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{{Level infobox | {{Level infobox | ||
|prev= | |prev= | ||
|next= | |next= | ||
|game= ''[[Destiny 2]]'' | |game= ''[[Destiny 2]]'' | ||
|campaign= ''[[ | |campaign= ''[[Into the Light]]'' | ||
|image= [[File:Onslaught Infobox.jpg|300px]] | |image= [[File:Onslaught Infobox.jpg|300px]] | ||
|player= 1-3 | |player= 1-3 | ||
|light= 1600 <br> 1810 {{c|Legend}} | |light= 1600 <br> 1810 {{c|Legend}} | ||
|place= [[Mothyards]], [[Cosmodrome]] <br> [[Midtown]], [[Last City]] <br> [[Vostok]], [[Felwinter Peak]] | |place= [[Mothyards]], [[Cosmodrome]] <br> [[Midtown]], [[Last City]] <br> [[Vostok]], [[Felwinter Peak]] | ||
|factions=[[House of Salvation]] <br> [[Xivu Arath's Horde]] <br> [[The Dread]] | |||
|races=[[Fallen]]<br>[[Hive]] | |||
|objective= Defend Vanguard forces with the Advanced Defense Unit against an onslaught of 10/50 combatant waves. | |objective= Defend Vanguard forces with the Advanced Defense Unit against an onslaught of 10/50 combatant waves. | ||
|nowalk= 1 | |nowalk= 1 | ||
}} | }} | ||
'''Onslaught''' is an activity introduced with ''[[ | '''Onslaught''' is an activity introduced with ''[[Into the Light]]''. | ||
==Overview== | ==Overview== | ||
Onslaught is a wave-based defense activity where players fight against [[ | Onslaught is a wave-based defense activity where players fight against the forces of the [[Fallen]] and [[Hive]] sent by [[The Witness|the Witness]]. Players must defend and repair the [[Advanced Defense Unit|ADU]] against waves of combatants, which are ten waves to a set. If the ADU is destroyed, the activity ends. Players can earn an in-game currency called '''Scrap''' by scoring and be used to purchase and upgrade defenses at the start of every set and after every 3rd and 6th wave within that set. The playlist version has players complete one set while the Normal and Legend versions have five sets of escalating difficulty similar to [[The Coil|the Coil]]. The Extinguish [[Modifier|modifier]] activates by default on Legend, or after completing Wave 30 on Normal. | ||
==Gameplay== | ==Gameplay== | ||
Once the activity starts, players must defeat enemies to set up the ADU. Once the ADU is set up, players can spend scrap on decoys, turrets, or tripmines. These defenses can be upgraded after completing certain waves. | Once the activity starts, players must defeat enemies to set up the [[Advanced Defense Unit|ADU]]. Once the ADU is set up, players can spend scrap on decoys, turrets, or tripmines. These defenses can be upgraded after completing certain waves. Combatants, especially [[Saboteur (Onslaught)|Saboteur]]s and [[Champion]]s, will attempt to occupy the area surrounding the ADU and cause as much damage to it. They can also drop ADU batteries which can be picked up and thrown at either the ADU or any defenses in need of repair, granting a bump of recovery to them. | ||
===Bonus Objective Wave=== | ===Bonus Objective Wave=== | ||
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===Augment Wave=== | ===Augment Wave=== | ||
An augment wave begins on every 3rd and 9th wave in a set. [[Demolitionist]]s, [[Skybomber]]s, their shielded variants, [[Splinter Mine]]s, or an [[Imprint of Nezarec]] will be summoned. If a Skybomber is active on the battlefield, it will attack the ADU from a distance; if a Demolitionist is active, it will destroy defenses set up around the ADU; if their shielded variants are active, players must stand in a pool to remove their shield; or if a Splinter Mine is active, players will have a limited time to defuse the mines before it wipes the fireteam. Defeating these enemies will drop 2 ADU batteries instead of 1 ADU battery dropped by Saboteurs and Champions. | |||
===Rift Wave=== | ===Rift Wave=== | ||
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===Heat Wave=== | ===Heat Wave=== | ||
In rare instances after completing a boss wave, a bonus heat wave can be triggered, similar in nature to Ritual Anomalies from the [[Altars of Summoning (activity)|Altars of Summoning]] and the Lightning Round from [[Dares of Eternity]]. Players will acquire a buff called '''Shaxx's Mayhem''', multiple [[Tormentor]]s will appear, and a 1 minute timer begins. The heat wave is over when the timer expires. | In rare instances after completing a boss wave, a bonus heat wave can be triggered, similar in nature to Ritual Anomalies from the [[Altars of Summoning (activity)|Altars of Summoning]] and the Lightning Round from [[Dares of Eternity]]. Players will acquire a buff called '''Shaxx's Mayhem''', which makes your abilities recharge at a faster rate. During the heat wave, multiple [[Tormentor]]s will endlessly appear, and a 1-minute timer begins. The heat wave is over when the timer expires, and the players will be rewarded one Trophy of Bravery for each Tormentor slain. | ||
==Unique Enemies== | ==Unique Enemies== | ||
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*[[Demolitionist]] | *[[Demolitionist]] | ||
*[[Riftwarden]] | *[[Riftwarden]] | ||
*[[Saboteur]] | *[[Saboteur (Onslaught)|Saboteur]] | ||
*[[Shielded Demolitionist]] | *[[Shielded Demolitionist]] | ||
*[[Shielded Knight]] | |||
*[[Shielded Servitor]] | *[[Shielded Servitor]] | ||
*[[Shielded Skybomber]] | *[[Shielded Skybomber]] | ||
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*[[Claw of the Witness]] | *[[Claw of the Witness]] | ||
*[[Fang of the Witness]] | *[[Fang of the Witness]] | ||
*[[Imprint of Nezarec]] | *[[Imprint of Nezarec|Fieldrazer Tormentor]] | ||
*[[Lightslayer]] | *[[Lightslayer]] | ||
==Appearance== | ==Appearance== | ||
*''[[Destiny 2]] | *''[[Destiny 2]]: [[Into the Light]]'' {{1st}} | ||
==References== | ==References== | ||
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[[Category:Activities]] | [[Category:Activities]] | ||
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