Defensive Ward: Difference between revisions
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[[File:DefensiveWard.gif|thumb | [[File:DefensiveWard.gif|thumb|250px|A Defensive Ward in action]] | ||
'''Defensive Wards''' are proximity- | |||
'''Defensive Wards''' are proximity mine-like defenses utilized by the [[Taken]]. | |||
== Gameplay == | == Gameplay == | ||
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*''[[Destiny 2]]'' | *''[[Destiny 2]]'' | ||
**''[[Season of the Hunt]]'' | **''[[Season of the Hunt]]'' | ||
** ''[[Season of the Splicer]]'' | **''[[Season of the Splicer]]'' | ||
**''[[Season of the Haunted]]'' | |||
**''[[Lightfall]]'' | |||
**''[[Season of Defiance]]'' | |||
[[Category:Taken]] | |||
[[Category:Military technology]] |
Latest revision as of 10:57, July 25, 2023
Defensive Wards are proximity mine-like defenses utilized by the Taken.
Gameplay[edit]
Defensive Wards can be found in any Taken-infested area and will float stationary in the air. When players get too close, it will explode after a few seconds and deal considerable damage to nearby players.