Thaviks, the Depraved: Difference between revisions

From Destinypedia, the Destiny wiki

No edit summary
(Useful gameplay tip, not trivia)
Line 19: Line 19:


==Gameplay==
==Gameplay==
Thaviks is a difficult foe to pin down due to his erratic speed and stealth tech. For the first half of the fight, he packs a [[Shrapnel Launcher]] for ranged combat, and will employ a moderate damage melee attack when faced up close. He will also preserve the Overcharge left by [[Overcharge Shank]]s that appear throughout the fight, limiting the playing area. Every time his health is reduced by 10%, he will place a smoke bomb beneath him, causing him to vanish. He will only teleport back in when all the adds are cleared. When his health reaches 50%, he will switch from a Shrapnel Launcher to a pair of [[Shock Blade]]s, making him more aggressive when pursuing [[Guardian]]s. He will remain with these bladed weapons until he is killed.
Thaviks is a difficult foe to pin down due to his erratic speed and stealth tech. For the first half of the fight, he packs a [[Shrapnel Launcher]] for ranged combat, and will employ a moderate damage melee attack when faced up close. He will also preserve the Overcharge left by [[Overcharge Shank]]s that appear throughout the fight, limiting the playing area. Every time his health is reduced by 10%, he will place a smoke bomb beneath him, causing him to vanish. He will only teleport back in when all the adds are cleared.


==Trivia==
When Thaviks turns invisible, he does not disappear from the game. Sharp-eyed players may see him crawling on the walls of the room and can shoot him into a death-fall, drastically shortening his battle.<ref>[https://www.youtube.com/watch?v=eCRjzlDBuCY '''YouTube:''' ''Destiny 2 Nessus Strike Exodus Crash Final Boss'']</ref>
*When Thaviks turns invisible, he does not disappear from the game. Sharp-eyed players may see him crawling on the walls of the room and can [https://www.youtube.com/watch?v=eCRjzlDBuCY shoot him into a death-fall], drastically shortening his battle.
 
When his health reaches 50%, he will switch from a Shrapnel Launcher to a pair of [[Shock Blade]]s, making him more aggressive when pursuing [[Guardian]]s. He will remain with these bladed weapons until he is killed.
 
==List of appearances==
*''[[Destiny 2]]'' {{1st}}
 
==References==
<references/>


{{BossD2}}
{{BossD2}}

Revision as of 17:21, September 16, 2017

"I don't have time to explain why I don't have time to explain."
This article has new content coming soon from Destiny 2 and may not be complete, confirmed, or correct. Please update it as soon as any relevant and accurate material is available. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the Citation policy.
Destiny-GhostConstruct.png This article is a stub. You can help Destinypedia by expanding it.
Thaviks, the Depraved
Thaviks.jpg
Biographical information

Species:

Fallen

Faction:

House of Dusk

Rank:

Ultra

Class:

Marauder

Gender:

Male

Combat information

Mission:

Exodus Crash

Weapon(s):

Shrapnel Launcher
Shock Blades

Abilities:

Restriction Zone
Arc Overcharge
Invisibility Tech
Smoke Vanish
Teleportation
High Durability
Rapid Movement
Summon Fallen
Fallen Melee

 

Thaviks, the Depraved is an Ultra Marauder that serves as the main boss of the Exodus Crash Strike.

Gameplay

Thaviks is a difficult foe to pin down due to his erratic speed and stealth tech. For the first half of the fight, he packs a Shrapnel Launcher for ranged combat, and will employ a moderate damage melee attack when faced up close. He will also preserve the Overcharge left by Overcharge Shanks that appear throughout the fight, limiting the playing area. Every time his health is reduced by 10%, he will place a smoke bomb beneath him, causing him to vanish. He will only teleport back in when all the adds are cleared.

When Thaviks turns invisible, he does not disappear from the game. Sharp-eyed players may see him crawling on the walls of the room and can shoot him into a death-fall, drastically shortening his battle.[1]

When his health reaches 50%, he will switch from a Shrapnel Launcher to a pair of Shock Blades, making him more aggressive when pursuing Guardians. He will remain with these bladed weapons until he is killed.

List of appearances

References

Template:BossD2