Shrapnel Launcher: Difference between revisions
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{{ | {{Tabbed infobox | ||
[[File:FallenShrapnelLauncherGrimoireCard.jpg| | |title1 = Shrapnel Launcher | ||
|content1 = | |||
{{Weapon infobox | |||
|image= [[File:FallenShrapnelLauncherGrimoireCard.jpg|300px]] | |||
|manufacturer= [[Fallen]] | |||
|style= | |||
|class= | |||
|type= [[Shotgun]] | |||
|level= | |||
|accuracy= Good | |||
|impact= High | |||
|stability= Perfect | |||
|handling= | |||
|magazine= Infinite | |||
|feed= Electromagnetic Rails | |||
|ammo= [[Solar]] Shrapnel | |||
|mode= Semi-auto | |||
|rate= Middling | |||
|damage= {{Icon|Solar}} Solar | |||
|range= Medium | |||
|service= All houses | |||
|affiliation= [[Dreg]]s <br> [[Vandal]]s <br> [[Captain]]s <br> [[Marauder]]s | |||
}} | |||
|title2 = Taken Shrapnel Launcher | |||
|content2 = | |||
{{Weapon infobox | |||
|name= Taken Shrapnel Launcher | |||
|image= [[File:Taken Shrapnel Launcher Infobox.png|300px]] | |||
|manufacturer= [[Fallen]] | |||
|style= | |||
|class= | |||
|type= [[Shotgun]] | |||
|level= | |||
|accuracy= Good | |||
|impact= High | |||
|stability= Perfect | |||
|handling= | |||
|magazine= Infinite | |||
|feed= Corrupted Electromagnetic Rails | |||
|ammo= [[Arc]] Shrapnel | |||
|mode= Semi-auto | |||
|rate= Middling | |||
|damage= {{Icon|Arc}} Arc | |||
|range= Medium-Long | |||
|service= [[Taken]] | |||
|affiliation= [[Taken Vandal]]s <br> [[Taken Captain]]s | |||
}} | |||
}} | |||
The | {{Quote|The Shrapnel Launcher is a simple, effective, robust weapons system that the Fallen can build without risking vital resources.<br>The weapon fires loose-forged canisters of explosives and shrapnel down electromagnetic rails embedded in the barrel. [[Captain]]s favor this weapon for its intimidating presence. It deals Solar damage.''<ref>'''[[Grimoire:Enemies/Fallen_Arsenal#Shrapnel Launcher|Grimoire: Shrapnel Launcher]]'''</ref>}} | ||
'''Shrapnel Launchers''' are heavy-duty weapons employed by the [[Fallen]]. | |||
Guardians can use a wieldable version of the Shrapnel Launcher, | ==Gameplay== | ||
The Shrapnel Launcher fires fast traveling [[Solar]] projectiles, who spread slightly while in flight, until they dissipate when reaching their maximum range. As such, wielders often try to get in close, firing on the run to disorient their targets. The weapon is favored by Fallen [[Captain]]s, who use their resilience to get in range of the enemy, as well as [[Marauder]]s and [[Stealth Vandal]]s, who use their invisibility to surround [[Guardian]]s before unleashing simultaneous volleys. The rare [[Dreg]]s with the weapons use their numbers to overwhelm foes with a hail of shots, although they have forego their [[Shock Dagger]]s in the name of firepower. [[Vandal]]s with the weapon are rare, usually employed as bodyguards by high ranking enemies. | |||
The [[Taken]] use a version of the weapon that deals [[Arc]] damage, with a longer range and wider projectile spread. In addition to [[Taken Captain]]s, who use it much like their regular counterparts, it is also often in the hands of [[Taken Vandal]]s, who instead use it at longer ranges. | |||
The [[Devil Splicers]] use a [[SIVA]] enhanced version which deals greater damage and has higher muzzle velocity, as well as an erratic trajectory. | |||
==Trivia== | |||
*Two of these weapons can be found inside the [[Tower#Tower Hangar|Tower]] alongside a collection of [[Cabal]] weaponry. | |||
*Guardians can use a wieldable version of the Shrapnel Launcher, the [[Lord of Wolves]] [[Shotgun]]. | |||
**While the casque of the weapon appears to be maroon, the casque on the [[Lord of Wolves]] is brown. | |||
*While the [[Scorn]] have a different arsenal, one of their champions, [[Elikaa, Sworn to Vengeance]], used to wield a Shrapnel Launcher. It is unknown if it was a developer oversight or not. | |||
*Following the release of ''[[Beyond Light]]'', Taken Shrapnel Launchers, when wielded by larger [[Ultra]] Taken Captains, began to function like regular Shrapnel Launchers, with the same sound effects and dealing Solar damage instead of the Arc damage they normally do. It is unknown if it is a developer oversight or not. | |||
==Gallery== | ==Gallery== | ||
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File:Destiny-Shrapnel-Launcher-Render-01.jpg|Render of the Shrapnel Launcher. | File:Destiny-Shrapnel-Launcher-Render-01.jpg|Render of the Shrapnel Launcher. | ||
File:Destiny-Shrapnel-Launcher-Render-02.jpg|Render of the Shrapnel Launcher's reloading mechanism. | File:Destiny-Shrapnel-Launcher-Render-02.jpg|Render of the Shrapnel Launcher's reloading mechanism. | ||
File:Destiny-LordOfWolves-Shotgun-Ingame.jpg|The [[Lord of Wolves]], A usable version of the shrapnel launcher. | |||
File:Destiny2-FallenShrapnelLauncher-Render-01.jpg | |||
File:Destiny2-FallenShrapnelLauncher-Render-02.jpg | |||
File:Destiny2-FallenShrapnelLauncher-Render-03.jpg | |||
File:Taken Shrapnel Launcher.jpg|A Taken Shrapnel Launcher in use. | |||
</gallery> | </gallery> | ||
==List of appearances== | ==List of appearances== | ||
*''[[Destiny]]'' {{1st}} | *''[[Destiny]]'' {{1st}} | ||
*''[[Destiny 2]]'' | |||
**''[[Season of the Splicer]]'' {{Mo}} | |||
==References== | ==References== |
Latest revision as of 21:39, July 17, 2024
Shrapnel Launcher | |
---|---|
Production overview | |
Manufacturer: |
|
Weapon type: |
|
Min-max accuracy: |
Good |
Min-max impact: |
High |
Min-max stability: |
Perfect |
Min-max magazine: |
Infinite |
Specifications | |
Feed system: |
Electromagnetic Rails |
Ammunition type: |
Solar Shrapnel |
Fire mode: |
Semi-auto |
Middling | |
Damage: |
|
Effective range: |
Medium |
Service history | |
In service: |
All houses |
Affiliation: |
|
Taken Shrapnel Launcher | |
---|---|
Production overview | |
Manufacturer: |
|
Weapon type: |
|
Min-max accuracy: |
Good |
Min-max impact: |
High |
Min-max stability: |
Perfect |
Min-max magazine: |
Infinite |
Specifications | |
Feed system: |
Corrupted Electromagnetic Rails |
Ammunition type: |
Arc Shrapnel |
Fire mode: |
Semi-auto |
Middling | |
Damage: |
|
Effective range: |
Medium-Long |
Service history | |
In service: |
|
Affiliation: |
|
- "The Shrapnel Launcher is a simple, effective, robust weapons system that the Fallen can build without risking vital resources.
The weapon fires loose-forged canisters of explosives and shrapnel down electromagnetic rails embedded in the barrel. Captains favor this weapon for its intimidating presence. It deals Solar damage.[1]"
Shrapnel Launchers are heavy-duty weapons employed by the Fallen.
Gameplay[edit]
The Shrapnel Launcher fires fast traveling Solar projectiles, who spread slightly while in flight, until they dissipate when reaching their maximum range. As such, wielders often try to get in close, firing on the run to disorient their targets. The weapon is favored by Fallen Captains, who use their resilience to get in range of the enemy, as well as Marauders and Stealth Vandals, who use their invisibility to surround Guardians before unleashing simultaneous volleys. The rare Dregs with the weapons use their numbers to overwhelm foes with a hail of shots, although they have forego their Shock Daggers in the name of firepower. Vandals with the weapon are rare, usually employed as bodyguards by high ranking enemies.
The Taken use a version of the weapon that deals Arc damage, with a longer range and wider projectile spread. In addition to Taken Captains, who use it much like their regular counterparts, it is also often in the hands of Taken Vandals, who instead use it at longer ranges.
The Devil Splicers use a SIVA enhanced version which deals greater damage and has higher muzzle velocity, as well as an erratic trajectory.
Trivia[edit]
- Two of these weapons can be found inside the Tower alongside a collection of Cabal weaponry.
- Guardians can use a wieldable version of the Shrapnel Launcher, the Lord of Wolves Shotgun.
- While the casque of the weapon appears to be maroon, the casque on the Lord of Wolves is brown.
- While the Scorn have a different arsenal, one of their champions, Elikaa, Sworn to Vengeance, used to wield a Shrapnel Launcher. It is unknown if it was a developer oversight or not.
- Following the release of Beyond Light, Taken Shrapnel Launchers, when wielded by larger Ultra Taken Captains, began to function like regular Shrapnel Launchers, with the same sound effects and dealing Solar damage instead of the Arc damage they normally do. It is unknown if it is a developer oversight or not.
Gallery[edit]
The Lord of Wolves, A usable version of the shrapnel launcher.
List of appearances[edit]
- Destiny (First appearance)
- Destiny 2
- Season of the Splicer (Mentioned only)
References[edit]
|