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|light= 1600 <br> 1810 {{c|Legend}} | |light= 1600 <br> 1810 {{c|Legend}} | ||
|place= [[Mothyards]], [[Cosmodrome]] <br> [[Midtown]], [[Last City]] <br> [[Vostok]], [[Felwinter Peak]] | |place= [[Mothyards]], [[Cosmodrome]] <br> [[Midtown]], [[Last City]] <br> [[Vostok]], [[Felwinter Peak]] | ||
|factions=[[The Dread]] | |factions=[[House of Salvation]] <br> [[Xivu Arath's Horde]] <br> [[The Dread]] | ||
|races=[[Fallen]]<br>[[Hive]] | |races=[[Fallen]]<br>[[Hive]] | ||
|objective= Defend Vanguard forces with the Advanced Defense Unit against an onslaught of 10/50 combatant waves. | |objective= Defend Vanguard forces with the Advanced Defense Unit against an onslaught of 10/50 combatant waves. | ||
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==Gameplay== | ==Gameplay== | ||
Once the activity starts, players must defeat enemies to set up the ADU. Once the ADU is set up, players can spend scrap on decoys, turrets, or tripmines. These defenses can be upgraded after completing certain waves. Combatants, especially [[Saboteur (Onslaught)|Saboteur]]s and [[Champion]]s, will attempt to occupy the area surrounding the | Once the activity starts, players must defeat enemies to set up the [[Advanced Defense Unit|ADU]]. Once the ADU is set up, players can spend scrap on decoys, turrets, or tripmines. These defenses can be upgraded after completing certain waves. Combatants, especially [[Saboteur (Onslaught)|Saboteur]]s and [[Champion]]s, will attempt to occupy the area surrounding the ADU and cause as much damage to it. They can also drop ADU batteries which can be picked up and thrown at either the ADU or any defenses in need of repair, granting a bump of recovery to them. | ||
===Bonus Objective Wave=== | ===Bonus Objective Wave=== | ||
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===Augment Wave=== | ===Augment Wave=== | ||
An augment wave begins on every 3rd and 9th wave in a set. [[Demolitionist]]s, [[Skybomber]]s, their shielded variants, [[Splinter Mine]]s, or an [[Imprint of Nezarec]] will be summoned. If a Skybomber is active on the battlefield, it will attack the ADU from a distance; if a Demolitionist is active, it will destroy defenses set up around the ADU; if their shielded variants are active, players must stand in a pool to remove their shield; or if a Splinter Mine is active, players will have a limited time to defuse the mines before it wipes the fireteam. Defeating these enemies will drop 2 ADU batteries instead of 1 ADU battery dropped by Saboteurs and Champions. | |||
===Rift Wave=== | ===Rift Wave=== | ||
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===Boss Wave=== | ===Boss Wave=== | ||
On every 10th wave in a set, another portal to the Pyramid Ship will open. Players will traverse a platforming section ending in a rally flag and Pyramid switches. The boss wave begins after shooting the Pyramid switches to open a door. While the boss wave is active, players can complete an optional objective that will help them defeat the boss faster. These objectives include igniting a rift, | On every 10th wave in a set, another portal to the Pyramid Ship will open. Players will traverse a platforming section ending in a rally flag and Pyramid switches. The boss wave begins after shooting the Pyramid switches to open a door. While the boss wave is active, players can complete an optional objective that will help them defeat the boss faster. These objectives include igniting a rift, defeating shielded combatants by standing in a pool, or capturing zones that will allow [[Shaxx]] to deploy turrets at the zone's location. Defeating the boss will spawn a reward chest containing [[BRAVE Arsenal]] weapons and Tokens of Bravery that can be redeemed at the [[Hall of Champions]], and spawn an exit portal to begin the next set of waves unless the playlist version was selected, which will complete the activity after Wave 10. Completing Wave 50 will spawn an additional reward chest and complete the activity. | ||
===Heat Wave=== | ===Heat Wave=== | ||
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*[[Claw of the Witness]] | *[[Claw of the Witness]] | ||
*[[Fang of the Witness]] | *[[Fang of the Witness]] | ||
*[[Imprint of Nezarec]] | *[[Imprint of Nezarec|Fieldrazer Tormentor]] | ||
*[[Lightslayer]] | *[[Lightslayer]] | ||
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[[Category:Activities]] | [[Category:Activities]] | ||
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