Ultra: Difference between revisions
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An '''Ultra''' is the most superior type of enemy in ''[[Destiny]]'' due to their high damage and health values. They can be identified by their large sizes and the way their health bar is displayed: shown as a giant yellow bar with a skull next to it. | An '''Ultra''' is the most superior type of enemy in ''[[Destiny]]'' due to their high damage and health values. They can be identified by their large sizes and the way their health bar is displayed: shown as a giant yellow bar with a skull next to it. | ||
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[[Category:Gameplay mechanics]] | [[Category:Gameplay mechanics]] | ||
[[Category:Enemies]] |
Revision as of 01:39, August 18, 2017
"I don't have time to explain why I don't have time to explain."
This article has new content coming soon from Destiny 2 and may not be complete, confirmed, or correct. Please update it as soon as any relevant and accurate material is available. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the Citation policy.
This article has new content coming soon from Destiny 2 and may not be complete, confirmed, or correct. Please update it as soon as any relevant and accurate material is available. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the Citation policy.
Template:ExpansionSpeculation An Ultra is the most superior type of enemy in Destiny due to their high damage and health values. They can be identified by their large sizes and the way their health bar is displayed: shown as a giant yellow bar with a skull next to it.
Gameplay
Ultras serve as bosses and are therefore meant to pose a challenge to Guardians. They appear in Story missions, Strikes, and Raids; rarely will they appear during Patrol, usually as part of a World Event. Any Ultra will have the following abilities:
- Area-of-Effect Melee Attack
- Heavy Ranged Attack (from their equipped weapon)
- Summon Reinforcements
- Rapid Movement
- Immunity to Flashbang and Suppression Grenades, and Shadowshot effects.