Knucklehead Radar: Difference between revisions
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== List of appearances == | == List of appearances == | ||
*''[[Destiny]]'' {{1st}} | *''[[Destiny]]'' {{1st}} | ||
*''[[Destiny 2]]'' | |||
== References == | == References == | ||
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{{Exotic armor}} | {{Exotic armor}} | ||
{{Exotic armor D2}} | |||
[[Category:Exotic armor]] | [[Category:Exotic armor]] | ||
[[Category:Head armor]] | [[Category:Head armor]] |
Revision as of 18:09, September 24, 2017
- "You can see the point, right? Who wants to team up with one?"
- — Armor Description
Knucklehead Radar | |
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Knucklehead Radar is an exotic Hunter helmet in Destiny.
Upgrades
TIER 1
- Light the Blade - Causing damage with a grenade reduces melee cooldown.
TIER 2
- Upgrade Defense
TIER 3
- Inverse Shadow - Increased Super energy gained from killing minions of the Darkness.
TIER 4
- Sensor Pack - Radar remains visible while aiming Primary Weapons
TIER 5
- Upgrade Defense
TIER 6
- Upgrade Defense
- Upgrade Defense
- Upgrade Defense
Knucklehead Radar | |
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Year Two version
Knucklehead Radar is a revamped and re-textured exotic Hunter helmet in Destiny introduced in The Taken King expansion
Year Two upgrades
Primary perks
- Sensor Pack: Radar remains visible while aiming Primary Weapons.
- Random Selection: Could be 1 of 4 perks.
- Infuse: Consume a more powerful piece of Armor to boost the Defense value of this Armor.
- Twist Fate: Changes the stats and upgrades available on this Armor.
Selectable perk 1
- Random Selection: Could be 1 of 2 perks.
- Inverse Shadow: Increased Super energy gained from killing minions of the Darkness.
Selectable perk 2
- Random Selection: Could be 1 of 3 perks.
- Random Selection: Could be 1 of 3 perks.
List of appearances
References