Darkness Zone: Difference between revisions
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[[Darkness Zone]]s are areas that [[Guardian]]s encounter that separate public and private spaces. Guardians starting a [[story]] mission or [[strike]] will begin in a public area, and may encounter other guardians. However, once they enter a darkness zone, which is only accessible during that mission, they will be separated from randomly encountered guardians. Guardians that are part of the player's [[fireteam]] will come with them. <ref name = "Alpha">'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard.''</ref> | [[Darkness Zone]]s are areas that [[Guardian]]s encounter that separate public and private spaces. Guardians starting a [[story]] mission or [[strike]] will begin in a public area, and may encounter other guardians. However, once they enter a darkness zone, which is only accessible during that mission, they will be separated from randomly encountered guardians. Guardians that are part of the player's [[fireteam]] will come with them. <ref name = "Alpha">'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard.''</ref> | ||
==References== | ==References== | ||
<references/> | <references/> | ||
[[Category: Gameplay mechanics]] |
Revision as of 22:55, July 15, 2014
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Darkness Zones are areas that Guardians encounter that separate public and private spaces. Guardians starting a story mission or strike will begin in a public area, and may encounter other guardians. However, once they enter a darkness zone, which is only accessible during that mission, they will be separated from randomly encountered guardians. Guardians that are part of the player's fireteam will come with them. [1]
References
- ^ Bungie (2014-6-12), Destiny: Alpha PlayStation 4, Activision Blizzard.