Loot: Difference between revisions
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[[File:Loot.jpg|thumb|300px|Loot released from a container.]] | |||
[[File:Loot.jpg | |||
'''Loot''' is the collective term for various items, [[ | '''Loot''' is the collective term for various items, [[Super|abilities]], and [[Glimmer|currency]] that can be found or awarded to [[Guardian]]s for completing quests. Before being collected, loot appears in the world as glowing polyhedra.<ref>[http://www.youtube.com/watch?v=Y1OjUWw43co '''YouTube''': ''Destiny ViDoc: Out Here in the Wild'']</ref> Defeating bosses will reward Guardians with rare loot, such as [[Exotic]] [[weapon]]s and [[armor]].<ref>[http://www.bungie.net/7_Building-the-Destiny-E3-Reveal/en-us/News/News?aid=10838 '''Bungie.net''': ''Building the Destiny E3 Reveal'']</ref> Loot can also be found in chests hidden around the world; many include Glimmer, but some also include a piece of gear. <ref name = "Alpha">'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard.''</ref> Items and weapons may be traded between player characters under a single account by use of a vault. However, armor can only be used by the class it is designed for, and at this time nothing can be traded between different players. | ||
==Enemy drops== | ==Loot in Destiny== | ||
*Primary | ===Enemy drops=== | ||
*Special | *Primary ammo (white box) | ||
*Heavy | *Special ammo (green box) | ||
*[[Glimmer]] | *Heavy ammo (purple box) | ||
*[[Orbs of Light]] (per enemy killed with a [[Super]], available only to other players) | *[[Glimmer]] (Dropped by Majors and Ultras by default. Normal enemies require a Glimmer-multiplying consumable to drop Glimmer.) | ||
*[[Orb of Light|Orbs of Light]] (per enemy killed with a [[Super]], available only to other players) | |||
==Inventory items== | ===Inventory items=== | ||
===Weapons=== | ====Weapons==== | ||
See [[ | See [[Weapon]]s. Guardians can carry primary weapons, special weapons, and heavy weapons. | ||
Guardians can carry primary weapons, special weapons, and heavy weapons. | |||
===Armor=== | ====Armor==== | ||
See [[ | See [[Armor]]. | ||
=== | ====Currency==== | ||
*Glimmer | |||
*[[Motes of Light]]: Stored in Materials | |||
*[[Strange Coin]]s: Stored in Materials | |||
*[[Crucible Mark]]s: Earned in the [[Crucible]], used to purchase Crucible and [[Faction]] gear—Replaced in Year Two by [[Legendary Marks]] | |||
*[[Vanguard Mark]]s: Earned in [[Strike]]s, used to purchase [[Vanguard]] gear—Replaced in Year Two by Legendary Marks | |||
=== | ====Engrams==== | ||
[[Engram]]s can be collected from bosses, random enemies, or chests. Engrams will appear in a player's weapon or armor inventory. | |||
===Consumables=== | ====Consumables==== | ||
Consumables are one-time-use items that grant various bonuses. Guardians can carry 15 consumable items. | Consumables are one-time-use items that grant various bonuses. Guardians can carry 15 consumable items. | ||
'''Ammo synthesis''': Replenish ammo for one weapon. Has a 5 minute cooldown after use. | |||
*[[Ammo Synthesis]] | *[[Ammo Synthesis]] | ||
*[[Special Ammo Synthesis]] | |||
*[[Heavy Ammo Synthesis]] | |||
'''Weapon telemetry''': Speed up the upgrade progression of a weapon for 30 minutes. Can be purchased from [[Xûr, Agent of the Nine]] or the Gunsmith, Banshee-44. | |||
*[[Auto Rifle Telemetry]] | *[[Auto Rifle Telemetry]] | ||
*[[Fusion Rifle Telemetry]] | *[[Fusion Rifle Telemetry]] | ||
*[[Hand Cannon Telemetry]] | *[[Hand Cannon Telemetry]] | ||
*[[Machine Gun Telemetry]] | *[[Machine Gun Telemetry]] | ||
*[[Pulse Rifle Telemetry]] | *[[Pulse Rifle Telemetry]] | ||
*[[Rocket Launcher Telemetry]] | *[[Rocket Launcher Telemetry]] | ||
*[[Scout Rifle Telemetry]] | *[[Scout Rifle Telemetry]] | ||
*[[Shotgun Telemetry]] | *[[Shotgun Telemetry]] | ||
*[[Sniper Rifle Telemetry]] | *[[Sniper Rifle Telemetry]] | ||
*[[ | |||
'''Glimmer multiplier''': Draw more Glimmer out of enemies when killed for 10 minutes. | |||
*[[Black Wax Idol]] | |||
*[[Blue Polyphage]] | |||
*[[Ether Seeds]] | |||
*[[Resupply Codes]] | |||
'''Experience multiplier''': Get more experience out of enemies killed. | |||
*[[Bone Trinkets]] | |||
*[[Campaign Medals]] | |||
*[[Spent Displacer]] | *[[Spent Displacer]] | ||
*[[Void Shackles]] | |||
'''Artifacts''': Dropped by Majors or Ultras, sell these to the [[Cryptarch]] for two hundred Glimmer each. | |||
*[[Axiomatic Beads]] | |||
*[[House Banners]] | |||
*[[Network Keys]] | |||
*[[Silken Codex]] | |||
'''Cosmetics''': Cosmetic consumables with varying effects. | |||
*[[Emerald Coil]] | |||
*[[Flight of Shadows]] | |||
*[[Infusion of Light]] | |||
*[[Plasma Drive]] | |||
*[[Stealth Drive]] | *[[Stealth Drive]] | ||
*[[Void Drive]] | *[[Void Drive]] | ||
===Mission rewards=== | '''Legendary keys''': There are nine [[Dreadnaught#Secret chests|Legendary Keys]] that can be found by killing any [[Hive]] Majors or Ultras aboard the [[Dreadnaught]]; or after killing fifty enemies with a [[Wormfeeder Rune]]. They are used to open the nine Legendary Chests scattered around the Dreadnaught.<ref group="note">You can only hold one of each at a time in your character's personal inventory.</ref> | ||
Mission rewards are items collected from completing missions. These can be turned in to [[ | *Key of Akka | ||
*Warping Claws - [[The Dark Within]] - Turn in to [[Vanguard]] for choice of Uncommon armor | *Key of Eir | ||
*Ancient Recording - [[The Last Array]] - Turn in to [[Banshee-44]] for choice of Uncommon Heavy Weapon | *Key of Gnashing Teeth | ||
*[[Dead Ghost]] - [[The Dark Beyond]] - Turn in to the [[Speaker]] to receive a | *Key of Maggots | ||
*Key of the Spawn | |||
*Key of Ur | |||
*Key of Wyrding | |||
*Key of Xol | |||
*Key of Yuul | |||
====Materials==== | |||
Materials are used in upgrading equipment. Materials can be found out in the wild, as rewards for [[Public Event]]s, or from disassembling items. Guardians can carry two hundred materials. | |||
'''Salvage materials''': These are materials acquired in [[Salvage Mission]]s by killing enemies of a specified type. They also used to be acquired by disassembling Uncommon or better armor and weapons and used to upgrade Rare or better armor and weapons. | |||
=====Gear===== | |||
*[[Hadronic Essence]] | |||
*[[Plasteel Plating]] | |||
*[[Sapphire Wire]] | |||
*[[Weapon Parts]] | |||
*[[Armor Materials]] | |||
=====[[Cabal]]===== | |||
*[[Hard-Point Plating]] | |||
*[[Thread-Metal Strand]] | |||
*[[Slug Screw]] | |||
*[[Enamel Cap]] | |||
*[[Hard Point Glass]] | |||
*[[Force Harness]] | |||
*[[Symbiote]] | |||
*[[Sensor Whip]] | |||
=====[[Fallen]]===== | |||
*[[Arc Inducer]] | |||
*[[Docking Cap]] | |||
*[[Ether Sup]] | |||
*[[Shock Core]] | |||
*[[Temper Cloth]] | |||
*[[Wire Wrap]] | |||
*[[Scrap Casting]] | |||
*[[Fusor Proxy Drive]] | |||
*[[Fallen Bio-Grafter]] | |||
*[[SIVA Actuator]] | |||
*[[Swivel Turret]] | |||
=====[[Hive]]===== | |||
*[[Scalpel Leech]] | |||
*[[Marrow Dust]] | |||
*[[Grafted Bones]] | |||
*[[Husk Flake]] | |||
=====[[Vex]]===== | |||
*[[Conversion Matrice]] | |||
*[[Radiolarian Pod]] | |||
*[[Slap Channel]] | |||
*[[Roto Joint]] | |||
*[[Heavy Roto Joint]] | |||
*[[Focusing Lens]] | |||
*[[Stasis Disruptor]] | |||
*[[Stream Syphon]] | |||
*[[Torchlight Binding]] | |||
*[[Anti-Grav Node]] | |||
'''Planetary materials''': Acquired by finding resource nodes or opening loot chests on planets, or purchasing from the [[Vanguard]] Quartermaster [[Roni 55-30]]. Completing the [[Daily Heroic Story Mission]] or a [[Bounty]] for [[Patrol]] missions also yields ten materials from that planet. Used to upgrade Legendary or better armor and weapons. | |||
*[[Cosmodrome]] and [[Plaguelands]], [[Earth]] | |||
**[[Spinmetal]] | |||
*[[Ocean of Storms]], [[Moon]] | |||
**[[Helium Filaments]] | |||
*[[Ishtar Sink]], [[Venus]] | |||
**[[Spirit Bloom]] | |||
*[[Meridian Bay]], [[Mars]] | |||
**[[Relic Iron]] | |||
*[[Dreadnaught]], Rings of [[Saturn]] | |||
**[[Wormspore]] | |||
'''Legendary materials''': Acquired by completing high-level activities such as the Daily Heroic Story Mission, [[Nightfall Strike]], or in chests in [[Raid]]s, or disassembling Legendary armor and weapons. Also a potential reward for [[Public Event]]s. Used for the final set of upgrades on Legendary armor and weapons. | |||
*[[Ascendant Energy]] | |||
*[[Ascendant Shard]] | |||
*[[Embalming Orb]] | |||
*[[Etheric Light]] | |||
*[[Radiant Energy]] | |||
*[[Radiant Shard]] | |||
*[[Runed Core]] | |||
'''Exotic materials''': Acquired by purchasing from [[Xûr]] or disassembling Exotic armor and weapons. Used for the final upgrade on Exotic armor and weapons, as well as for Ascending or [[Infusion|Infusing]] them. | |||
*[[Exotic Shard]] | |||
'''Summoning Runes''': Acquired from killing [[Taken]] lieutenants. Used to summon the [[Court of Oryx]] at the [[Hall of Souls]] on the [[Dreadnaught]]. | |||
*[[Reciprocal Rune]] | |||
*[[Stolen Rune]] | |||
*[[Antiquated Rune]] | |||
'''Skyburners materials''': Acquired from killing [[Cabal]] Majors on the Dreadnaught. Used to do specific activities and retrieve special rewards. | |||
*[[Skyburners Command Beacon]] | |||
*[[Skyburners Deployment Codes]] | |||
*[[Skyburners Security Pass]] | |||
'''Quest materials''': Found only when certain quest are active for you to complete. | |||
*[[Soliton Flare]]- Found in [[Helium Filaments]] deposits on the [[Moon]]. Available only during the quest [[A Sword Reforged]] for the [[Raze-Lighter]]. | |||
*[[Zeptocyte Core]]- Found in [[Spinmetal]] leaves on [[Earth]]. Available only during the quest '''A Sword Reforged''' for the [[Bolt-Caster]]. | |||
*[[Relic Crystal]]- Found in [[Relic Iron]] deposits on [[Mars]]. Available only during the quest '''A Sword Reforged''' for the [[Dark-Drinker]]. | |||
'''Crafting materials''': Acquired by looting chests on the Dreadnaught and used to craft specific weapons. | |||
*[[Hadium Flake]] | |||
====Mission rewards==== | |||
Mission rewards are items collected from completing missions. These can be turned in to the [[Vanguard]] for rewards. Ten mission rewards can be carried at once. | |||
*[[Warping Claws]] - [[The Dark Within]] - Turn in to [[Vanguard]] for choice of [[Uncommon]] armor | |||
*Ancient Recording - [[The Last Array]] - Turn in to [[Banshee-44]] for choice of Uncommon [[Heavy Weapon]] | |||
*[[Dead Ghost]] - [[The Dark Beyond]] - Turn in to the [[Speaker]] to receive a Writ for arms, which in turn is given to [[Banshee-44]] for choice of Uncommon [[Special Weapon]].<ref group="note">This is specifically the Dead Ghost found at the end of The Dark Beyond. It counts as both a mission reward and as a collectible Dead Ghost</ref> | |||
====Bounties==== | |||
Current [[Bounty|Bounties]] are stored as items in a player's inventory, which then have to be returned upon completion. A player can carry five Bounties of any type at any one time. These can be abandoned at any time to free up slots and, if they are still available from the Bounty Vendor, picked up again with all progress reset to zero. | |||
==Loot in Destiny 2== | |||
===Enemy drops=== | |||
*Special Ammo (green box) | |||
*Power Ammo (purple box) | |||
*[[Glimmer]] | |||
*[[Orb of Power|Orbs of Power]] (generated through specific fragments, multikills using specific armor mods capable of generating Orbs of Power, kills using weapons with the Attrition Orbs trait, and kills using a [[super]], available only to other players) | |||
===Inventory items=== | |||
====Weapons==== | |||
See [[Weapon]]s. Guardians in ''Destiny 2'' can carry Kinetic weapons, Energy weapons, and Power weapons. | |||
====Armor==== | |||
See [[Armor]]. | |||
====Currency==== | |||
*Glimmer | |||
*[[Bright Dust]] | |||
*[[Silver]] | |||
*[[Spoils of Conquest]] | |||
====Engrams==== | |||
[[Engram]]s can be collected from bosses, random enemies, or chests. Engrams will appear in a player's weapon or armor inventory. | |||
====Materials==== | |||
[[File:D2 Materials Render.jpg|300px|thumb|Phaseglass Needle, Dusklight Shard and Alkane Dust renders.]] | |||
Materials are used in upgrading equipment. Materials can be found out in the wild, as rewards for [[Public Event]]s, or from disassembling items. Guardians can carry up to 9,999 materials. | |||
'''Planetary materials''': Acquired by finding resource nodes or opening loot chests on planets. Redeemed for reputation with a planet's [[Public Sector]] vendor. From [[The Witch Queen]] onwards, newly released materials directly added to the [[Reputation]] track upon their collection in patrol. Beginning in ''[[Season of the Seraph]]'', all planetary materials no longer took up space in the player inventory. | |||
*[[European Dead Zone]], [[Earth]] | |||
**[[Dusklight Shard]] | |||
*[[New Pacific Arcology]], [[Titan (moon)|Titan]] | |||
**[[Alkane Dust]] | |||
*[[Arcadian Valley]], [[Nessus]] | |||
**[[Microphasic Datalattice]] | |||
**[[Quantized Datalattice]] | |||
*[[Echo Mesa]], [[Io]] | |||
**[[Phaseglass Needle]] | |||
**[[Phaseglass Spire]] | |||
*[[Fields of Glass]], [[Mercury]] | |||
**[[Simulation Seeds]] | |||
**[[Concentrated Radiolarian Culture]] | |||
**[[Fossilized Hermaion Blossom]] | |||
**[[Advanced Paradox Amplifier]] | |||
*[[Hellas Basin]], [[Mars]] | |||
**[[Seraphite]] | |||
*[[Tangled Shore]], [[Reef]] | |||
**[[Etheric Spiral]] | |||
*[[Dreaming City]] | |||
**[[Baryon Bough]] | |||
*[[Ocean of Storms]], [[Moon]] | |||
**[[Helium Filaments]] | |||
*[[Rathmore Chaos]], [[Europa]] | |||
**[[Glacial Starwort]] | |||
*[[Savathûn's Throne World]] | |||
**[[Fundamental Osmium]] | |||
*[[Leviathan (ship)|Derelict Leviathan]] | |||
**[[Petrified Egregore]] | |||
*[[Neomuna]], [[Neptune]] | |||
**[[Cloud Accretions]] | |||
*[[The Pale Heart]], [[The Traveler]] | |||
**[[Stigma of the Witness]] | |||
'''Dismantling materials''': Acquired by disassembling various pieces of gear and weapons. Rare gear always produces one unit of Gunsmith Materials, and Legendary and Exotic gear produce 3. Legendary gear also produces 3 units of Legendary Shards, and Exotic gear produces 5. With the release of [[The Witch Queen]], Gunsmith Materials have been deprecated in favor of a [[Reputation]] track. | |||
*[[Gunsmith Materials]] | |||
*[[Weapon Telemetry]] | |||
*[[Transmatter Components]] | |||
'''Activity tokens''': Acquired by doing activities and opening chests on different locations as well as doing playlist activities. With the introduction of Update 2.0 and [[Forsaken]], Tokens were no longer granted upon completing activities, with the exception of [[Crucible Token]]s, [[Vanguard Tactician Token]]s and [[Iron Banner Token]]s. By the time of the release of the ''[[Season of the Haunted]]'', all tokens had been deprecated in favor of a [[Reputation]] track for their associated vendor. | |||
*[[Devrim Kay|Devrim Kay - EDZ Reputation]] | |||
**[[EDZ Token]] | |||
*[[Sloane|Sloane - Arcology Reputation]] | |||
**[[Arcology Token]] | |||
*[[Failsafe|Failsafe - Nessus Reputation]] | |||
**[[Nessus Token]] | |||
*[[Asher Mir|Asher Mir - Io Reputation]] | |||
**[[Io Token]] | |||
*[[Lord Shaxx|Lord Shaxx - Crucible Reputation]] | |||
**[[Crucible Token]] | |||
*[[Commander Zavala|Commander Zavala - Vanguard Tactician Reputation]] | |||
**[[Vanguard Tactician Token]] | |||
*[[Ikora Rey|Ikora Rey - Vanguard Research Reputation]] | |||
**[[Vanguard Research Token]] | |||
*[[Benedict 99-40|Benedict 99-40 - Imperial Reputation]] | |||
**[[Emperor Calus Token]] | |||
*[[The Emissary|The Emissary - Trials of the Nine Reputation]] | |||
**[[Trials of the Nine Token]] | |||
*[[Brother Vance|Brother Vance - Mercury Reputation]] | |||
**[[Mercury Token]] | |||
'''Masterwork and crafting materials''': Mainly used to masterwork armor and weapons, as well as activating [[Deepsight]] on weapon patterns that have not yet been unlocked, or unlocking enhancement and reshaping options on Adept weapons. | |||
*[[Glimmer]] | |||
*[[Enhancement Core]]s | |||
*[[Enhancement Prism]]s | |||
*[[Ascendant Shard]]s | |||
*[[Ascendant Alloy]]s | |||
*[[Deepsight Harmonizer]] | |||
====Triumph Rewards==== | |||
Souvenirs earned by completing ''[[Beyond Light]]'' triumphs, to then be displayed at the campsite in [[Beyond (location)|Beyond]]. | |||
*[[Augmented Fallen Drone]] | |||
*[[Bray Exoscience Monitor]] | |||
*[[Eramis's Armor Fragment]] | |||
*[[Exo Figurine]] | |||
*[[Fallen Brig Hologram]] | |||
*[[Fallen Molten Welder]] | |||
*[[Fallen Skiff Hologram]] | |||
*[[Glacial Starwort]] | |||
*[[Kridis's Armor Fragment]] | |||
*[[Miniature Crux]] | |||
*[[Penguin Figurine]] | |||
*[[Photo of Ana and Elsie Bray]] | |||
*[[Phylaks's Armor Fragment]] | |||
*[[Praksis's Armor Fragment]] | |||
*[[Stasis Shard]] | |||
*[[Taniks's Armor Fragment]] | |||
*[[Vex Goblin Arm]] | |||
== | ==Trivia== | ||
*Post-[[Shadowkeep]], getting common or uncommon loot from world drop was very rare or impossible. | |||
==Notes== | ==Notes== | ||
<references group="note"/> | <references group="note"/> | ||
== References == | ==References== | ||
<references/> | <references/> | ||
{{Loot}} | |||
[[Category:Gameplay mechanics]] | [[Category:Gameplay mechanics]] |
Latest revision as of 12:52, September 7, 2024
Loot is the collective term for various items, abilities, and currency that can be found or awarded to Guardians for completing quests. Before being collected, loot appears in the world as glowing polyhedra.[1] Defeating bosses will reward Guardians with rare loot, such as Exotic weapons and armor.[2] Loot can also be found in chests hidden around the world; many include Glimmer, but some also include a piece of gear. [3] Items and weapons may be traded between player characters under a single account by use of a vault. However, armor can only be used by the class it is designed for, and at this time nothing can be traded between different players.
Loot in Destiny[edit]
Enemy drops[edit]
- Primary ammo (white box)
- Special ammo (green box)
- Heavy ammo (purple box)
- Glimmer (Dropped by Majors and Ultras by default. Normal enemies require a Glimmer-multiplying consumable to drop Glimmer.)
- Orbs of Light (per enemy killed with a Super, available only to other players)
Inventory items[edit]
Weapons[edit]
See Weapons. Guardians can carry primary weapons, special weapons, and heavy weapons.
Armor[edit]
See Armor.
Currency[edit]
- Glimmer
- Motes of Light: Stored in Materials
- Strange Coins: Stored in Materials
- Crucible Marks: Earned in the Crucible, used to purchase Crucible and Faction gear—Replaced in Year Two by Legendary Marks
- Vanguard Marks: Earned in Strikes, used to purchase Vanguard gear—Replaced in Year Two by Legendary Marks
Engrams[edit]
Engrams can be collected from bosses, random enemies, or chests. Engrams will appear in a player's weapon or armor inventory.
Consumables[edit]
Consumables are one-time-use items that grant various bonuses. Guardians can carry 15 consumable items.
Ammo synthesis: Replenish ammo for one weapon. Has a 5 minute cooldown after use.
Weapon telemetry: Speed up the upgrade progression of a weapon for 30 minutes. Can be purchased from Xûr, Agent of the Nine or the Gunsmith, Banshee-44.
- Auto Rifle Telemetry
- Fusion Rifle Telemetry
- Hand Cannon Telemetry
- Machine Gun Telemetry
- Pulse Rifle Telemetry
- Rocket Launcher Telemetry
- Scout Rifle Telemetry
- Shotgun Telemetry
- Sniper Rifle Telemetry
Glimmer multiplier: Draw more Glimmer out of enemies when killed for 10 minutes.
Experience multiplier: Get more experience out of enemies killed.
Artifacts: Dropped by Majors or Ultras, sell these to the Cryptarch for two hundred Glimmer each.
Cosmetics: Cosmetic consumables with varying effects.
Legendary keys: There are nine Legendary Keys that can be found by killing any Hive Majors or Ultras aboard the Dreadnaught; or after killing fifty enemies with a Wormfeeder Rune. They are used to open the nine Legendary Chests scattered around the Dreadnaught.[note 1]
- Key of Akka
- Key of Eir
- Key of Gnashing Teeth
- Key of Maggots
- Key of the Spawn
- Key of Ur
- Key of Wyrding
- Key of Xol
- Key of Yuul
Materials[edit]
Materials are used in upgrading equipment. Materials can be found out in the wild, as rewards for Public Events, or from disassembling items. Guardians can carry two hundred materials.
Salvage materials: These are materials acquired in Salvage Missions by killing enemies of a specified type. They also used to be acquired by disassembling Uncommon or better armor and weapons and used to upgrade Rare or better armor and weapons.
Gear[edit]
Cabal[edit]
- Hard-Point Plating
- Thread-Metal Strand
- Slug Screw
- Enamel Cap
- Hard Point Glass
- Force Harness
- Symbiote
- Sensor Whip
Fallen[edit]
- Arc Inducer
- Docking Cap
- Ether Sup
- Shock Core
- Temper Cloth
- Wire Wrap
- Scrap Casting
- Fusor Proxy Drive
- Fallen Bio-Grafter
- SIVA Actuator
- Swivel Turret
Hive[edit]
Vex[edit]
- Conversion Matrice
- Radiolarian Pod
- Slap Channel
- Roto Joint
- Heavy Roto Joint
- Focusing Lens
- Stasis Disruptor
- Stream Syphon
- Torchlight Binding
- Anti-Grav Node
Planetary materials: Acquired by finding resource nodes or opening loot chests on planets, or purchasing from the Vanguard Quartermaster Roni 55-30. Completing the Daily Heroic Story Mission or a Bounty for Patrol missions also yields ten materials from that planet. Used to upgrade Legendary or better armor and weapons.
- Cosmodrome and Plaguelands, Earth
- Ocean of Storms, Moon
- Ishtar Sink, Venus
- Meridian Bay, Mars
- Dreadnaught, Rings of Saturn
Legendary materials: Acquired by completing high-level activities such as the Daily Heroic Story Mission, Nightfall Strike, or in chests in Raids, or disassembling Legendary armor and weapons. Also a potential reward for Public Events. Used for the final set of upgrades on Legendary armor and weapons.
- Ascendant Energy
- Ascendant Shard
- Embalming Orb
- Etheric Light
- Radiant Energy
- Radiant Shard
- Runed Core
Exotic materials: Acquired by purchasing from Xûr or disassembling Exotic armor and weapons. Used for the final upgrade on Exotic armor and weapons, as well as for Ascending or Infusing them.
Summoning Runes: Acquired from killing Taken lieutenants. Used to summon the Court of Oryx at the Hall of Souls on the Dreadnaught.
Skyburners materials: Acquired from killing Cabal Majors on the Dreadnaught. Used to do specific activities and retrieve special rewards.
Quest materials: Found only when certain quest are active for you to complete.
- Soliton Flare- Found in Helium Filaments deposits on the Moon. Available only during the quest A Sword Reforged for the Raze-Lighter.
- Zeptocyte Core- Found in Spinmetal leaves on Earth. Available only during the quest A Sword Reforged for the Bolt-Caster.
- Relic Crystal- Found in Relic Iron deposits on Mars. Available only during the quest A Sword Reforged for the Dark-Drinker.
Crafting materials: Acquired by looting chests on the Dreadnaught and used to craft specific weapons.
Mission rewards[edit]
Mission rewards are items collected from completing missions. These can be turned in to the Vanguard for rewards. Ten mission rewards can be carried at once.
- Warping Claws - The Dark Within - Turn in to Vanguard for choice of Uncommon armor
- Ancient Recording - The Last Array - Turn in to Banshee-44 for choice of Uncommon Heavy Weapon
- Dead Ghost - The Dark Beyond - Turn in to the Speaker to receive a Writ for arms, which in turn is given to Banshee-44 for choice of Uncommon Special Weapon.[note 2]
Bounties[edit]
Current Bounties are stored as items in a player's inventory, which then have to be returned upon completion. A player can carry five Bounties of any type at any one time. These can be abandoned at any time to free up slots and, if they are still available from the Bounty Vendor, picked up again with all progress reset to zero.
Loot in Destiny 2[edit]
Enemy drops[edit]
- Special Ammo (green box)
- Power Ammo (purple box)
- Glimmer
- Orbs of Power (generated through specific fragments, multikills using specific armor mods capable of generating Orbs of Power, kills using weapons with the Attrition Orbs trait, and kills using a super, available only to other players)
Inventory items[edit]
Weapons[edit]
See Weapons. Guardians in Destiny 2 can carry Kinetic weapons, Energy weapons, and Power weapons.
Armor[edit]
See Armor.
Currency[edit]
- Glimmer
- Bright Dust
- Silver
- Spoils of Conquest
Engrams[edit]
Engrams can be collected from bosses, random enemies, or chests. Engrams will appear in a player's weapon or armor inventory.
Materials[edit]
Materials are used in upgrading equipment. Materials can be found out in the wild, as rewards for Public Events, or from disassembling items. Guardians can carry up to 9,999 materials.
Planetary materials: Acquired by finding resource nodes or opening loot chests on planets. Redeemed for reputation with a planet's Public Sector vendor. From The Witch Queen onwards, newly released materials directly added to the Reputation track upon their collection in patrol. Beginning in Season of the Seraph, all planetary materials no longer took up space in the player inventory.
- European Dead Zone, Earth
- New Pacific Arcology, Titan
- Arcadian Valley, Nessus
- Echo Mesa, Io
- Fields of Glass, Mercury
- Hellas Basin, Mars
- Tangled Shore, Reef
- Dreaming City
- Ocean of Storms, Moon
- Rathmore Chaos, Europa
- Savathûn's Throne World
- Derelict Leviathan
- Neomuna, Neptune
- The Pale Heart, The Traveler
Dismantling materials: Acquired by disassembling various pieces of gear and weapons. Rare gear always produces one unit of Gunsmith Materials, and Legendary and Exotic gear produce 3. Legendary gear also produces 3 units of Legendary Shards, and Exotic gear produces 5. With the release of The Witch Queen, Gunsmith Materials have been deprecated in favor of a Reputation track.
Activity tokens: Acquired by doing activities and opening chests on different locations as well as doing playlist activities. With the introduction of Update 2.0 and Forsaken, Tokens were no longer granted upon completing activities, with the exception of Crucible Tokens, Vanguard Tactician Tokens and Iron Banner Tokens. By the time of the release of the Season of the Haunted, all tokens had been deprecated in favor of a Reputation track for their associated vendor.
- Devrim Kay - EDZ Reputation
- Sloane - Arcology Reputation
- Failsafe - Nessus Reputation
- Asher Mir - Io Reputation
- Lord Shaxx - Crucible Reputation
- Commander Zavala - Vanguard Tactician Reputation
- Ikora Rey - Vanguard Research Reputation
- Benedict 99-40 - Imperial Reputation
- The Emissary - Trials of the Nine Reputation
- Brother Vance - Mercury Reputation
Masterwork and crafting materials: Mainly used to masterwork armor and weapons, as well as activating Deepsight on weapon patterns that have not yet been unlocked, or unlocking enhancement and reshaping options on Adept weapons.
Triumph Rewards[edit]
Souvenirs earned by completing Beyond Light triumphs, to then be displayed at the campsite in Beyond.
- Augmented Fallen Drone
- Bray Exoscience Monitor
- Eramis's Armor Fragment
- Exo Figurine
- Fallen Brig Hologram
- Fallen Molten Welder
- Fallen Skiff Hologram
- Glacial Starwort
- Kridis's Armor Fragment
- Miniature Crux
- Penguin Figurine
- Photo of Ana and Elsie Bray
- Phylaks's Armor Fragment
- Praksis's Armor Fragment
- Stasis Shard
- Taniks's Armor Fragment
- Vex Goblin Arm
Trivia[edit]
- Post-Shadowkeep, getting common or uncommon loot from world drop was very rare or impossible.
Notes[edit]
References[edit]
- ^ YouTube: Destiny ViDoc: Out Here in the Wild
- ^ Bungie.net: Building the Destiny E3 Reveal
- ^ Bungie (2014-6-12), Destiny: Alpha PlayStation 4, Activision Blizzard.