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===The Dark Age===
===The Dark Age===
{{Quote|Haven't seen shooting like that since an Iron Lady named [[Efrideet]] ruined my bar. The [[Dark Age]] was wild times.|The Drifter}}
{{Quote|Haven't seen shooting like that since an Iron Lady named [[Efrideet]] ruined my bar. The [[Dark Age]] was wild times.|The Drifter}}
During the [[Dark Age]] the Drifter owned a bar which got ruined when Lady [[Efrideet]] got into a fight and shot it up.<ref name="DD">'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken (expansion)|Forsaken]], Playstation 4, Activision Blizzard, [[The Drifter (character)|The Drifter]] dialogue''</ref>
During the [[Dark Age]] the Drifter was revived by a Ghost, who ushered him towards the [[Last City.]] Drifter, not being keen on the Traveler's Light, heads in the opposite direction. Dying of starvation, Drifter was reduced to crawling upon the ground, continuously being revived by his Ghost, and continuously regaining consciousness hungry. Drifter eventually found his way to a small and starving village in the East, where he gains a new life as a normal citizen - keeping his Ghost and Light hidden, but performing minor miracles when nobody was around to provide small amounts of food.
 
At some point, the [[Iron Lords]] appeared, offering the town a deal they couldn't refuse. The leader of the Iron Lords' group, [[Lord Dryden,]] offered the town multiple months' worth of supplies and food in return for the use of the town as bait to draw out a man known only as the [["Red Man."]] The town accepted the terms, and they were able to survive through the winter. However, when one of the townsfolk tried to escape out of fear of the Iron Lords' plan, they were captured by the Red Man and his Fireteam, tipping the Warlords off to the town's location. When the Warlords arrived, the Iron Lords ambushed them, and the resulting battle razed the town to the ground as Drifter's Ghost watched from afar. When the battle was over, Drifter honored the townsfolk by giving their bones a burial.
 
Some time later, the Drifter owned a bar under the shadow of [[Mt. Felwinter,]] disguising himself as a man named Wu Ming (still keeping his Light a secret.) The bar was ruined when Lady [[Efrideet]] got into a fight with a group of [[Warlords]] and shot it up, the Drifter paying her for the work after the job was done.<ref name="DD">'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken (expansion)|Forsaken]], Playstation 4, Activision Blizzard, [[The Drifter (character)|The Drifter]] dialogue''</ref>
 
After the gunfight, Drifter walked up [[Felwinter Peak]] to have a conversation with Lord [[Felwinter.]] Drifter informed Lord Felwinter about the event of the town, what Lord Dryden did, and informing him that Lord Dryden broke the code of the Iron Lords, involving Lightless people with their conflicts. Felwinter, skeptic of his claims, asked how Drifter could prove his claims. Drifter's Ghost appeared, and sent various pieces of evidence (audio and video) to the Ghost of Lord Felwinter. Felwinter then asked Drifter to leave, asking his Ghost to prepare his Iron Banner loadout.


The Drifter was opposed to the Warlord [[Rience]] and requested that his fellow Risen [[Cenric]], [[Jaak]], [[Otto]], [[Ayrin]], and [[Thalia]] stop doing business with him. He later spotted all five meeting with Rience in the Warlord's territory and decided to eliminate them. After buying them five rounds of drinks at a bar to lure them into a false sense of security, the Drifter was told by Cenric that he had never liked him but was feeling fond of him now. Smiling in anticipation of killing the treacherous Risen, the Drifter noted Cenric was a smooth talker and wondered if he had said those same words to Rience. As the other Risen fell quiet, Jaak lied that they had cut the Warlord out as requested, but the Drifter revealed that he had seen them all in the valley meeting with Rience. Cenric demanded he speak plainly, and the Drifter declared them all rats and swiftly drew his assault rifle while stating there was only one thing to do to rats.<ref>'''Bungie (2018/12/4)''', ''[[Destiny 2]]: [[Black Armory (expansion)|Black Armory]], Playstation 4, Activision Blizzard, [[Breakneck]]''</ref>
The Drifter was opposed to the Warlord [[Rience]] and requested that his fellow Risen [[Cenric]], [[Jaak]], [[Otto]], [[Ayrin]], and [[Thalia]] stop doing business with him. He later spotted all five meeting with Rience in the Warlord's territory and decided to eliminate them. After buying them five rounds of drinks at a bar to lure them into a false sense of security, the Drifter was told by Cenric that he had never liked him but was feeling fond of him now. Smiling in anticipation of killing the treacherous Risen, the Drifter noted Cenric was a smooth talker and wondered if he had said those same words to Rience. As the other Risen fell quiet, Jaak lied that they had cut the Warlord out as requested, but the Drifter revealed that he had seen them all in the valley meeting with Rience. Cenric demanded he speak plainly, and the Drifter declared them all rats and swiftly drew his assault rifle while stating there was only one thing to do to rats.<ref>'''Bungie (2018/12/4)''', ''[[Destiny 2]]: [[Black Armory (expansion)|Black Armory]], Playstation 4, Activision Blizzard, [[Breakneck]]''</ref>
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The Drifter's crew found a series of abandoned monolith-like structures on the planet, which they discovered contained [[Monolith creatures|strange, amorphous shadow-like creatures]] imprisoned in cryogenic suspension. They determined that these entities were the source of the Light-repressing fields and that they shared some characteristics with the [[Hive]], although the Drifter regretted not having a scientist among his crew who could study them better.<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken (expansion)|Forsaken]], Playstation 4, Activision Blizzard, [[Ancient Apocalypse Armor (Warlock)|Ancient Apocalypse Robes]]''</ref> They soon discovered that not all of the creatures were imprisoned in the monoliths and that some roamed out in the wild. One night while they slept in the frozen wilderness due to it still being warmer than inside the cryogenic monoliths, a member of the Drifter's crew froze to death but was unable to be revived by his Ghost due to the proximity of one of the creatures. This loss angered them, but also increased the Drifter's determination to find a way to take the creatures off-world as they could change conflicts between Lightbearers forever. However, the crew also started becoming paranoid due to how unlikely it seemed for one of the creatures to be in close enough proximity to prevent resurrection, particularly so soon after they had realized the potential to weaponize the creatures.<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken (expansion)|Forsaken]], Playstation 4, Activision Blizzard, [[Ancient Apocalypse Armor (Warlock)|Ancient Apocalypse Gloves]]''</ref>
The Drifter's crew found a series of abandoned monolith-like structures on the planet, which they discovered contained [[Monolith creatures|strange, amorphous shadow-like creatures]] imprisoned in cryogenic suspension. They determined that these entities were the source of the Light-repressing fields and that they shared some characteristics with the [[Hive]], although the Drifter regretted not having a scientist among his crew who could study them better.<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken (expansion)|Forsaken]], Playstation 4, Activision Blizzard, [[Ancient Apocalypse Armor (Warlock)|Ancient Apocalypse Robes]]''</ref> They soon discovered that not all of the creatures were imprisoned in the monoliths and that some roamed out in the wild. One night while they slept in the frozen wilderness due to it still being warmer than inside the cryogenic monoliths, a member of the Drifter's crew froze to death but was unable to be revived by his Ghost due to the proximity of one of the creatures. This loss angered them, but also increased the Drifter's determination to find a way to take the creatures off-world as they could change conflicts between Lightbearers forever. However, the crew also started becoming paranoid due to how unlikely it seemed for one of the creatures to be in close enough proximity to prevent resurrection, particularly so soon after they had realized the potential to weaponize the creatures.<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken (expansion)|Forsaken]], Playstation 4, Activision Blizzard, [[Ancient Apocalypse Armor (Warlock)|Ancient Apocalypse Gloves]]''</ref>


Not long after this first death, the Drifter and his crew moved into one of the monolith's to get better protection against the roaming creatures despite the cold. The Drifter continued examining the technology within the monoliths to try and understand the cryotechnology but was unable to figure out how it worked. Tempers began rising, which only worsened when a second member of the crew died due to the proximity of one of the wandering creatures. Some members of the crew began to believe one of the others had lured the creature close, although the Drifter thought the creature itself had deliberately only killed one of them as a warning to leave. When one of the Lightbearers drew his gun, the Drifter warned them all that the next time one of them did that he would kill them all.<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken (expansion)|Forsaken]], Playstation 4, Activision Blizzard, [[Ancient Apocalypse Armor (Warlock)|Ancient Apocalypse Boots]]''</ref> A little over a year after they arrived, only the Drifter and three others remained and their ship had ceased working due to the cold. The cold had killed them thousands of times and their paranoia had begun turning into insanity. As they settled in for another night in a monolith, they all suddenly lost their connection to the Light due to [[Dominus Ghaul]] entrapping the [[Traveler]] in a [[Traveler Cage|cage]]. However, they each believed that the others were responsible and drew their weapons. Unsure if they really intended to kill each other, the Drifter still lived up to his promise and murdered all three of his remaining companions. Angry and seeing one of the frozen creatures seemingly watching him, the Drifter flipped it off and contemplated that he was now alone and stranded. Eventually he managed to escape the cold world through unknown means.<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken (expansion)|Forsaken]], Playstation 4, Activision Blizzard, [[Ancient Apocalypse Armor (Warlock)|Ancient Apocalypse Bond]]''</ref>
Not long after this first death, the Drifter and his crew moved into one of the monolith's to get better protection against the roaming creatures despite the cold. The Drifter continued examining the technology within the monoliths to try and understand the cryotechnology but was unable to figure out how it worked. Tempers began rising, which only worsened when a second member of the crew died due to the proximity of one of the wandering creatures. Some members of the crew began to believe one of the others had lured the creature close, although the Drifter thought the creature itself had deliberately only killed one of them as a warning to leave. When one of the Lightbearers drew his gun, the Drifter warned them all that the next time one of them did that he would kill them all.<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken (expansion)|Forsaken]], Playstation 4, Activision Blizzard, [[Ancient Apocalypse Armor (Warlock)|Ancient Apocalypse Boots]]''</ref> A little over a year after they arrived, only the Drifter and three others remained and their ship had ceased working due to the cold. The cold had killed them thousands of times and their paranoia had begun turning into insanity. As they settled in for another night in a monolith, they all suddenly lost their connection to the Light due to [[Dominus Ghaul]] entrapping the [[Traveler]] in a [[Traveler Cage|cage]]. However, they each believed that the others were responsible and drew their weapons. Unsure if they really intended to kill each other, the Drifter still lived up to his promise and murdered all three of his remaining companions. Angry and seeing one of the frozen creatures seemingly watching him, the Drifter flipped it off and contemplated that he was now alone and stranded.<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken (expansion)|Forsaken]], Playstation 4, Activision Blizzard, [[Ancient Apocalypse Armor (Warlock)|Ancient Apocalypse Bond]]''</ref>
 
Drifter's Ghost 'snapped' at this point, informing Drifter of a way they could capture the creatures. Drifter asked how they would do such a thing, as the creatures were undoubtedly dangerous. His Ghost told him of a set of modifications they could perform on his shell, but that they would require components from other Ghosts - the Ghosts of Drifter's deceased teammates which had now scattered across the icy planet.
 
Drifter hunted these Ghosts, being sure to stay away from the Shadow Creatures as much as possible. Drifter, having killed the Ghosts to obtain their parts, began the modification process of his own Ghost, trying not to freeze to death before the process was completed. With the modifications complete, Drifter's Ghost could see and emit light and energy in spectrums no other Ghost could - eventually inspiring the tech used in Gambit banks, Motes, and Portals.


===Gambit with a Lone Gunman===
===Gambit with a Lone Gunman===
After escaping the cold world, the Drifter returned to the inner solar system on a new ship dubbed ''[[The Derelict]]'' with a massive object from the planet in tow and had acquired a small [[Taken]] army in a pocket dimension which he could control using [[Mote of Dark|Motes of Dark]]. His goal was to go to [[the Last City]] and start a competition he dubbed "[[Gambit]]" which would generate Motes of Dark and also lure [[Guardian]]s into his line of thinking. The Drifter became associated with another group of Lightbearers who leaned toward the Darkness known as the [[Shadows of Yor]] until he had a falling out with [[Callum Sol]]. Following this the Drifter encountered the rogue [[Gunslinger]] [[Shin Malphur]], who had begun tracking the Drifter after learning of his connections with the Shadows, whom Malphur was hunting.<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken (expansion)|Forsaken]], PlayStation 4, Activision Blizzard, [[Lore]]: [[Lore:A_Drifter's_Gambit#Justified_Means|Justified Means]]''</ref> During their first chance encounter in a neutral location, the Drifter told Malphur some of his story but left out his name, asking only to be known as the Drifter while Malphur told him to call him "pal". The Drifter bragged about all the places he had travelled outside of the system, claiming he had gone to the [[Luvial Crux]], the [[Shift Chasms Below Elios]], and the [[Fourth Tomb of Nezarec]] and seen the [[Idols of Lower Sul]], the [[Treasure of Exodus Prime]], and the [[Solar Engine of Dead Star-Six]], although Malphur was unsure how truthful any of those tales were. He also claimed the object his ship was hauling was an artifact with a mysterious origin that "maybe" powerful. Sensing that Malphur was unsatisfied with the answers he was giving, the Drifter changed the subject by mentioning Callum, knowing that Malphur's obsession with killing the Shadows of Yor would divert his attention.<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken (expansion)|Forsaken]], PlayStation 4, Activision Blizzard, [[Lore]]: [[Lore:A_Drifter's_Gambit#Artifacts_and_Old_Friends|Artifacts and Old Friends]]''</ref>
After escaping the cold world, the Drifter returned to the inner solar system on a new ship dubbed ''[[The Derelict]]'' with a massive object from the [[Nine]] in tow and had acquired a small [[Taken]] army in a pocket dimension which he could control using [[Mote of Dark|Motes of Dark]]. His goal was to go to [[the Last City]] and start a competition he dubbed "[[Gambit]]" which would generate Motes of Dark and also lure [[Guardian]]s into his line of thinking. The Drifter became associated with another group of Lightbearers who leaned toward the Darkness known as the [[Shadows of Yor]] until he had a falling out with [[Callum Sol]]. Following this the Drifter encountered the rogue [[Gunslinger]] [[Shin Malphur]], who had begun tracking the Drifter after learning of his connections with the Shadows, whom Malphur was hunting.<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken (expansion)|Forsaken]], PlayStation 4, Activision Blizzard, [[Lore]]: [[Lore:A_Drifter's_Gambit#Justified_Means|Justified Means]]''</ref> During their first chance encounter in a neutral location, the Drifter told Malphur some of his story but left out his name, asking only to be known as the Drifter while Malphur told him to call him "pal". The Drifter bragged about all the places he had travelled outside of the system, claiming he had gone to the [[Luvial Crux]], the [[Shift Chasms Below Elios]], and the [[Fourth Tomb of Nezarec]] and seen the [[Idols of Lower Sul]], the [[Treasure of Exodus Prime]], and the [[Solar Engine of Dead Star-Six]], although Malphur was unsure how truthful any of those tales were. He also claimed the object his ship was hauling was an artifact with a mysterious origin that "maybe" powerful. Sensing that Malphur was unsatisfied with the answers he was giving, the Drifter changed the subject by mentioning Callum, knowing that Malphur's obsession with killing the Shadows of Yor would divert his attention.<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken (expansion)|Forsaken]], PlayStation 4, Activision Blizzard, [[Lore]]: [[Lore:A_Drifter's_Gambit#Artifacts_and_Old_Friends|Artifacts and Old Friends]]''</ref>


===Return to the City===
===Return to the City===
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