Thunderlord: Difference between revisions

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==Upgrades==
==Upgrades==
First: Ammunition +1. Costs 50 [[Glimmer]] and three weapon kits.
First: '''Ammunition +1'''. Costs 50 [[Glimmer]] and three weapon kits.


Second: Accuracy +1. Costs 50 Glimmer and three weapon kits, requires a talent point.
Second: '''Accuracy +1'''. Costs 50 Glimmer and three weapon kits, requires a talent point.


Third: Gathering Storm. Getting a kill boosts the damage of the weapon temporarily, multiple boosts will stack. Costs 50 Glimmer and three weapon kits.
Third: '''Gathering Storm'''. Getting a kill boosts the damage of the weapon temporarily, multiple boosts will stack. Costs 50 Glimmer and three weapon kits.


Fourth: Full Force. Effect and cost unknown.
Fourth: '''Full Force'''. Tear through targets with a high rate of overpenetration, also grants +1 Accuracy. Costs 50 Glimmer and three weapon kits, requires a talent point.<ref name= "Closed Doors Demo"> [http://www.youtube.com/watch?v=BTfhrONAp-c '''IGN''' - ''Destiny Behind Closed Doors Demo - E3 2013''] </ref>


Fifth: Ammunition +1. Costs 50 Glimmer and three weapon kits, requires a talent point.
Fifth: '''Ammunition +1'''. Costs 50 Glimmer and three weapon kits, requires a talent point.


Sixth: Storm Master. Effect and cost unknown.
Sixth: '''Shake It Loose'''. Increase the chance to get ammo drops for all your weapons. Costs 50 Glimmer and three weapon kits, requires a talent point..<ref name= "Closed Doors Demo"> [http://www.youtube.com/watch?v=BTfhrONAp-c '''IGN''' - ''Destiny Behind Closed Doors Demo - E3 2013''] </ref>


Seventh: Stability +1. Costs 50 Glimmer and three weapon kits, requires a talent point.
Seventh: '''Stability +1'''. Costs 50 Glimmer and three weapon kits, requires a talent point.


Eighth: Accuracy +1. Costs 50 Glimmer and three weapon kits, requires a talent point.
Eighth: '''Accuracy +1'''. Costs 50 Glimmer and three weapon kits, requires a talent point.


Ninth: Rolling Thunder. Rounds will penetrate enemies and then explode into a burst of electricity. Costs 50 glimmer and three weapon kits, requires a talent point.<ref name= "E3 2013 Demo"/>
Ninth: '''Rolling Thunder'''. Rounds will penetrate enemies and then explode into a burst of electricity. Costs 50 glimmer and three weapon kits, requires a talent point.<ref name= "E3 2013 Demo"/>


==Gallery==
==Gallery==

Revision as of 12:51, June 18, 2013

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The image of the Thunderlord seen in its upgrade menu.

"Even in the chaos of the Gap, one could make out its thunderous fire leaving a sea of Fallen in its wake."
— Weapon Description

The Thunderlord is a type of exotic machinegun that fires electrically-charged rounds.[1]

Upgrades

First: Ammunition +1. Costs 50 Glimmer and three weapon kits.

Second: Accuracy +1. Costs 50 Glimmer and three weapon kits, requires a talent point.

Third: Gathering Storm. Getting a kill boosts the damage of the weapon temporarily, multiple boosts will stack. Costs 50 Glimmer and three weapon kits.

Fourth: Full Force. Tear through targets with a high rate of overpenetration, also grants +1 Accuracy. Costs 50 Glimmer and three weapon kits, requires a talent point.[2]

Fifth: Ammunition +1. Costs 50 Glimmer and three weapon kits, requires a talent point.

Sixth: Shake It Loose. Increase the chance to get ammo drops for all your weapons. Costs 50 Glimmer and three weapon kits, requires a talent point..[2]

Seventh: Stability +1. Costs 50 Glimmer and three weapon kits, requires a talent point.

Eighth: Accuracy +1. Costs 50 Glimmer and three weapon kits, requires a talent point.

Ninth: Rolling Thunder. Rounds will penetrate enemies and then explode into a burst of electricity. Costs 50 glimmer and three weapon kits, requires a talent point.[1]

Gallery

List of appearances

References