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==Command structure== | ==Command structure== | ||
*[[Thrall]]—berserker pawns that rush into battles in groups and tear their targets apart with a pair of claws. | *[[Thrall]]—berserker pawns that rush into battles in groups and tear their targets apart with a pair of claws. | ||
*[[Acolyte]]—commonly encountered foot soldiers that utilize cover and distance to defeat their enemies and are armed with either a [[Shredder]] (common) or [[Boomer]] (very rare). | *[[Acolyte]]—commonly encountered foot soldiers that utilize cover and distance to defeat their enemies and are armed with either a [[Shredder]] (common) or [[Boomer]] (very rare). | ||
*[[Wizard]]—the source of all Hive birth and can support them with dark magic. Equipped with a [[Solar]] shield. | *[[Wizard]]—the source of all Hive birth and can support them with dark magic. Equipped with a [[Solar]] shield. | ||
*[[Knight]]—elite forward heavy infantry of the Hive. Most commonly armed with a [[Boomer]], but can also be seen with either a [[Cleaver]] or [[Shredder]]. | *[[Knight]]—elite forward heavy infantry of the Hive. Most commonly armed with a [[Boomer]], but can also be seen with either a [[Cleaver]] or [[Shredder]]. | ||
*[[Ogre]]—mutated Thrall turned into mobile siege engines of the Hive; have devastating ranged and melee attacks. | *[[Ogre]]—mutated Thrall turned into mobile siege engines of the Hive; have devastating ranged and melee attacks. | ||