Blind Well: Difference between revisions
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[[File:Blind Well.jpg|thumb|right|300px|An overlook of the Blind Well itself.]] | [[File:Blind Well.jpg|thumb|right|300px|An overlook of the Blind Well itself.]] | ||
'''Blind Well''' is a player-triggered [[Public Event]] in the [[Dreaming City]], where a team of [[Guardians]] defends an ancient Awoken portal against waves of [[Scorn]] and [[Taken]]. There are four waves of increasing difficulty and teams engage a final boss at the end of their chosen tier, ending the event. An optional, fourth tier can be triggered at the end of the third tier. | '''Blind Well''' is a player-triggered [[Public Event]] in the [[Dreaming City]] similar to [[Escalation Protocol]], where a team of [[Guardians]] defends an ancient Awoken portal against waves of [[Scorn]] and [[Taken]]. There are four waves of increasing difficulty and teams engage a final boss at the end of their chosen tier, ending the event. An optional, fourth tier can be triggered at the end of the third tier. | ||
==Overview== | ==Overview== |
Revision as of 03:49, September 16, 2018
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Blind Well is a player-triggered Public Event in the Dreaming City similar to Escalation Protocol, where a team of Guardians defends an ancient Awoken portal against waves of Scorn and Taken. There are four waves of increasing difficulty and teams engage a final boss at the end of their chosen tier, ending the event. An optional, fourth tier can be triggered at the end of the third tier.
Overview
The Blind Well is a player-triggered Public Event that is activated through being fed a Charge of Light. Guardians must push through a chosen tier of the event, as they overcome Taken and Scorn enemies while killing bosses at the end of whatever tier they choose.
The tiers are organized from 1-4 and are chosen based upon the type of Charge of Light that is fed into the Well. The first tier is the easiest, with the fourth, optional tier being the most difficult.
Generic Bosses
These bosses appear in a set order in tiers 1 through 4 and do not have any unique mechanics tied to them.
- The Anathema
- TBA
- TBA
- TBA
Final Bosses
These bosses rotate weekly and appear at the end of each tier.