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**'''Mobius Quiver''': Fire two volleys of three Void Arrows that seek nearby targets. Shadowshot makes targets volatile and deals increased damage to tethered targets. Defeating tethered targets creates Orbs of Power. | **'''Mobius Quiver''': Fire two volleys of three Void Arrows that seek nearby targets. Shadowshot makes targets volatile and deals increased damage to tethered targets. Defeating tethered targets creates Orbs of Power. | ||
*'''[[Spectral Blades]]''': Summon a pair of deadly Void Blades and stalk the battlefield in a veil of shadows. | *'''[[Spectral Blades]]''': Summon a pair of deadly Void Blades and stalk the battlefield in a veil of shadows. | ||
** | **''Light Attack'': Perform a quick melee attack. | ||
** | **''Heavy Attack'': Perform a heavy attack that '''weakens''' your target, and once more vanish from sight. | ||
===Grenades=== | ===Grenades=== | ||
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*'''Trapper's Ambush''' ''(The eyes which bear down on you from a place you cannot see. Ensnare your enemies before they can see you coming.)'': Activate Quickfall to spend your melee charge and dive to the ground, creating a large smoke cloud on impact, which then dissipates. Targets caught in the cloud are '''weakened''', and allies are made '''invisible'''. Your Smoke Bomb makes nearby allies '''invisible''' when it attaches to nearby surfaces or targets. Fragment Slots (2) | *'''Trapper's Ambush''' ''(The eyes which bear down on you from a place you cannot see. Ensnare your enemies before they can see you coming.)'': Activate Quickfall to spend your melee charge and dive to the ground, creating a large smoke cloud on impact, which then dissipates. Targets caught in the cloud are '''weakened''', and allies are made '''invisible'''. Your Smoke Bomb makes nearby allies '''invisible''' when it attaches to nearby surfaces or targets. Fragment Slots (2) | ||
*'''Vanishing Step''' ''(The wiles of a seasoned interlocutor; dodge any unwanted affronts and slip by unseen.)'': Dodging makes you '''invisible'''. Fragment Slots (2) | *'''Vanishing Step''' ''(The wiles of a seasoned interlocutor; dodge any unwanted affronts and slip by unseen.)'': Dodging makes you '''invisible'''. Fragment Slots (2) | ||
*'''On the Prowl''' ''(A roughly hewn hatchet, covered in dirt and moss. A remnant that does not boast of killing, but attests to survival.)'': Entering '''invisibility''' marks a nearby combatant as a priority target for you and your team. Defeating priority targets creates a '''weakening''' cloud of smoke that makes you and allies '''invisible''' when passing through it. When priority targets are defeated, you and nearby allies gain increased weapon reload speed and stability for a short duration and are granted grenade, melee, and class ability energy. Fragment Slots (3). | |||
===Fragments=== | ===Fragments=== |
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