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{{Weapon infobox | {{Weapon infobox | ||
|image= [[File: | |image= [[File:Grimoire Red Death.jpg|300px]] | ||
|othernames=Red Death Reformed | |othernames=Red Death Reformed | ||
|manufacturer= | |manufacturer= | ||
|class= | |class= [[Exotic]] | ||
|type= Pulse Rifle | |type= [[Pulse Rifle]] | ||
|level= 20 | |level= 20 {{C|Year One}}<br>40 {{C|Year Two}} | ||
|impact=33 {{C|D2}} | |||
|accuracy= | |accuracy= | ||
|stability= | |stability= 49 {{C|D2}} | ||
|handling= | |reload=46 {{C|D2}} | ||
|magazine= 27 | |aim=32 {{C|D2}} | ||
|inventory=58 {{C|D2}} | |||
|zoom=17 {{C|D2}} | |||
|airborne=24 {{C|D2}} | |||
|handling= 39 {{C|D2}} | |||
|recoil=66 {{C|D2}} | |||
|magazine= 27 {{C|D1}}<br>29 {{C|D2}} | |||
|feed= | |feed= | ||
|ammo= | |ammo= Primary ammo | ||
|mode= Burst | |mode= Burst | ||
|rate= | |rate= 340 RPM {{C|D2}} | ||
|damage= {{icon|Kinetic}} Kinetic {{c|D1}} <br> {{Icon|Solar}} Solar {{C|D2}} | |damage= {{icon|Kinetic}} Kinetic {{c|D1}} <br> {{Icon|Solar}} Solar {{C|D2}} | ||
|range= | |range= 65 {{C|D2}} | ||
|service= | |service= [[Guardian]]s | ||
|affiliation= | |affiliation= | ||
}} | }} | ||
{{quote|Vanguard policy urges Guardians to destroy this weapon on sight. It is a Guardian killer.|Weapon description}} | {{quote|Vanguard policy urges Guardians to destroy this weapon on sight. It is a Guardian killer.|Weapon description}} | ||
'''Red Death''' is an Exotic [[Pulse Rifle]] introduced in ''[[Destiny]]'' Year One. It was formerly owned by a [[Guardian]], until its owner was killed, presumably in battle. It was then taken by a bandit, who repainted it and modified it, among other things hacking the optics and adding new graphics.<ref>[http://www.youtube.com/watch?v=VEKeMsQ9AB4 '''DattoDoesDestiny''' - ''Destiny Guns! Exclusive Gun Images From E3!'']</ref> A Year Two version of Red Death is available in ''[[The Taken King]]''. | |||
'''Red Death''' is an | |||
Red Death makes a return as '''Red Death Reformed''' in ''[[The Final Shape]]'' as part of ''[[Episode: Echoes]]'' | Red Death makes a return as '''Red Death Reformed''' in ''[[The Final Shape]]'' as part of ''[[Episode: Echoes]]''’s seasonal pass. | ||
==Gameplay== | ==Gameplay== | ||
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In addition to being conventionally powerful, Red Death can restore health and increase reload speed for a short time after every kill. The Red Death can be an incredibly viable asset during the [[Crota's End]] raid as the health restoration perk of this weapon effectively negates the "Presence of Crota" debuff which halts normal health regeneration. <ref>'''Game Informer January 2014''', ''page 59''</ref> | In addition to being conventionally powerful, Red Death can restore health and increase reload speed for a short time after every kill. The Red Death can be an incredibly viable asset during the [[Crota's End]] raid as the health restoration perk of this weapon effectively negates the "Presence of Crota" debuff which halts normal health regeneration. <ref>'''Game Informer January 2014''', ''page 59''</ref> | ||
==Lore== | ===Year Two=== | ||
{{Expand-section}} | |||
==Destiny 2== | |||
{{quote|Vanguard policy still urges Guardians to destroy this weapon on sight.|Weapon description}} | |||
===Gameplay=== | |||
Returning as '''Red Death Reformed''', it is now a [[Solar]] weapon that has the added ability of curing nearby allies when it is reloaded after a kill, making it an excellent weapons for support-based playstyles. | |||
*'''Redemption''': Final blows with this weapon cure you and increase reload speed; reloading after final blows cures nearby allies. | |||
*'''Full Bore''': Barrel optimized for distance. Greatly increases range. Decreases stability. Slightly decreases handling speed. | |||
*'''High-Caliber Rounds''': Shots from this weapon knock the target back farther. Slightly increases range. | |||
*'''Inverse Relationship''': When you deal damage with this weapon, it gains increased handling, takes reduced flinch, and movement speed is increased for a short time. When you are at reduced health, this weapon deals additional damage. | |||
*'''Fitted Stock''': This stock makes the weapon stable but heavy. Increases stability. Moderately controls recoil. Slightly decreases handling speed. | |||
===Catalyst=== | |||
The catalyst is obtained after reaching rank 145 on the [[Episode: Echoes]] season pass. Upgrading it will grant it the following perk: | |||
'''Helping Hand''': Final blows charge this weapon. When the weapon is charged, the next final blow creates a healing burst at your location and leaves a remnant behind that provides restoration to your allies. | |||
==Lore (Reformed)== | |||
{{Verbatim}} | {{Verbatim}} | ||
'''"VANGUARD POLICY STILL URGES GUARDIANS TO DESTROY THIS WEAPON ON SIGHT."''' | |||
---- | |||
First is disassembly, taking extra caution for the well-honed bayonet. | First is disassembly, taking extra caution for the well-honed bayonet. | ||
Line 60: | Line 86: | ||
For Ceto. | For Ceto. | ||
==Trivia== | ==Trivia== | ||
*The Red Death is constructed and reloads like an [[Auto Rifle]] yet it behaves like a [[Pulse Rifle]] and is classified as one. | *The Red Death is constructed and reloads like an [[Auto Rifle]] yet it behaves like a [[Pulse Rifle]] and is classified as one. | ||
*The [[Crimson]] exotic weapon in Destiny 2 is effectively a hand cannon version of Red Death. | *The [[Crimson]] exotic weapon in Destiny 2 is effectively a hand cannon version of Red Death. | ||
*The default appearance of Red Death Reformed in Destiny 2 looks similar to a Working Concept for Destiny. | |||
**The "Old Blood" ornament, obtained at rank 100 in the [[Episode: Echoes]] season pass, gives it its Destiny default appearance. | |||
==Gallery== | ==Gallery== |