Finisher: Difference between revisions

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[[File:Finisher.jpeg|thumb|380px|A [[Guardian]] using a Finisher on the [[Moon]].]]
Finishers are a special type of attack added in [[Shadowkeep]]. When non-boss enemies are low on health they will start to glow yellow and will have a yellow circle over their heads. If a player gets close to the enemy and presses the button they have binded to finishers, they will go through an animation that will show the player killing the enemy in an interesting way. There are a variety of finishers which can be acquired through the season pass at rank 10 and [[Eververse Trading Company]] for silver.


=Notes=
'''Finishers''' are a special type of attack used to dispose of low health enemies. They were first added in [[Shadowkeep]].
*Finishers cannot be used on barrier champions that have put up their shields even if their health is low enough.
*While the player is preforming a finisher they cannot be killed
*During a finisher animation, the enemy that is being attacked is completely immune to damage
*If an enemy dies at the same time as someone tries to finish the enemy, the player will go through the animation but they will be killing nothing


=List of Finishers=
==Overview==
When enemies are low on health, they will start to glow yellow and have a yellow circle over their heads. If a player gets close to the enemy and presses the button they have bound to Finisher, they will close the distance to the enemy rapidly, and go through an animation that will show the player killing the enemy in an interesting way. During a Finisher animation, the enemy that is being attacked is completely immune to damage, while the player is not. [[Minor]] enemies become vulnerable at half health, [[Elite]] enemies at one third, and [[Major]] enemies and [[Lightbearer]] [[Hive]] at one sixth. [[Ultra]]s, [[Vehicle]]s, [[Darkblade]]s and [[Hydra]]s cannot be finished. Barrier [[Champion]]s and [[Knight]]s can make themselves temporarily immune to Finishers while using their defensive abilities.
 
There are a number of [[Mods]] and [[Fragment (Class)|Fragment]]s that synergize with Finishers, as well as the [[Aeon Safe]], [[Aeon Soul]] and [[Aeon Swift]] [[Exotic]] [[Armor]]s. Some [[Bounties]] require the player to use Finishers on enemies.
 
Every class has a default Finisher. New Finishers can be acquired through [[Season Pass|Season Passes]] or through the [[Eververse Trading Company]] for [[Silver]]. Players can let the game decide randomly what Finisher to use among those in their inventory, or they can select a list of favored ones that will always be played, or simply select one to always be used at all times.
 
==List of Finishers==
{{Expand-section}}
''Note: Exotic Finishers have a † beside them.''
*Blade Carnival {{c|[[Hunter]] Exclusive}}
*The Focused Fist {{c|[[Titan (class)|Titan]] Exclusive}}
*Palm of [[Wen Jie]] {{c|[[Warlock]] Exclusive}}
*Belgian Flying Kick {{c|[[Season of the Undying]] owners only}}
*[[Golden Age]] Dropkick {{c|[[Eververse]]}}
*Whirlwind {{c|[[Eververse]]}}
*Savage Haymaker {{c|[[Eververse]]}}
*The [[Kell]]breaker {{c|[[Season of Dawn]] owners only}}
*Nail on the Head {{c|[[Eververse]] ([[Titan (class)|Titan]] Exclusive)}}
*Clock Cleaner {{c|[[Season of Dawn]] Finishers Bundle ([[Eververse]])}}
*Fist of Fury {{c|[[Season of Dawn]] Finishers Bundle ([[Eververse]])}}
*Flash Kick {{c|[[Season of Dawn]] Finishers Bundle ([[Eververse]])}}
*Sure Shot {{c|[[Eververse]] Hunter Exclusive}}
*En Garde {{c|[[Eververse]] Warlock Exclusive}}
*Perfect Ten {{c|[[Eververse]] [[The Dawning]] Exclusive}}
*Energy Overload {{c|[[Eververse]]}}
*Gladiator's Bladerush {{c|[[Eververse]]}}
*I Am the Boss Now {{c|[[Eververse]]}}
*Shuffle and Scat {{c|[[Eververse]]}}
*This... is... TRIALS! {{c|[[Eververse]]}}
*Valkyrian Impaler {{c|[[Season of the Worthy]] owners only}}
*Crackling Flourish {{c|[[Eververse]] Hunter Exclusive}}
*Thunderclap {{c|[[Eververse]] Titan Exclusive}}
*Stormbreaker {{c|[[Eververse]] Warlock Exclusive}}
*Aerial Snap Kick {{c|[[Eververse]]}}
*Iron Severance {{c|[[Eververse]]}}
*One-Inch Punch {{c|[[Eververse]]}}
*Overhead Heel Crush {{c|[[Eververse]]}}
*Revolution Blade {{c|[[Season of Arrivals]] owners Exclusive}}
*Set and Spike {{c|[[Eververse]]}}
*Slice and Dice {{c|[[Eververse]] Hunter Exclusive}}
*Bulwark Hurl {{c|[[Eververse]] Titan Exclusive}}
*Nova Pulse {{c|[[Eververse]] Warlock Exclusive}}
*Happy Trails {{c|[[Eververse]]}}
*Silencing Shot {{c|[[Season of the Hunt]] owners only}}
*Arctic Edge {{c|[[Eververse]] Hunter Exclusive}}
*Fracturing Slam {{c|[[Eververse]] Titan Exclusive}}
*Shatterpierce {{c|[[Eververse]] Warlock Exclusive}}
*Knockout Punch {{c|[[Eververse]] [[Guardian Games]] Exclusive}}
*Shield Slam {{c|[[Season of the Chosen]] owners Exclusive}}
*Whirling Edge {{c|[[Eververse]] Hunter Exclusive}}
*Seismic Slam {{c|[[Eververse]] Titan Exclusive}}
*By My Blade {{c|[[Eververse]] Warlock Exclusive}}
*Grand Slam {{c|[[Eververse]]}}
*Security Breach {{c|[[Season of the Splicer]] owners Exclusive}}
*Skull Crasher {{c|[[Eververse]] Hunter Exclusive}}
*Electric Slap {{c|[[Eververse]] Titan Exclusive}}
*Ionic Spear {{c|[[Eververse]] Warlock Exclusive}}
*All Four Barrels {{c|[[Eververse]]}}
*Birthday Blade {{c|[[Eververse]]}}
*Ding! {{c|[[Eververse]]}}
*Field Work {{c|[[Season of the Lost]] owners Exclusive}}
*Sidearm Smackdown {{c|[[Eververse]]}}
*Slapshot {{c|[[Eververse]] The Dawning Exclusive}}
*Cross Cut {{c|[[Eververse]] Hunter Exclusive}}
*Ricochet Disc {{c|[[Eververse]] Titan Exclusive}}
*Occult Orb {{c|[[Eververse]] Warlock Exclusive}}
*Like a Moth... {{c|[[Season of the Risen]] owners Exclusive}}
*Sampling Cutlery {{c|[[Eververse]] Hunter Exclusive}}
*The Best Defense {{c|[[Eververse]] Titan Exclusive}}
*Big Ball of Nothing {{c|[[Eververse]] Warlock Exclusive}}
*The Spins {{c|[[Eververse]] [[Guardian Games]] Exclusive}}
*Swing the Scythe {{c|[[Season of the Haunted]] owners Exclusive}}
*Sharp Aim {{c|[[Eververse]] Hunter Exclusive}}
*Perfect Catch {{c|[[Eververse]] Titan Exclusive}}
*Solar Snap {{c|[[Eververse]] Warlock Exclusive}}
*Power Pitch {{c|[[Eververse]] [[Solstice]] Exclusive}}
 
==Trivia==
*Using your finisher in midair always plays the class' default animation, although sped up and ends near instantly after the target is killed.
*There once existed a bug where if an enemy is killed right when a player starts a Finisher, the player is killed.
**This was patched to now where if an enemy dies at the same time as someone tries to finish the enemy, the player will go through the animation anyways.
*Currently, there is only one first-person perspective Finisher, which is retained for the destruction of a Hive Ghost. All other Finishers are performed in third person.
*Finishers have been associated with numerous humorous bugs in the past, such as allowing players to send enemies vast distances, enabling killing of raid bosses by pushing them into kill zones, or allowing players to travel through world geometry, most famously via Gladiator's Bladerush.
 
==References==
<references/>
 
[[Category:Gameplay mechanics]]

Latest revision as of 13:53, September 10, 2024

A Guardian using a Finisher on the Moon.

Finishers are a special type of attack used to dispose of low health enemies. They were first added in Shadowkeep.

Overview[edit]

When enemies are low on health, they will start to glow yellow and have a yellow circle over their heads. If a player gets close to the enemy and presses the button they have bound to Finisher, they will close the distance to the enemy rapidly, and go through an animation that will show the player killing the enemy in an interesting way. During a Finisher animation, the enemy that is being attacked is completely immune to damage, while the player is not. Minor enemies become vulnerable at half health, Elite enemies at one third, and Major enemies and Lightbearer Hive at one sixth. Ultras, Vehicles, Darkblades and Hydras cannot be finished. Barrier Champions and Knights can make themselves temporarily immune to Finishers while using their defensive abilities.

There are a number of Mods and Fragments that synergize with Finishers, as well as the Aeon Safe, Aeon Soul and Aeon Swift Exotic Armors. Some Bounties require the player to use Finishers on enemies.

Every class has a default Finisher. New Finishers can be acquired through Season Passes or through the Eververse Trading Company for Silver. Players can let the game decide randomly what Finisher to use among those in their inventory, or they can select a list of favored ones that will always be played, or simply select one to always be used at all times.

List of Finishers[edit]

This section needs expansion. You can help Destinypedia by expanding it.

Note: Exotic Finishers have a † beside them.

Trivia[edit]

  • Using your finisher in midair always plays the class' default animation, although sped up and ends near instantly after the target is killed.
  • There once existed a bug where if an enemy is killed right when a player starts a Finisher, the player is killed.
    • This was patched to now where if an enemy dies at the same time as someone tries to finish the enemy, the player will go through the animation anyways.
  • Currently, there is only one first-person perspective Finisher, which is retained for the destruction of a Hive Ghost. All other Finishers are performed in third person.
  • Finishers have been associated with numerous humorous bugs in the past, such as allowing players to send enemies vast distances, enabling killing of raid bosses by pushing them into kill zones, or allowing players to travel through world geometry, most famously via Gladiator's Bladerush.

References[edit]