cutlery {{c|[[Eververse]] Hunter Exclusive}}
Line 80: Line 80:
*Solar Snap {{c|[[Eververse]] Warlock Exclusive}}
*Solar Snap {{c|[[Eververse]] Warlock Exclusive}}
*Power Pitch {{c|[[Eververse]] [[Solstice]] Exclusive}}
*Power Pitch {{c|[[Eververse]] [[Solstice]] Exclusive}}
 
*Flintlock Fury {{c|[[Season of Plunder]] owners Exclusive}}
*Rocket Punch {{c|[[Eververse]] Festival of the Lost Exclusive}}
*Rolling Thunder {{c|[[Eververse]] Hunter Exclusive}}
*Charged Strike {{c|[[Eververse]] Titan Exclusive}}
*Conductive Channel {{c|[[Eververse]] Warlock Exclusive}}
*Stylish Draw {{c|[[Season of the Seraph]] owners Exclusive}}
*Axed Question {{c|[[Eververse]]}}
*Chalice, Overflowing {{c|[[Eververse]]}}
*Resonant Lunge {{c|[[Eververse]]}}
*Snow Throw {{c|[[Eververse]] The Dawning Exclusive}}
*Up My Sleeve {{c|[[Eververse]]}}
*Wake Up! {{c|[[Season of Defiance]] owners Exclusive}}
*Thread the Needle {{c|[[Eververse]] Hunter Exclusive}}
*Top Rope {{c|[[Eververse]] Titan Exclusive}}
*Gossamer Volley {{c|[[Eververse]] Warlock Exclusive}}
*Give 'Em the Chair {{c|[[Eververse]]}}
*White Whale {{c|[[Season of the Deep]] owners Exclusive}}
*From Nowhere {{c|[[Eververse]]}}
*Gyroscopic Force {{c|[[Eververse]]}}
*Perfect Strike {{c|[[Eververse]]}}
*Whirling Chaos {{c|[[Eververse]]}}
*Arcane Banishment {{c|[[Season of the Witch]] owners Exclusive}}
*Bashing Pumpkins {{c|[[Eververse]] Festival of the Lost Exclusive}}
*Improvised Hammer {{c|[[Eververse]]}}
*Instinctive Archery {{c|[[Eververse]]}}
*Unblockable {{c|[[Eververse]]}}
*Censered {{c|[[Season of the Wish]] owners Exclusive}}
*Chill Out {{c|[[Eververse]] The Dawning Exclusive}}
*Served {{c|[[Eververse]] Guardian Games Exclusive}}
*Fatal Uppercut {{c|[[Eververse]]}}
*Flood of Anger {{c|[[Eververse]]}}
*Force Damage {{c|[[Eververse]]}}
*Omni Strike {{c|[[Eververse]]}}
*The Final Slice {{c|[[Episode: Echoes]] owners Exclusive}}
*Spare Bowl {{c|[[Eververse]] The Revelry Exclusive}}
*Splashy Surprise {{c|[[Eververse]] The Revelry Exclusive}}
*Bigby's Fist {{c|[[Eververse]]}}
*Boot to the Head {{c|[[Eververse]]}}
*Cartwheel Kick {{c|[[Eververse]]}}
*Outlaw Diplomacy {{c|[[Eververse]]}}
*Through the Heart {{c|[[Episode: Revenant]] owners Exclusive}}
*Cooked {{c|[[Eververse]] the Dawning Exclusive}}
*Stone-Cold Smash {{c|[[Eververse]] Festival of the Lost Exclusive}}
*Spinning Bird Kick {{c|[[Eververse]]}}
*Hadoken {{c|[[Eververse]]}}
*Rain of Arrows {{c|[[Eververse]]}}
*Lightning Kick {{c|[[Eververse]]}}
*Colony Crush {{c|[[Eververse]]}}


==Trivia==
==Trivia==
*Using your finisher in midair always plays the class' default animation.
*Using your finisher in midair always plays the class' default animation, although sped up and ends near instantly after the target is killed.
*There once existed a bug where if an enemy is killed right when a player starts a Finisher, the player is killed.
*There once existed a bug where if an enemy is killed right when a player starts a Finisher or during, the player is killed instead.
**This was patched to now where if an enemy dies at the same time as someone tries to finish the enemy, the player will go through the animation anyways.
**This was patched to now where if an enemy dies at the same time as someone tries to finish the enemy, the player will go through the animation anyways.
*Currently, there is only one first-person perspective Finisher, which is retained for the destruction of a Hive Ghost. All other Finishers are performed in third person.
*Currently, there is only one first-person perspective Finisher, which is retained for the destruction of a Hive Ghost. All other Finishers are performed in third person.

Latest revision as of 06:06, January 30, 2025

A Guardian using a Finisher on the Moon

Finishers are a special type of attack used to dispose of low health enemies. They were first added in Shadowkeep.

Overview[edit]

When enemies are low on health, they will start to glow yellow and have a yellow circle over their heads. If a player gets close to the enemy and presses the button they have bound to Finisher, they will close the distance to the enemy rapidly, and go through an animation that will show the player killing the enemy in an interesting way. During a Finisher animation, the enemy that is being attacked is completely immune to damage, while the player is not. Minor enemies become vulnerable at half health, Elite enemies at one third, and Major enemies and Lightbearer Hive at one sixth. Ultras, Vehicles, Darkblades and Hydras cannot be finished. Barrier Champions and Knights can make themselves temporarily immune to Finishers while using their defensive abilities.

There are a number of Mods and Fragments that synergize with Finishers, as well as the Aeon Safe, Aeon Soul and Aeon Swift Exotic Armors. Some Bounties require the player to use Finishers on enemies.

Every class has a default Finisher. New Finishers can be acquired through Season Passes or through the Eververse Trading Company for Silver. Players can let the game decide randomly what Finisher to use among those in their inventory, or they can select a list of favored ones that will always be played, or simply select one to always be used at all times.

List of Finishers[edit]

Note: Exotic Finishers have a † beside them.

Trivia[edit]

  • Using your finisher in midair always plays the class' default animation, although sped up and ends near instantly after the target is killed.
  • There once existed a bug where if an enemy is killed right when a player starts a Finisher or during, the player is killed instead.
    • This was patched to now where if an enemy dies at the same time as someone tries to finish the enemy, the player will go through the animation anyways.
  • Currently, there is only one first-person perspective Finisher, which is retained for the destruction of a Hive Ghost. All other Finishers are performed in third person.
  • Finishers have been associated with numerous humorous bugs in the past, such as allowing players to send enemies vast distances, enabling killing of raid bosses by pushing them into kill zones, or allowing players to travel through world geometry, most famously via Gladiator's Bladerush.

References[edit]