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'''Armor''' | '''Armor''' is featured in ''[[Destiny]]'', with a wide assortment. Each type of armor will have their own bonuses and abilities that are meant to be synergistic with the player's [[focus]] and [[weapons]]. ''Destiny'' will feature class-specific armor as well as general armor.<ref name="Game Informer">'''Game Informer January 2014''', ''page 54''</ref> | ||
There are five different pieces of armor: Helmet, Gauntlets, Chest Armor, Leg Armor, and Class Armor. The last slot, class armor, is unique to each class; [[Hunter]]s get cloaks, [[Warlock]]s get bonds, and [[Titan]]s get Marks. <ref name = "TG">[http://www.theguardian.com/technology/2014/apr/28/destiny-hands-on-bungie-xbox-playstationshared-world-shooter '''The Guardian''': ''how the makers of Halo plan to change the future of shooters'']</ref> | There are five different pieces of armor: Helmet, Gauntlets, Chest Armor, Leg Armor, and Class Armor. The last slot, class armor, is unique to each class; [[Hunter]]s get cloaks, [[Warlock]]s get bonds, and [[Titan]]s get Marks.<ref name = "TG">[http://www.theguardian.com/technology/2014/apr/28/destiny-hands-on-bungie-xbox-playstationshared-world-shooter '''The Guardian''': ''how the makers of Halo plan to change the future of shooters'']</ref> Colors (including dyes) and decals are/will be available.<ref>[http://www.polygon.com/2014/3/21/5533684/bungies-destiny-extensive-character-customization '''Polygon''': ''Bungie outlines ambitions for Destiny's extensive character customization'']</ref> Class armor offers no increase to defense and is mostly aesthetic, but higher-ranking class armors are larger and more ornate than default or other lower-ranking ones. For example, a Hunter will start out with a plain white scarf without a hood, but can acquire a more decorative hooded cloak, especially one that distinguishes certain achievements.<ref name = ''Alpha''>'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard.''</ref> | ||
Rarity of armor is color coordinated into four tiers: Basic (white), Uncommon (green), Rare (blue), Legendary (purple), and Exotic (gold).<ref name="Game Informer"/> | Rarity of armor is color coordinated into four tiers: Basic (white), Uncommon (green), Rare (blue), Legendary (purple), and Exotic (gold).<ref name="Game Informer"/> | ||
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*Tracker 1.0 | *Tracker 1.0 | ||
*Forester 2.1 | *Forester 2.1 | ||
*Sinaa | *Sinaa Jaguar 2.1 | ||
*Crest of Alpha Lupi( | *Crest of Alpha Lupi (exotic) | ||
===Leg Armor=== | ===Leg Armor=== | ||
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==Titan Armor== | ==Titan Armor== | ||
===Helmet=== | ===Helmet=== | ||
*Scoutmail (default) | *Scoutmail (default) | ||
*Gatewatch | *Gatewatch | ||
*Agema Type 0 | *Agema Type 0 | ||
*Highlander Type 0 | |||
===Gauntlets=== | ===Gauntlets=== | ||
*Scoutmail (default) | *Scoutmail (default) | ||
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*Agema Type 0 | *Agema Type 0 | ||
*Gwalior Type 0 | *Gwalior Type 0 | ||
*Highlander Type 0 | |||
*Fieldplate | *Fieldplate | ||
===Chest Armor=== | ===Chest Armor=== | ||
*Lightmail (default) | *Lightmail (default) | ||
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*Agema Type 0 | *Agema Type 0 | ||
*Fieldplate | *Fieldplate | ||
===Leg Armor=== | ===Leg Armor=== | ||
*Scoutmail (default) | *Scoutmail (default) | ||
*Gatewatch | *Gatewatch | ||
===Titan Mark=== | ===Titan Mark=== | ||
*Mark of the Risen (default) | *Mark of the Risen (default) | ||
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*Freeholder's Memory | *Freeholder's Memory | ||
*Deep Stone Crypt | *Deep Stone Crypt | ||
==Warlock Armor== | ==Warlock Armor== | ||
===Helmet=== | ===Helmet=== | ||
*Code Fire (default) | *Code Fire (default) | ||
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*Scapel Wing | *Scapel Wing | ||
*[[Nightwind Mask]] | *[[Nightwind Mask]] | ||
===Gauntlets=== | ===Gauntlets=== | ||
*Code Fire (default) | *Code Fire (default) | ||
*Vector Oath | *Vector Oath | ||
*Enigma Burn | *Enigma Burn | ||
===Chest Armor=== | ===Chest Armor=== | ||
*Born Spark (default) | *Born Spark (default) | ||
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*Enigma Burn | *Enigma Burn | ||
*[[Warsinger's Robe]] | *[[Warsinger's Robe]] | ||
===Leg Armor=== | ===Leg Armor=== | ||
*Code Fire (default) | *Code Fire (default) | ||
*Vector Oath | *Vector Oath | ||
*[[Moonglass Boots]] | *[[Moonglass Boots]] | ||
===Warlock Bond=== | ===Warlock Bond=== | ||
*Potential Bond (default) | *Potential Bond (default) |