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|mass= | |mass= | ||
|weapon= [[Torch Hammer]] | |weapon= [[Torch Hammer]] | ||
|ability= | |ability= Teleportation <br> [[Void]] Shield <br> High Durability <br> Rapid Movement <br> Berserk Mode <br> Guard [[Sync Plate]]s <br> Vex Melee | ||
}} | }} | ||
'''Praetorians''' are champions of the [[Vex]], charged with protecting the legendary [[Vault of Glass]]. A deadlier, more aggressive variant of the [[Minotaur]], Praetorians have reinforced Void shields and always use the standard Minotaur weapon, the [[Torch Hammer]]. Their primary purpose appears to be to defend and reset [[Sync Plate]]s from non-Vex forces, as Sync Plates activate numerous pieces of Vex technology. Upon capturing the three Sync Plates to construct the [[Spire]] that unseals the Vault's main entrance, Praetorians will spawn relentlessly to stop the Spire's completion. More are encountered while facing the [[Hydra|Gatekeeper]], and will again attempt to reset nearby Sync Plates. | '''Praetorians''' are champions of the [[Vex]], charged with protecting the legendary [[Vault of Glass]]. A deadlier, more aggressive variant of the [[Minotaur]], Praetorians have reinforced Void shields and always use the standard Minotaur weapon, the [[Torch Hammer]]. Their primary purpose appears to be to defend and reset [[Sync Plate]]s from non-Vex forces, as Sync Plates activate numerous pieces of Vex technology. Upon capturing the three Sync Plates to construct the [[Spire]] that unseals the Vault's main entrance, Praetorians will spawn relentlessly to stop the Spire's completion. More are encountered while facing the [[Hydra|Gatekeeper]], and will again attempt to reset nearby Sync Plates. |