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{{forumheader|Fan Fiction}}<!-- Þlêãsê püt ÿøür çøñtêñt bêløw thîs lîñê. ßê sürê tø sîgñ ÿøür êðîts wîth føür tîlðês: ~~~~ -->
{{forumheader|Fan Fiction}}
{{Faction infobox
{{about|The [[Hive]] Sect|the ones behind [[Zavala]]'s death| Forum:Shadowkeepers (Paradox)}}
|variant= Human
{{Hive Brood infobox
|image=[[File:BlackBeaters.png|thumb|center|Shadowkeepers]]
|Domain(s)= [[Auradon]]
|Type= Black Beaters Squad
|Functions= Remake Auradon in their own images <br> Cement Mal's dark future
|Other names= Outlaws <br> Traitors <br> Criminals <br> Beaters <br> Murderers <br> Revengers
|Conflicts= [[Forum:Shadowkeepers Apocalypse|Shadowkeepers Apocalypse]] <br> [[Forum:Auradonian War|Auradonian War]]
|Leadership= [[Forum:Kazuto Kirigaya|Kazuto Kirigaya]] <br> [[Forum:Asuna Yuuki|Asuna Yuuki]] <br> [[Forum: Ruby Hale|Ruby Hale]] <br> [[Forum:Totomaru|Totomaru]] <br> [[Forum:Eobard Thawne|Eobard Thawne]] <br> [[Forum: Malcolm Merlyn|Malcolm Merlyn]] <br> [[Forum:Damien Darhk|Damien Darhk]] <br> [[Forum:Tobias Whale|Tobias Whale]] <br> [[Forum:Samantha Arias|Reign]] <br> [[Forum:Leopold Fitz|Boshnok]] <br> [[Forum:Anton Ivanov|Omega]] <br> [[Forum:Hiram Lodge|Hiram Lodge]] <br> [[Forum:Morgan le Fay|Morgana]] <br> [[Forum: Zevon, Son of Yzma|Zevon, Son of Yzma]] <br> [[Fikrul, the Fanatic|Fikrul, the Fanatic]] <br> [[Uldren Sov|Uldren Sov]] <br> [[Forum:Djin|Djin]] <br> [[Forum:Sasuke Uchiha|Sasuke Uchiha]] <br> [[Forum:Phoenixaro Uchihamaki|Phoenixaro Uchihamaki]] <br> [[Forum:Mal|Mal]]
|Notable= Killed [[Zavala]]
}}
''The enemies of humanity are innumerable. We are surrounded by the Fallen, the Vex, the Hive, the Taken, the Scorn, and the Cabal. But never before have we faced an enemy as powerful as the Shadowkeepers – a villainous organization designed to overthrow entire worlds.'' -In-game Description
 
'''The Shadowkeepers''' are a faction of rogue, vengeful [[Guardian]]s who seek to enact their revenge on Auradon for helping Maleficent kill [[Forum:Mal|Mal]]. They are the main enemy faction of [[Forum:Paradox|Paradox]].
 
==History==
===Mal's Birth===
Before Mal's parents [[Forum:Hendrick Yor|Hendrick Yor]] and [[Forum:Kaguya Narusaka|Kaguya Narusaka]] were killed by Maleficent, they created the Shadow Crystals, along with Mal's birthright jewel, known as the [[Forum:Crystal of Memory|Crystal of Memory]], which they attached onto her necklace in order that she can continue their legacy. At the same time, Narusaka Kazuto was adopted by his aunt and uncle a year after his birth, when his biological parents died in an accident. Raised by his foster parents as a son, Kazuto was originally forced to train with his cousin in the neighborhood kendo dojo; however due to his aunt's influence as an editor for a computer systems magazine, Kazuto became more interested in computers and dropped kendo after two years. This decision earned him a heavy beating from his grandfather, prompting Suguha to defend him by promising to practice enough for both of them. At the age of ten, Kazuto discovered that he was adopted from erased Juki Net records and since then unintentionally began distancing himself from Suguha. When he discovered the [[Forum:Crystal of Wrath|Crystal of Wrath]], he meets a mysterious stranger named [[Forum:Evangelion|Evangelion]], who tells him that his darkness was just the beginning.
===Kazuto's Revenge===
A few decades later, after he woke up from a coma, he and Asuna reunited with their friends, but the reunion was interrupted when the members of Laughing Coffin, the Integrity Knights, and their old enemies launched an attack on Rath, killing [[Forum:Leafa|Suguha Kirigaya]], [[Forum:Klein|Ryoutarou Tsuboi]], [[Forum:Agil|Andrew Gilbert Mills]], [[Forum:Silica|Keiko Ayano]], [[Forum:Sinon|Shino Asada]], and [[Forum:Lisbeth|Rika Shinozaki]]. Kazuto and Asuna attempt to attack them, but are suddenly injured. Just when they were about to kill Asuna, Kazuto lets off a dark aura and goes berserk, killing all of them before healing Asuna. Later on, they meet Evangelion, who tells them that the time has come for them to avenge their families and friends.
===Rise of the Shadowkeepers===
At some point during the events of [[Warmind]], Kazuto and Asuna traveled back in time and recruited time remnants of Eobard Thawne, Malcolm Merlyn, Ruby Hale, Uldren Sov, Fikrul, and Sasuke Uchiha to help them undo what the heroes had done to them. Capitalizing on the growing desire for blood in Tokyo, they, along with the other members, formed a group, collectively titling themselves the "Shadowkeepers." After they banded together, they waged a civil war against various multiverses for abandoning Mal's cry for help and terrorized many settlements within Earth, degrading the once prosperous civilization into a lawless frontier. The terror they unleashed had almost grown as powerful as any Kell even having driven the Freedom Fighters to extinction through the destruction of all their allies. They even helped the Scorn successfully take control of a local Hive brood when [[Hiraks, the Mindbender]] took [[In Anânh, Brood Queen]] as his consort.
==Recent Events==
===Attack on Auradon===
Prior to the events of Descendants 2, Kazuto and Asuna met Zevon in the [[Forum:Isle of the Lost|Isle of the Lost]], where they recruit him into the Shadowkeepers, explaining that they can help him manipulate Mal into joining them so that she can kill Maleficent and take over [[Forum:Auradon|Auradon]]. Three years later, during the events of [[Shadowkeep]], the Shadowkeepers, led by Kazuto and Asuna, break into Auradon, where they slip a potion, to which Mal touches it and becomes evil, all while killing off Maleficent. By the time Mal became conscious again, she becomes corrupted by Kazuto, who reveals his plan for world domination. When the [[Guardian]] and [[Zavala]] arrived at Auradon, Fikrul and Uldren rally the [[Scorn]], all of whom helped kill Prince Philip and Princess Aurora. At the same time, the Guardian encounters Mal, who suddenly kills Freddie Facilier and Evie while being possessed by the birthright jewel; Zavala attempts to stop her, but is suddenly cornered by Kazuto, who incinerates Zavala's [[Ghost]] with a Scorn pistol before killing Zavala with his own weapon, the [[Origin Story]], and fleeing with his other weapon, [[An Answering Chord]]. After this encounter, they transformed the Auradon Prep students into a bloodthirsty faction titled the "[[Forum:Ghosts of Nagasaki|Ghosts of Nagasaki]]." During this time, Mal grabs hold of a now-[[Taken]] Dragon's Eye scepter and helps them remake Auradon in their own image.
===Takeover===
====Legion of Doom====
Damien Darhk is now the mayor of Star City and restored his original magic powers. He killed all the various vigilantes of Star City and Central City, plus Quentin Lance, Sara Lance, Felicity Smoak, and Amaya Jiwe, to which he kept their respective masks and helmets as trophies alongside Green Arrow, the Flash, Ragman, Wild Dog, Black Canary, Spartan, and Vigilante's respective mementoes.
 
Malcolm Merlyn has it so that his wife and son are both alive and in good spirits, and Thea is also a part of his family and now adores instead of hates him. He brings back his previous fortune and resources, both as CEO of Merlyn Global Group and leader of the League of Assassins. To which with the latter, he has Nyssa al Ghul living a closeted and miserable life in Ohio. He even restored his severed hand.
 
Eobard Thawne was now Mayor of Central City and the owner of S.T.A.R. Labs and had considerable resources and influence. Wanting status and fame, he would use his genius and company to solve various problems of the world, to which he gained various awards and influence on the world, even becoming personal friends with the President of the United States. He had the demonic speedster chasing him as his personal pet prisoner who constantly struggled to get free of his cell.
====Villain Kids====
At some point, Mal and Zevon have a daughter named [[Forum:Alina|Alina]].
==Unique Weapons==
''"A notorious weapon that has now wrapped itself with aspects of what remained of Auradon, it bears three diabolical words: Long live evil."''
These weapons can be acquired by defeating the Shadowkeepers in [[Forum:High Orbit|High Orbit]].
*'''[[Forum:False God|False God]] [[Auto Rifle]]:''' A Legendary Void [[SUROS]] [[Auto Rifle]] and Kazuto Kirigaya's variant of [[Tigerspite]]
*'''[[Forum:Redemption's Shadow|Redemption's Shadow]] [[Combat Bow]]:''' A Legendary Kinetic [[Combat Bow]] and Asuna Yuuki's variant of [[Accrued Redemption]]
*'''[[Forum:Deathkeeper's Wrath|Deathkeeper's Wrath]] [[Forum:Crossbow|Crossbow]]:''' A Legendary Void [[Forum:Crossbow|Crossbow]] and Ruby Hale's variant of [[IKELOS SG v1.0.1]]
*'''[[Forum:Scorchweaver of Fate|Scrochweaver of Fate]] [[Sidearm]]:''' A Legendary Solar [[SUROS]] [[Sidearm]] and Totomaru's variant of [[Dead Man Walking XX7463]]
*'''[[Forum:Uncertainty of the Omniscient Past|Uncertainty of the Omniscient Past]] [[Sniper rifle|Sniper Rifle]]:''' A Legendary Arc [[Veist]] [[Sniper rifle|Sniper Rifle]] and Eobard Thawne's variant of [[Apostate]]
*'''[[Forum:Crisis of Flashbacks|Crisis of Flashbacks]] [[Grenade launcher|Grenade Launcher]]:''' A Legendary Void [[Häkke]] [[Grenade launcher]] and Malcolm Merlyn's variant of [[Love and Death]]
*'''[[Forum:Zealot's Darkest|Zealot's Darkest]] [[Fusion rifle|Fusion Rifle]]:''' A Legendary Solar [[Omolon]] [[Fusion rifle|Fusion Rifle]] and Damien Darhk's variant of [[Zealot's Reward]]
*'''[[Forum:Apocalypse of the Resurrection|Apocalypse of the Resurrection]] [[Machine gun|Machine Gun]]:''' A Legendary Arc [[SUROS]] [[Machine gun|Machine Gun]] and Tobias Whale's variant of [[A Fine Memorial]]
*'''[[Forum:Echo of the Beast|Echo of the Beast]] [[Submachine gun|Submachine Gun]]:''' A Legendary Kinetic [[Häkke]] [[Submachine gun|Submachine Gun]] and Reign's variant of [[Every Walking Moment]]
*'''[[Forum:Last of the Alliance|Last of the Alliance]] [[Linear fusion rifle|Linear Fusion Rifle]]:''' A Legendary Arc [[Veist]] [[Linear fusion rifle|Linear Fusion Rifle]] and Boshnok's variant of [[Crooked Fang-4fr]]
*'''[[Forum:Beyond Powers|Beyond Powers]] [[Hand cannon|Hand Cannon]]:''' A Legendary Solar [[Häkke]] [[Hand cannon|Hand Cannon]] and Omega's variant of [[Loud Lullaby]]
*'''[[Forum:Nation of Rivals|Nation of Rivals]] [[Scout rifle|Scout Rifle]]:''' A Legendary Solar [[SUROS]] [[Scout rifle|Scout Rifle]] and Hiram Lodge's variant of [[Vouchsafe]]
*'''[[Forum:Rogue's Fury|Rogue's Fury]] [[Sword]]:''' A Legendary Void [[Sword]] and Morgana's variant of [[Night Terror]]
*'''[[Forum:Prophet of the Machilitions|Prophet of the Machilitions]] [[Shotgun]]:''' A Legendary Solar [[SUROS]] [[Shotgun]] and Zevon's variant of [[Blasphemer]]
*'''[[Forum:Eye of the Storm|Eye of the Storm]] [[Grenade launcher|Grenade Launcher]]:''' A Legendary Kinetic [[Grenade launcher|Grenade Launcher]] and Fikrul's variant of [[The Mountaintop]]
*'''[[Forum:Marauder's Gospel|Marauder's Gospel]] [[Hand cannon|Hand Cannon]]:''' A Legendary Void [[SUROS]] [[Hand cannon|Hand Cannon]] and Uldren Sov's variant of [[Ancient Gospel]]
*'''[[Forum:Tenth Whiplash|Tenth Whiplash]] [[Auto Rifle]]:''' A Legendary Kinetic [[Auto Rifle]] and Djin's variant of [[BrayTech Werewolf]]
*'''[[Forum:Road to Darkness|Road to Darkness]] [[Rocket launcher|Rocket Launcher]]:''' A Legendary Arc [[Häkke]] [[Rocket launcher|Rocket Launcher]] and Sasuke Uchiha's variant of [[Heretic]]
*'''[[Forum:Unforgotten Deity|Unforgotten Deity]] [[Scout rifle|Scout Rifle]]:''' A Legendary Kinetic [[Scout rifle|Scout Rifle]] and Phoenixaro Uchihamaki's variant of [[Transfiguration]]
*'''[[Forum:Dragon Queen|Dragon Queen]] [[Pulse rifle|Pulse Rifle]]:''' A Legendary Void [[Häkke]] [[Pulse rifle|Pulse Rifle]] and Mal's variant of [[Premonition]]
 
=Old Version=
 
{{Hive Sect infobox
|image=
|image=
|name= Shadowkeepers
|name= Shadowkeepers
|purpose= Fortress Guards
|purpose= Fortress Guards
|champion(s)= [[Forum:Rulnok, Shadow Paladin|Rulnok, Shadow Paladin]] <br> [[Forum:Wyor, Shadow Sorceress|Wyor, Shadow Sorceress]]  
|champion(s)= [[Forum:Rulnok, Shadow Paladin|Rulnok, Shadow Paladin]] <br> [[Forum:Wyor, Shadow Sorceress|Wyor, Shadow Sorceress]]
|realm= [[Forum:Scarlet Fortress|Scarlet Fortress]]
|realm= [[Forum:Scarlet Fortress|Scarlet Fortress]]
}}
}}
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*'''Shadowkeep [[Shrieker]]:''' Covered by a shield that blocks and deflect all incoming damage; immediately regenerates to full health when covered. Emits an aura that acts as a protective barrier for other Shadowkeepers; Shadowkeepers inside the aura gain damage resistance, health regeneration, increased health, and faster movement and attack speed. Lacks a critical hit spot and is protected by all three elemental shields at once. When a target enters the aura, they will suffer 100% decreased mobility and recovery as well as decreased weapon damage. Cannot be effected by debuffs. Once it spots the target, it will trigger an Arc ground blast that blinds them, sends them flying upward, and suspends them in midair for a short time. Primarily attacks through a barrage of fast-moving Void seeker bolts that cause slight knockback and greatly increase the flinch taken by the target; when faced at close range, its eye will let loose a Solar pulse that causes a heavy burning effect and moderate knockback. When on very low health, it gains the ability to teleport and benefits from greatly increased shield regen rate and strength as well as 100% damage resistance.
*'''Shadowkeep [[Shrieker]]:''' Covered by a shield that blocks and deflect all incoming damage; immediately regenerates to full health when covered. Emits an aura that acts as a protective barrier for other Shadowkeepers; Shadowkeepers inside the aura gain damage resistance, health regeneration, increased health, and faster movement and attack speed. Lacks a critical hit spot and is protected by all three elemental shields at once. When a target enters the aura, they will suffer 100% decreased mobility and recovery as well as decreased weapon damage. Cannot be effected by debuffs. Once it spots the target, it will trigger an Arc ground blast that blinds them, sends them flying upward, and suspends them in midair for a short time. Primarily attacks through a barrage of fast-moving Void seeker bolts that cause slight knockback and greatly increase the flinch taken by the target; when faced at close range, its eye will let loose a Solar pulse that causes a heavy burning effect and moderate knockback. When on very low health, it gains the ability to teleport and benefits from greatly increased shield regen rate and strength as well as 100% damage resistance.
[[Category:Hive fan fiction]]

Latest revision as of 10:35, November 3, 2024

Forums: Index Fan Fiction Shadowkeepers Destiny-FrontierGhostShell.png
This article is about The Hive Sect. For the ones behind Zavala's death, see Forum:Shadowkeepers (Paradox).
Shadowkeepers
Overview

Purpose:

Fortress Guards

Champion(s):

Rulnok, Shadow Paladin
Wyor, Shadow Sorceress

Realm:

Scarlet Fortress

 

The Shadowkeepers are an elite Hive sect who guard the citadel known as the Scarlet Fortress on the Moon. They are the main enemy faction of Shadowkeep.

Unique Forces

  • Shadowkeeper Thrall: Constantly charges into close range in large numbers. Capable of leaping long distances and scaling walls. Spits an acid goblet that deals damage over time and reduces all damage resistances for a short time. Embeds tiny thorns into their targets upon a melee attack; thorns inflict rapid bleeding.
  • Shadowkeeper Cursed Thrall: Constantly charges into close range in larger numbers. Spits an acid goblet that deals damage over time and reduces all damage resistances for a short time. Possesses an enlarged self-detonation radius and leaves behind an energy dome that shocks and slows all targets within its radius.
  • Shadowkeeper Acolyte: Armed with a burst-fire Shredder that has enhanced accuracy and projectile velocity. Throws a fireball that leaves behind a large pool of fire which inflicts a rapid burning effect. Slowly regenerates health when hiding behind cover. Continuously dodges bullets and will flank their targets in large numbers. When on low health, they gain greatly increased movement and dodge speeds.
  • Shadowkeeper Adherent: Armed with a Soulfire Rifle capable of critical hits that briefly slow their targets. Throws a smoke bomb that poisons their targets and grants the Adherent invisibility for a short time. Gain greatly reduced detection radius when hiding behind cover. Continuously dodges melee attacks. When on low health, they gain greatly increased smoke bomb radius, invisibility duration, and dodge speed.
  • Shadowkeeper Shredder: A Shadowkeeper Knight armed with a full-auto Shredder that has greatly enhanced accuracy, fire rate, and projectile velocity. Continuously dodges bullets and melee attacks. Whenever damaged, they will put up a Wall of Darkness that grants them frontal immunity and brief health regeneration with reduced movement speed; all nearby Shadowkeepers gain increased movement and attack speed when this occurs. When faced at close range, they unsheathe an Arc Cleaver that blinds their target. When on low health, they regenerates a significant portion of their health and charges in to unleash a powerful melee attack that bypasses shields.
  • Shadowkeeper Boomer: A Shadowkeeper Knight armed with a Boomer that possesses greatly increased fire rate, accuracy, blast radius, range, and projectile velocity. Continuously dodges bullets and melee attacks. Whenever damaged, they will put up a Wall of Darkness that grants them frontal immunity and brief health regeneration with reduced movement speed; all nearby Shadowkeepers gain a random elemental shield when this occurs. When faced at close range, they unsheathe a Solar Cleaver that rapidly burns their target. When on low health, they regenerates a significant portion of their health and charges in to unleash a powerful melee attack that bypasses shields.
  • Shadowkeep Splinter: A Shadowkeeper Knight armed with a Splinter that possess greatly increased fire rate, accuracy, range, projectile velocity, and incendiary properties. Continuously dodges bullets and melee attacks. Whenever damaged, they will put up a Wall of Darkness that grants them frontal immunity and brief health regeneration with reduced movement speed; all nearby Shadowkeepers gain increased damage when this occurs. When faced at close range, they unsheathes a Void Cleaver that suppresses their target. When on low health, they regenerates a significant portion of their health and charges in to unleash a powerful melee attack that bypasses shields.
  • Shadowkeep Vanquisher: Armed with a Chromatic Cleaver that blinds, suppresses, and rapidly burns their target. Protects themselves with a permanent Wall of Darkness that grants them frontal immunity, constant health regeneration, overall damage resistance, and attack deflection. Continuosly dodges bullets and melee attacks. Emits an aura that grants all nearby Shadowkeepers significant damage resistance. When out of melee range, they can throw their Wall of Darkness to jam their target's equipped weapons for a short time. When their Wall is destroyed, they gain greatly increased movement speed. When on low health, they regain their Wall of Darkness.
  • Shadowkeep Wizard: Attacks their targets with varying elemental blasts: Arc blasts inflict shocking and blinding effects; Solar blasts inflict burning and sundering effects; Void blasts inflict suppression and weapon damage reduction effects. Protected by a random elemental shield. Rapidly flies around the battlefield and periodically vanishes and teleports when damaged. Constantly regenerates health when their shield is up. When their shield is up, they plant down a Darkness Cloud that rapidly heals all Shadowkeepers in its radius and heavily poisons all Guardians inside. When faced at close range, they emit a sonic scream that drastically knocks back all attackers. When on low health, they gain greatly increased shield regeneration rate and significant damage resistance.
  • Shadowkeep Ogre: Attacks their targets from different ranges with varying eye projectiles: long-range Arc Rotten Surge blasts that possess increased damage, fire rate, accuracy, projectile velocity, knockback, and both blinding and shocking effects; medium-range Void Eye Blasts with greatly increased fire rate, accuracy, projectile velocity, precision damage, and both suppression and slowness effects; short-range Solar Wrathful Bursts that knocks their targets backward a long distance, bypasses shields, and inflicts both burning and sundering effects. Lacks a critical hit spot and constantly regenerates health. Can block and deflect attack with Walls of Darkness on their arms. When on low health, they emit a sonic roar that emits continuous heavy damage from any range and grants all nearby Shadowkeepers, including itself, with greatly increased movement and attack speed and damage output as well as a random elemental shield and significant damage resistance.
  • Shadowkeep Shrieker: Covered by a shield that blocks and deflect all incoming damage; immediately regenerates to full health when covered. Emits an aura that acts as a protective barrier for other Shadowkeepers; Shadowkeepers inside the aura gain damage resistance, health regeneration, increased health, and faster movement and attack speed. Lacks a critical hit spot and is protected by all three elemental shields at once. When a target enters the aura, they will suffer 100% decreased mobility and recovery as well as decreased weapon damage. Cannot be effected by debuffs. Once it spots the target, it will trigger an Arc ground blast that blinds them, sends them flying upward, and suspends them in midair for a short time. Primarily attacks through a barrage of fast-moving Void seeker bolts that cause slight knockback and greatly increase the flinch taken by the target; when faced at close range, its eye will let loose a Solar pulse that causes a heavy burning effect and moderate knockback. When on very low health, it gains the ability to teleport and benefits from greatly increased shield regen rate and strength as well as 100% damage resistance.