Armor: Difference between revisions

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{{Quote|History is a question of armor. What will it take to kill us?|[[Fieldplate Type 1]] blurb}}
{{Quote|History is a question of armor. What will it take to kill us?|[[Fieldplate Type 1]] flavor text}} {{citation needed}}
'''Armor''' is featured in ''[[Destiny]]'', with a wide assortment. Each type of armor will have their own bonuses and abilities that are meant to be synergistic with the player's [[focus]] and [[weapons]]. ''Destiny'' will feature class-specific armor as well as general armor.<ref name="Game Informer">'''Game Informer January 2014''', ''page 54''</ref>


There are five different pieces of armor: Helmet, Gauntlets, Chest Armor, Leg Armor, and Class Armor. The last slot, class armor, is unique to each class; [[Hunter]]s get cloaks, [[Warlock]]s get bonds, and [[Titan]]s get Marks.<ref name = "TG">[http://www.theguardian.com/technology/2014/apr/28/destiny-hands-on-bungie-xbox-playstationshared-world-shooter '''The Guardian''': ''how the makers of Halo plan to change the future of shooters'']</ref> Colors (including dyes) and decals are/will be available.<ref>[http://www.polygon.com/2014/3/21/5533684/bungies-destiny-extensive-character-customization '''Polygon''': ''Bungie outlines ambitions for Destiny's extensive character customization'']</ref> Class armor offers no increase to defense and is mostly aesthetic, but higher-ranking class armors are larger and more ornate than default or other lower-ranking ones. For example, a Hunter will start out with a plain white scarf without a hood, but can acquire a more decorative hooded cloak, especially one that distinguishes certain achievements.<ref name = ''Alpha''>'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard.''</ref>
'''Armor''' is featured quite prominently in ''[[Destiny]]'' with a wide assortment of pieces specifically tailored to each class of [[Guardian]], and armor for general use by all classes.<ref name="Game Informer">'''Game Informer January 2014''', ''page 54''</ref> Each type of armor has their own bonuses and abilities that are meant to be synergistic with the player's [[focus]] and [[weapons]]. 
 
==Overview==
There are six different categpories of armor Guardians can equip: Helmets, Gauntlets, Chest Armor, Legs, Boots, and Class Armor. The last slot, class armor, is unique to each class; [[Hunter]]s can wear cloaks, [[Warlock]]s can wear bonds, and [[Titan]]s can sport Marks.<ref name = "TG">[http://www.theguardian.com/technology/2014/apr/28/destiny-hands-on-bungie-xbox-playstationshared-world-shooter '''The Guardian''': ''how the makers of Halo plan to change the future of shooters'']</ref> Colors (including dyes) and decals are available.<ref>[http://www.polygon.com/2014/3/21/5533684/bungies-destiny-extensive-character-customization '''Polygon''': ''Bungie outlines ambitions for Destiny's extensive character customization'']</ref> Class armor offers no increase to defense and is mostly aesthetic, but higher-ranking class armors are larger and more ornate than default or other lower-ranking ones. For example, a Hunter will start out with a plain white scarf without a hood, but can acquire a more decorative hooded cloak, especially one that distinguishes certain achievements.<ref name = ''Alpha''>'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard.''</ref>  


Rarity of armor is color coordinated into five tiers: Basic (white), Uncommon (green), Rare (blue), Legendary (purple), and Exotic (gold).<ref name="Game Informer"/>
Rarity of armor is color coordinated into five tiers: Basic (white), Uncommon (green), Rare (blue), Legendary (purple), and Exotic (gold).<ref name="Game Informer"/>

Revision as of 08:22, June 10, 2017

"History is a question of armor. What will it take to kill us?"
Fieldplate Type 1 flavor text [citation needed]

Armor is featured quite prominently in Destiny with a wide assortment of pieces specifically tailored to each class of Guardian, and armor for general use by all classes.[1] Each type of armor has their own bonuses and abilities that are meant to be synergistic with the player's focus and weapons.

Overview

There are six different categpories of armor Guardians can equip: Helmets, Gauntlets, Chest Armor, Legs, Boots, and Class Armor. The last slot, class armor, is unique to each class; Hunters can wear cloaks, Warlocks can wear bonds, and Titans can sport Marks.[2] Colors (including dyes) and decals are available.[3] Class armor offers no increase to defense and is mostly aesthetic, but higher-ranking class armors are larger and more ornate than default or other lower-ranking ones. For example, a Hunter will start out with a plain white scarf without a hood, but can acquire a more decorative hooded cloak, especially one that distinguishes certain achievements.[4]

Rarity of armor is color coordinated into five tiers: Basic (white), Uncommon (green), Rare (blue), Legendary (purple), and Exotic (gold).[1]

References

  1. ^ a b Game Informer January 2014, page 54
  2. ^ The Guardian: how the makers of Halo plan to change the future of shooters
  3. ^ Polygon: Bungie outlines ambitions for Destiny's extensive character customization
  4. ^ Bungie (2014-6-12), Destiny: Alpha PlayStation 4, Activision Blizzard.