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Since the fall of the original Iron Lords, [[Lord Saladin]] locked away the Iron Temple and kept knowledge of the temple and the mountain to himself. Only after an attack from a resurgent House of Devils did Saladin return with the Guardians in tow. With the beginning of the [[SIVA Crisis]], Felwinter Peak became the base of operations for Lord Saladin and the new generation of Iron Lords against the [[SIVA]]-augmented [[Devil Splicers]].<ref>'''Bungie (2016-9-20)''', ''[[Destiny]]: [[Rise of Iron]], PlayStation 4, Activision Blizzard, [[King of the Mountain]]''</ref> | Since the fall of the original Iron Lords, [[Lord Saladin]] locked away the Iron Temple and kept knowledge of the temple and the mountain to himself. Only after an attack from a resurgent House of Devils did Saladin return with the Guardians in tow. With the beginning of the [[SIVA Crisis]], Felwinter Peak became the base of operations for Lord Saladin and the new generation of Iron Lords against the [[SIVA]]-augmented [[Devil Splicers]].<ref>'''Bungie (2016-9-20)''', ''[[Destiny]]: [[Rise of Iron]], PlayStation 4, Activision Blizzard, [[King of the Mountain]]''</ref> | ||
During the [[Red War]], Guardian forces used the mountain as a [[Crucible]] site. | |||
==Points of Interest== | ==Points of Interest== | ||
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*''[[Destiny]]'' | *''[[Destiny]]'' | ||
**''[[Rise of Iron]]'' {{1st}} | **''[[Rise of Iron]]'' {{1st}} | ||
*''[[Destiny 2]]'' | |||
==References== | ==References== |