Lightbearer Acolyte: Difference between revisions
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{{Hive infobox | {{Hive infobox | ||
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|image= [[File:Lightbearer Acolyte Infobox.jpg|300px]] | |||
|name= Lightbearer Acolyte | |name= Lightbearer Acolyte | ||
|type= [[Acolyte]] | |type= [[Acolyte]] | ||
|species= [[Hive]] | |species= [[Hive]] | ||
|rank= [[Ultra]] | |rank= [[Major]] <br> [[Ultra]] | ||
|sect= [[Lucent Brood]] | |sect= [[Lucent Brood]] | ||
|purpose= | |purpose= | ||
|weapon(s)= | |weapon(s)= {{icon|Solar}} [[Splinter]] <br> {{icon|Solar}} [[Swarm Grenade]] | ||
|abilities= | |abilities= Dodge <br> {{icon|Solar}} [[Blade Barrage]] <br> Resurrection <br> High Durability <br> Rapid Movement <br> {{icon|Kinetic}} Hive Melee | ||
}} | }} | ||
'''Lightbearer Acolytes''' are [[Hive]] [[Acolytes]] who have been risen by a [[Ghost]], allowing them to wield the [[Light]] and to be endlessly resurrected so long as their Ghost is not destroyed. | |||
==Gameplay== | |||
Lightbearer Acolytes are the counterpart of the [[Hunter]] class of the [[Guardian]]s. Like them, they are able to Dodge to the side to avoid incoming projectiles, and will frequently do so to pressure their opponents. They engage their foes with a [[Splinter]] as their weapon of choice, and can throw [[Swarm Grenade]]s if the enemy is too far away or taking cover. Their eyes will normally shine white, but when their [[Super]] is fully charged, they will glow orange, and they will be able to cast it at any time. Upon casting their Super, they will summon an array of floating [[wikipedia:Karambit|karambit]]s{{Citation needed}} and they will take aim for a moment before launching them at the enemy, dealing high damage as they explode on impact. They are able to use this ability three times before the Super times out, and in a fairly predictable pattern; leaping to either side and leaving a trail of knives before launching them, and then summoning them from over their head in a semicircular formation. Upon death, their Ghost will appear over them. This Ghost must be destroyed with a [[Finisher]] as soon as possible, or the Acolyte will be resurrected at full health and will have to be beaten again. | |||
Lightbearer Acolytes can appear both as [[Major]]s and as [[Ultra]]s. Unlike most other Ultras, they are susceptible to Finishers. | |||
==Known Lightbearer Acolytes== | |||
*[[Arak-Thul, the Arisen]] | |||
*[[Aulith, Oblative Postulant]] | |||
*[[Auloc, Oblative Postulant]] | |||
*[[Elikan, Last of His Coven]] | |||
*[[Harrak, the Rejoined]] | |||
*[[Lucent Hunter]] | |||
*[[Mharluk, Sky-Stealer]] | |||
*[[Mor'ak, Lightstealer]] | |||
*[[Nargul]] | |||
*[[Thul-Ar, Acolyte of Nokris]] | |||
*[[Zirah, Warden of the Spire]] | |||
==Variants== | |||
*[[Adherent of Mor'ak]] | |||
*[[Lucent Archivist]] | |||
*[[Lucent Solar Hoarder]] | |||
*[[Secret of Severed Flesh]] | |||
*[[Solar Votarist]] | |||
==Gallery== | |||
<gallery> | |||
File:Lightbearer Acolyte (uncharged).jpg|Lightbearer Acolyte in their uncharged state. | |||
File:Gunslinger Acolyte.jpg|A Lightbearer Acolyte using Blade Barrage. | |||
</gallery> | |||
==List of appearances== | |||
*''[[Destiny 2]]'' | |||
**''[[The Witch Queen]]'' {{1st}} | |||
**''[[Season of the Risen]]'' | |||
**''[[Season of the Deep]]'' | |||
**''[[Season of the Witch]]'' | |||
**''[[The Final Shape]] | |||
{{Hive}} | |||
[[Category:Enemies]] | |||
[[Category:Hive]] | |||
[[Category:Lightbearers]] | |||
[[Category:Allies]] |
Latest revision as of 22:11, December 9, 2024
Lightbearer Acolyte | |
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Dodge |
Lightbearer Acolytes are Hive Acolytes who have been risen by a Ghost, allowing them to wield the Light and to be endlessly resurrected so long as their Ghost is not destroyed.
Gameplay[edit]
Lightbearer Acolytes are the counterpart of the Hunter class of the Guardians. Like them, they are able to Dodge to the side to avoid incoming projectiles, and will frequently do so to pressure their opponents. They engage their foes with a Splinter as their weapon of choice, and can throw Swarm Grenades if the enemy is too far away or taking cover. Their eyes will normally shine white, but when their Super is fully charged, they will glow orange, and they will be able to cast it at any time. Upon casting their Super, they will summon an array of floating karambits[citation needed] and they will take aim for a moment before launching them at the enemy, dealing high damage as they explode on impact. They are able to use this ability three times before the Super times out, and in a fairly predictable pattern; leaping to either side and leaving a trail of knives before launching them, and then summoning them from over their head in a semicircular formation. Upon death, their Ghost will appear over them. This Ghost must be destroyed with a Finisher as soon as possible, or the Acolyte will be resurrected at full health and will have to be beaten again.
Lightbearer Acolytes can appear both as Majors and as Ultras. Unlike most other Ultras, they are susceptible to Finishers.
Known Lightbearer Acolytes[edit]
- Arak-Thul, the Arisen
- Aulith, Oblative Postulant
- Auloc, Oblative Postulant
- Elikan, Last of His Coven
- Harrak, the Rejoined
- Lucent Hunter
- Mharluk, Sky-Stealer
- Mor'ak, Lightstealer
- Nargul
- Thul-Ar, Acolyte of Nokris
- Zirah, Warden of the Spire
Variants[edit]
Gallery[edit]
List of appearances[edit]
- Destiny 2
- The Witch Queen (First appearance)
- Season of the Risen
- Season of the Deep
- Season of the Witch
- The Final Shape
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