Martin O'Donnell: Difference between revisions
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== Games == | == Games == | ||
*''[[ | *''[[Destiny]]'' -- Composer (2014) | ||
*''[[Halopedia:Halo: Reach|Halo: Reach]]'' -- Audio Director (2010) | *''[[Halopedia:Halo: Reach|Halo: Reach]]'' -- Audio Director (2010) | ||
*''[[Halopedia:Halo 3: ODST|Halo 3: ODST]]'' -- Audio Director (2009) | *''[[Halopedia:Halo 3: ODST|Halo 3: ODST]]'' -- Audio Director (2009) |
Revision as of 23:10, April 16, 2014
Martin O'Donnell is Bungie's Audio Director and a composer of Destiny's musical score. He is known largely for the scores he composed for Bungie's previous projects, such as Oni and the Halo series. For Destiny, he collaborated with composer and producer Michael Salvatori as well as Paul McCartney. In April 11, 2014, he was fired by Bungie.[1][2]
Games
- Destiny -- Composer (2014)
- Halo: Reach -- Audio Director (2010)
- Halo 3: ODST -- Audio Director (2009)
- Halo 3 -- Composer (2007)
- Halo 2 -- Sound Lead (2004)
- Halo: Combat Evolved -- Audio Lead (2001)
- Oni -- Sound Lead (2001)
- Septerra Core: Legacy of the Creator -- Composer (1999)
- Myth II: Soulblighter -- Composer (1998)
- Myth: The Fallen Lords -- Composer (1997)
References
- ^ Twitter: MartyTheElder (@MartyTheElder: "I'm saddened to say that Bungie's board of directors terminated me without cause on April 11, 2014.")
- ^ Bungie.net: There are those who said this day would never come...