Legion's Gulch: Difference between revisions
No edit summary |
WizardWolf (talk | contribs) m (added Category:European Dead Zone) Tag: Mobile edit |
||
(7 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__{{Crucible map infobox | ||
{{Crucible map infobox | |||
|name= Legion's Gulch | |name= Legion's Gulch | ||
|image= [[File:Legion's Gulch.jpg|325px]] | |image= [[File:Legion's Gulch.jpg|325px]] | ||
Line 10: | Line 9: | ||
}} | }} | ||
'''Legion's Gulch''' is a [[Crucible]] map located in the [[European Dead Zone]] on [[Earth]]. It is an abandoned [[Red Legion]] outpost. | '''Legion's Gulch''' is a [[Crucible]] map located in the [[European Dead Zone]] on [[Earth]]. It is an abandoned [[Red Legion]] outpost. | ||
==Trivia== | ==Trivia== | ||
*Legion's Gulch was initially inspired by the ''Halo 3'' multiplayer map [https://www.halopedia.org/Narrows Narrows], which similarly revolved around a large bridge dividing two bases, and man-cannons to send players from one end of the bridge to the other.<ref>[https://www.artstation.com/artwork/kJkGA '''Artstation''': ''Legion's Gulch - Destiny 2''] ''"The layout was inspired by some of the action from Halo 3's Narrows map. Initially, as a Control map, Legion's Gulch was going to have its B flag on the center of the bridge, and rotate toward the team spawn upon capture, giving whoever held it a favorable proximity in terms of the flags they held. Ultimately, the design and technology didn't pan out, and the bridge remained static upon ship."''</ref> | *Legion's Gulch was initially inspired by the ''Halo 3'' multiplayer map [https://www.halopedia.org/Narrows Narrows], which similarly revolved around a large bridge dividing two bases, and man-cannons to send players from one end of the bridge to the other.<ref>[https://www.artstation.com/artwork/kJkGA '''Artstation''': ''Legion's Gulch - Destiny 2''] ''"The layout was inspired by some of the action from Halo 3's Narrows map. Initially, as a Control map, Legion's Gulch was going to have its B flag on the center of the bridge, and rotate toward the team spawn upon capture, giving whoever held it a favorable proximity in terms of the flags they held. Ultimately, the design and technology didn't pan out, and the bridge remained static upon ship."''</ref> | ||
*Both Cabal drills, similar to the ones seen in [[The Inverted Spire]] [[Strike]], and an [[Imperial Land Tank]] can be seen in the background of the map. | |||
==Gallery== | ==Gallery== | ||
Line 26: | Line 24: | ||
<references/> | <references/> | ||
{{Crucible | {{Crucible maps|D2}} | ||
[[Category: | [[Category:Locations]] | ||
[[Category:Earth]] | [[Category:Earth]] | ||
[[Category: | [[Category:Cabal]] | ||
[[Category:European Dead Zone]] |
Latest revision as of 11:44, October 12, 2024
Legion's Gulch | |
---|---|
![]() | |
Map overview | |
Game: |
|
Location: |
|
Gameplay overview | |
Recommended number of players: |
4v4 |
Recommended gametype(s): |
|
Legion's Gulch is a Crucible map located in the European Dead Zone on Earth. It is an abandoned Red Legion outpost.
TriviaEdit
- Legion's Gulch was initially inspired by the Halo 3 multiplayer map Narrows, which similarly revolved around a large bridge dividing two bases, and man-cannons to send players from one end of the bridge to the other.[1]
- Both Cabal drills, similar to the ones seen in The Inverted Spire Strike, and an Imperial Land Tank can be seen in the background of the map.
GalleryEdit
List of appearancesEdit
- Destiny 2 (First appearance)
ReferencesEdit
- ^ Artstation: Legion's Gulch - Destiny 2 "The layout was inspired by some of the action from Halo 3's Narrows map. Initially, as a Control map, Legion's Gulch was going to have its B flag on the center of the bridge, and rotate toward the team spawn upon capture, giving whoever held it a favorable proximity in terms of the flags they held. Ultimately, the design and technology didn't pan out, and the bridge remained static upon ship."
|