Ignition Code: Difference between revisions
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{{Weapon infobox | {{Weapon infobox | ||
|image=[[File:GLIgnition.jpg|350px]] | |image=[[File:GLIgnition.jpg|350px]] | ||
|manufacturer= | |manufacturer= [[House of Light]] | ||
|class= [[Legendary]] | |class= [[Legendary]] | ||
|type= [[Grenade | |type= [[Grenade Launcher]] | ||
|frame=[[lightgg:474269988|Lightweight Frame]] | |||
|level= | |level= | ||
|accuracy= | |accuracy= | ||
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|reload= | |reload= | ||
|feed= | |feed= | ||
|ammo= | |ammo= Special ammo | ||
|mode= | |mode= | ||
|rate= | |rate= | ||
|damage= | |damage= [[Kinetic]] | ||
|range= | |range= | ||
|aim= | |aim= | ||
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{{Quote|I can decode anything with a grenade launcher.|Saint-14}} | {{Quote|I can decode anything with a grenade launcher.|Saint-14}} | ||
'''Ignition Code''' is a [[Legendary]] [[Grenade | '''Ignition Code''' is a [[Legendary]] [[Grenade Launcher]] released during the [[Season of the Splicer]]. | ||
==Perks== | ==Perks== | ||
=== | {{PerkTable | ||
|barrel1=[[lightgg:1441682018|Linear Compensator]] | |||
=== | |barrel2=[[lightgg:352501081|Quick Launch]] | ||
|barrel3=[[lightgg:3798852852|Smart Drift Control]] | |||
=== | |barrel4=[[lightgg:1478423395|Volatile Launch]] | ||
|barrel5=[[lightgg:1844523823|Confined Launch]] | |||
=== | |barrel6=[[lightgg:3809316345|Countermass]] | ||
|barrel7=[[lightgg:981914802|Hard Launch]] | |||
|mag1=[[lightgg:2822142346|High-Velocity Rounds]] | |||
|mag2=[[lightgg:3301904089|Spike Grenades]] | |||
|mag3=[[lightgg:3373736292|Sticky Grenades]] | |||
|mag4=[[lightgg:3492396210|Implosion Rounds]] | |||
|mag5=[[lightgg:3032599245|Disorienting Grenades]] | |||
|1stperk1=[[lightgg:3161816588|Slideshot]] | |||
|1stperk2=[[lightgg:2010801679|Ambitious Assassin]] | |||
|1stperk3=[[lightgg:777589559|Field Prep]] | |||
|1stperk4=[[lightgg:3436462433|Surplus]] | |||
|1stperk5=[[lightgg:706527188|Quickdraw]] | |||
|1stperk6=[[lightgg:1556840489|Lead from Gold]] | |||
|2ndperk1=[[lightgg:3523296417|Demolitionist]] | |||
|2ndperk2=[[lightgg:154663739|Vorpal Weapon]] | |||
|2ndperk3=[[lightgg:4104185692|Frenzy]] | |||
|2ndperk4=[[lightgg:960810156|Danger Zone]] | |||
|2ndperk5=[[lightgg:3425386926|Rampage]] | |||
|2ndperk6=[[lightgg:2726471870|Thresh]] | |||
|2ndperk7=[[lightgg:4049631843|One for All]] | |||
}} | |||
==Lore== | ==Lore== | ||
{{Verbatim}} | |||
'''"I can decode anything with a grenade launcher." —Saint-14''' | '''"I can decode anything with a grenade launcher." —Saint-14''' | ||
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==List of appearances== | ==List of appearances== | ||
*''[[Destiny 2]] | *''[[Destiny 2]]: [[Season of the Splicer]]'' {{1st}} | ||
**''[[Episode: Revenant]]'' | |||
==References== | ==References== |
Latest revision as of 07:02, October 10, 2024
Ignition Code | |
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Production overview | |
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- "I can decode anything with a grenade launcher."
- — Saint-14
Ignition Code is a Legendary Grenade Launcher released during the Season of the Splicer.
Perks[edit]
Intrinsic Trait | Intrinsic Frame | Barrel | Bowstring | Blade | Haft | Sight | Magazine | Arrow | Guard | Perk 1 | Perk 2 | Stock | Grip | Origin | Catalyst
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Linear Compensator | High-Velocity Rounds | Slideshot | Demolitionist | ||||||||||||
Quick Launch | Spike Grenades | Ambitious Assassin | Vorpal Weapon | ||||||||||||
Smart Drift Control | Sticky Grenades | Field Prep | Frenzy | ||||||||||||
Volatile Launch | Implosion Rounds | Surplus | Danger Zone | ||||||||||||
Confined Launch | Disorienting Grenades | Quickdraw | Rampage | ||||||||||||
Countermass | Lead from Gold | Thresh | |||||||||||||
Hard Launch | One for All |
Lore[edit]
"I can decode anything with a grenade launcher." —Saint-14
Ahrrha hauled a metal crate from the drop ship toward the haphazard Eliksni settlement. He moved slowly, matching the pace of his malnourished workmates. Though he had fasted during his trip, Ahrrha knew that his solid frame still made him stand out. He feared it would reveal him as the imposter and infiltrator he was, even while dressed as a House Salvation deserter.
During the approach to Earth, Ahrrha had been overawed. The Last City looked like a perfect ripple of Light from above, dropped from the impassive form of the Great Machine. Ahrrha wondered for the first time in his life if the Spider was wrong about the Guardians.
But his misgivings evaporated as soon as he emerged from the drop ship. Rather than living in a gleaming city of crystal, the Eliksni were packed into the bombed-out ruins of a former war zone. The area they'd been "given" appeared to be on the verge of collapse.
Ahrrha sneered inwardly. Did the Guardians really believe that the Eliksni could be pacified so cheaply? That they were content to live under the boots of the Vanguard, gnawing at scraps? Perhaps it was true for fools like Misraaks, his Awoken-raised hatchling, and cowards like the Empty Weaver.
But the Spider's acquiescence would not be so easily bought. In fact, Ahrrha thought, the Spider could probably own this settlement within a year. The generosity and goodwill of House Light would soon crumble to greed and hubris, as they all did. And once Spider's syndicate had a foothold, they would make the Vanguard pay. In Glimmer, weapons, Ether, and blood.
List of appearances[edit]
- Destiny 2: Season of the Splicer (First appearance)