Zero Hour: Difference between revisions

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(→‎Heroic version: Added a major line, informing the reader about a secret challenge.)
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'''Zero Hour''' is a secret quest found on [[Earth]] when the player has the [[Fallen Transponder]] and has activated all 6 of its nodes. A completion of this quest awards the player with the [[Outbreak Perfected]] [[Exotic]] [[Pulse rifle]]. This quest can be accessed via the [[Earth]] directory or by interacting with [[Mithrax, the Forsaken]] in [[The Farm]] basement after the player has the [[Fallen Transponder]] and has activated all 6 of its nodes.  
{{Outdated|[[Into the Light]]}}
{{Level infobox
|prev= [[The Whisper]]
|next= [[The Other Side]]
|game= ''[[Destiny 2]]''
|campaign= [[Season of the Drifter]] <br> [[Into the Light]]
|name= Zero Hour
|image=[[File:Zerohour.jpg|360px]]
|player= 1-3
|light= 1810 <br> 1830 (Legend)
|place= [[Tower|The Old Tower]], [[Last City]]
|objective= Stop the [[Fallen]] from stealing [[SIVA]] from the Vaults within the Old Tower.
}}
{{Article quote|Thwart a heist alongside a [[Mithrax, Kell of Light|new ally]].}}
'''Zero Hour''' is a [[Secret Mission|secret]] [[Exotic Mission]] originally accessible in the [[Earth]] directory or by interacting with [[Mithrax, Kell of Light|Mithrax, the Forsaken]] at the [[Farm]] basement after the player had acquired the [[Fallen Transponder]] and activated all 6 of its nodes. Completion of this quest awards the player with the [[Outbreak Perfected]] [[Exotic]] [[Pulse Rifle]].  


==Heroic version==
==Gameplay==
===Original mission===
====The Fallen Transponder and Nodes====
In the original version of this mission, the player needed to complete the [[Enemy of my Enemy (quest)|Enemy of my Enemy]] quest on [[Titan (moon)|Titan]]. After completing the [[World Quest]], the player had to proceed to [[The Rig]] and travel south towards the [[Tidal Anchor]]. The player had to continue through the hallways until they reached a red room with two closed doors. The left side door had a prompt that read "Unlocked". The player had to interact with the door and then proceed through the room. There was a red node right next to a table, interact with the node and the player will obtain the [[Fallen Transponder]]. The [[Fallen Transponder]] required the player to collect six nodes to progress further. Four of the nodes were located on [[Earth]] and the other 2 nodes were located on [[Nessus]]. All of the nodes would be located in lost sectors. After collecting all the nodes, the player had to head to the [[Farm]], take a right from the spawn point toward a cellar right next to the hangar, and go down the stairs. At the very bottom, [[Mithrax, Kell of Light|Mithrax, the Forsaken]] would be crouched down at the end of a hallway, in which the player would be prompted to begin the mission.
 
====Normal version====
The mission is similar to [[The Whisper]] in the way that players are given 20 minutes to complete it and that some enemies have Elemental [[Absorption Shield]] on them. The mission starts at the old tower (the place where [[Amanda Holliday]] rendezvous with [[the Guardian]] in [[Homecoming]]), which is overrun by [[Fallen]]. Players must clear all the enemies from each room before they can proceed forward. After clearing everything they must run through a maze-like ventilation system and rooms with jumping puzzles. Some rooms have switches that can be activated to make the route easier for those behind. After a while the players encounter a giant maze-type room with 4 switches that must be activated in order to progress, guarded by [[TR3-VR]] (Trevor), a sweeper bot that stalks the corridors. Players must avoid TR3-VR and activate the switches to open the door at the back of the maze that leads to a small room with 4 elevators that will fall down right before they reach the upper level. After a small fall and some running, the players encounter [[Siriks, Loyal to Eramis]], the Fallen captain behind the attack. Players must kill Siriks and all other enemies before the time runs out. After everything is killed, Mithrax will teleport to the arena, signaling the success of the mission, and rewarding the fireteam with [[Outbreak Perfected]] Exotic Pulse Rifle, or the Catalyst if done in Heroic.
 
====Heroic version====
After the completion of the quest, a heroic version would be made available via an option after selecting the [[Zero Hour]] mission on the [[Earth]] directory. When the player completed the heroic version of [[Zero Hour]] for the first time, they would be awarded the [[Outbreak Perfected]] [[Exotic]] catalyst. After the player completed the heroic version of [[Zero Hour]] for the first time, further completions would award 100 [[SIVA]] Nanites which counted towards completing the [[Outbreak Perfected]] [[Exotic]] catalyst. The heroic version also allowed the player to complete a Whisper-like secret challenge to obtain the Ship Schematic Exotic Bounty. To complete this bounty, the player needed to complete the challenge on all 3 weekly singes (Void, Arc, Solar) which then awarded the [[Scrap CF-717-91]]. One singe challenge also gave the player 67 [[SIVA]] Nanites, resulting in 3-week catalyst completion, if completed in all singes.
 
===Reprised mission===
{{Expand-section}}


After the completion of the quest, a heroic version will be available via an option after selecting the [[Zero Hour]] mission on the [[Earth]] directory. When the player completes the heroic version of [[Zero Hour]] for the first time, they will be awarded the [[Outbreak Perfected]] [[Exotic]] catalyst. After the player completes the heroic version of [[Zero Hour]] for the first time, further completions will award 100 [[SIVA]] Nanites which count towards completing the [[Outbreak Perfected]] [[Exotic]] catalyst. The heroic version also allows the player to complete a Whisper-like secret challenge to obtain Ship Schematic Exotic Bounty. To complete this bounty, the player will need to complete the challenge on all 3 weekly singes (Void, Arc, Solar). One singe challenge also gives the player 67 [[SIVA]] Nanites, resulting in 3-week catalyst completion, if done in all singes.
==Enemies==
===Original Mission===
*[[Dreg]]
*[[Vandal]]
*[[Captain]]
*[[Servitor]]
*[[Security Turret]]
*[[Shank]]
**[[Resilient Shank]]
*[[Tracer Shank]]
**[[Resilient Tracer Shank]]
*[[Heavy Shank]]
**[[Resilient Heavy Shank]]
*[[Walker]]


==Gameplay==
====Bosses====
*[[Mimiks-0, Devil's Scion]]
*[[Mimiks-1, Devil's Scion]]
*[[Siriks, Loyal to Eramis]] {{c|Final boss}}


The mission is similar to [[The Whisper]] in the way that players are given 20 minutes to complete it and that some enemies have Elemental [[Absorption shield]] on them. The mission starts at old tower (the place where [[Amanda Holliday]] rendezvous with [[the Guardian]] in [[Homecoming]]), which is overrun by [[Fallen]]. Players must clear all the enemies from each room before they can proceed forward. After clearing everything they must run through maze-like ventilation system and avoid falling from the wall they must climb down. Some rooms have switches that can be activated to make the route easier for those behind. After awhile the players encounter a giant maze-type of room with 4 switches that must be activated in order to progress, guarded by [[TR3-VR]] (Trevor), a sweeper bot that stalks the corridors. Players must avoid TR3-VR and activate the switches to open the door at the back of the maze that leads to a small room with 4 elevators that will fall down right before they reach the upper level. After small fall and some running, the players encounter [[Siriks, Loyal to Eramis]], the Fallen captain behind the attack. Players must kill Siriks and all other enemies before the time runs out. After everything is killed, Mithrax will teleport to the arena, signaling the success of the mission, and rewarding the fireteam with [[Outbreak Perfected]] Exotic Pulse Rifle, or the Catalyst if done in Heroic.
===Reprised Mission===
*[[Dreg]]
*[[Vandal]]
*[[Captain]]
*[[Servitor]]
*[[Security Turret]]
*[[Shank]]
**[[Resilient Shank]]
*[[Tracer Shank]]
**[[Resilient Tracer Shank]]
*[[Heavy Shank]]
**[[Resilient Heavy Shank]]
*[[Walker]]
*[[Brig]]


==Obtaining the Fallen Transponder and activating the nodes==
====Bosses====
*[[Mimiks-0, Devil's Scion]]
*[[Mimiks-1, Devil's Scion]]
*[[Mimiks-2, Devil's Scion]]
*[[Siriks, Loyal to Eramis|Siriks, of House Salvation]] {{c|Final boss}}


In order to start this quest, there will be a heroic Adventure that will have to be active in order to start this quest, after proceeding through the quest there'll be a shrieker that will need to be killed, after killing it, make a left in the room behind it (The room will have a red tint to it) There will be a door with a prompt that reads "Unlocked" when you kill the shrieker. Interact with the door then proceed through the room and there will be a red node right next to a table, interact with the node and the player will obtain the [[Fallen Transponder]]. The [[Fallen Transponder]] requires the player to collect six nodes in order to make progress. Four of the nodes are located on [[Earth]] and the other 2 nodes are located on [[Nessus]]. All of the nodes will be in lost sectors. After collecting all the nodes, go to [[The Farm]] and take a right from the spawn point toward a cellar right next to the hangar and go down the stairs, at the very bottom, [[Mithrax, the Forsaken]] will be crouched down at the end of a hallway, and then the actual quest will begin. [[Category:Stubs]]
==Locations in the Mission==
*[[Tower Plaza]]
*[[Tower Hangar]]
*[[Tower Watch]]
*[[Passage]]
*[[Ventilation]]
*[[Vault (location)|Vault]]
*[[Tower Ruins]]


==Trivia==
==Trivia==
*The path players take through the beginning of the mission is largely the opposite from the [[Homecoming]] mission.
*The path players take through the beginning of the mission is a reverse run through the [[Homecoming]] mission.
*Mithrax only aids you once at the very beginning of the mission and isn't seen again until the very end.
*Mithrax only aids you once at the very beginning of the mission and isn't seen again until the very end.
*Though enemies of the mission are loyal to [[Eramis, the Shipstealer|Eramis]], a Fallen Baroness seeking to reestablish the [[House of Devils]], all enemies encountered have the colors of the [[House of Dusk]].  
*Though enemies of the mission are loyal to [[Eramis, Kell of Darkness|Eramis]], a Fallen Baroness seeking to reestablish the [[House of Devils]], all enemies encountered have the colors of the [[House of Dusk]].
 
==List of Appearances==
*''[[Destiny 2]]: [[Season of the Drifter]]'' {{1st}}
**''[[Into the Light]]'' {{Nc}}


==References==
==References==
<references/>
{{Story missions|FSN}}
[[Category:Quests]]

Latest revision as of 11:36, September 9, 2024

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This article is no longer up to date and needs to be updated with new information from Into the Light. You can help by updating this article.

Prev:

The Whisper

Next:

The Other Side

Zero Hour
Zerohour.jpg

Game:

Destiny 2

Campaign:

Season of the Drifter
Into the Light

Player(s):

1-3

Recommended Power Level:

1810
1830 (Legend)

Location:

The Old Tower, Last City

Objective(s):

Stop the Fallen from stealing SIVA from the Vaults within the Old Tower.

Destinypedia doesn't currently have a walkthrough for this level; could you write one?

 
Thwart a heist alongside a new ally.

Zero Hour is a secret Exotic Mission originally accessible in the Earth directory or by interacting with Mithrax, the Forsaken at the Farm basement after the player had acquired the Fallen Transponder and activated all 6 of its nodes. Completion of this quest awards the player with the Outbreak Perfected Exotic Pulse Rifle.

Gameplay[edit]

Original mission[edit]

The Fallen Transponder and Nodes[edit]

In the original version of this mission, the player needed to complete the Enemy of my Enemy quest on Titan. After completing the World Quest, the player had to proceed to The Rig and travel south towards the Tidal Anchor. The player had to continue through the hallways until they reached a red room with two closed doors. The left side door had a prompt that read "Unlocked". The player had to interact with the door and then proceed through the room. There was a red node right next to a table, interact with the node and the player will obtain the Fallen Transponder. The Fallen Transponder required the player to collect six nodes to progress further. Four of the nodes were located on Earth and the other 2 nodes were located on Nessus. All of the nodes would be located in lost sectors. After collecting all the nodes, the player had to head to the Farm, take a right from the spawn point toward a cellar right next to the hangar, and go down the stairs. At the very bottom, Mithrax, the Forsaken would be crouched down at the end of a hallway, in which the player would be prompted to begin the mission.

Normal version[edit]

The mission is similar to The Whisper in the way that players are given 20 minutes to complete it and that some enemies have Elemental Absorption Shield on them. The mission starts at the old tower (the place where Amanda Holliday rendezvous with the Guardian in Homecoming), which is overrun by Fallen. Players must clear all the enemies from each room before they can proceed forward. After clearing everything they must run through a maze-like ventilation system and rooms with jumping puzzles. Some rooms have switches that can be activated to make the route easier for those behind. After a while the players encounter a giant maze-type room with 4 switches that must be activated in order to progress, guarded by TR3-VR (Trevor), a sweeper bot that stalks the corridors. Players must avoid TR3-VR and activate the switches to open the door at the back of the maze that leads to a small room with 4 elevators that will fall down right before they reach the upper level. After a small fall and some running, the players encounter Siriks, Loyal to Eramis, the Fallen captain behind the attack. Players must kill Siriks and all other enemies before the time runs out. After everything is killed, Mithrax will teleport to the arena, signaling the success of the mission, and rewarding the fireteam with Outbreak Perfected Exotic Pulse Rifle, or the Catalyst if done in Heroic.

Heroic version[edit]

After the completion of the quest, a heroic version would be made available via an option after selecting the Zero Hour mission on the Earth directory. When the player completed the heroic version of Zero Hour for the first time, they would be awarded the Outbreak Perfected Exotic catalyst. After the player completed the heroic version of Zero Hour for the first time, further completions would award 100 SIVA Nanites which counted towards completing the Outbreak Perfected Exotic catalyst. The heroic version also allowed the player to complete a Whisper-like secret challenge to obtain the Ship Schematic Exotic Bounty. To complete this bounty, the player needed to complete the challenge on all 3 weekly singes (Void, Arc, Solar) which then awarded the Scrap CF-717-91. One singe challenge also gave the player 67 SIVA Nanites, resulting in 3-week catalyst completion, if completed in all singes.

Reprised mission[edit]

This section needs expansion. You can help Destinypedia by expanding it.

Enemies[edit]

Original Mission[edit]

Bosses[edit]

Reprised Mission[edit]

Bosses[edit]

Locations in the Mission[edit]

Trivia[edit]

  • The path players take through the beginning of the mission is a reverse run through the Homecoming mission.
  • Mithrax only aids you once at the very beginning of the mission and isn't seen again until the very end.
  • Though enemies of the mission are loyal to Eramis, a Fallen Baroness seeking to reestablish the House of Devils, all enemies encountered have the colors of the House of Dusk.

List of Appearances[edit]

References[edit]