Praedyth's Revenge: Difference between revisions

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{{References}}
{{Tabbed infobox
|title1= Destiny 1
|content1=
{{Weapon infobox
{{Weapon infobox
|image= [[File:Praedyth's Revenge D1.jpg|300px]]
|image= [[File:Praedyth's Revenge D1.jpg|350px]]
|manufacturer=
|manufacturer=
|style=
|style=
|class=[[Legendary]]
|class=[[Legendary]]
|type=[[Sniper rifle]]
|type= [[Sniper Rifle]]
|level=40
|level=40
|accuracy=
|accuracy=
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|mode=Single
|mode=Single
|rate=37
|rate=37
|damage=Void
|damage={{icon|Void}} Void
|range=66-73
|range=66-73
|aim=-5-35
|aim=-5-35
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|affiliation=[[Praedyth]]
|affiliation=[[Praedyth]]
}}
}}
|title2 = Destiny 2
|content2 =
{{Weapon infobox
{{Weapon infobox
|image= [[File:Praedyth's Revenge D2.jpg|300px]]
|image= {{Tabcontainer
|title1= Base
|content1= [[File:Praedyth's Revenge D2.jpg|350px]]
|title2= Timelost
|content2= [[File:Praedyth's Revenge (Timelost).jpg|300px]]
}}
|manufacturer=
|manufacturer=
|style=
|style=
|class=[[Legendary]]
|class=[[Legendary]]
|type=[[Sniper rifle]]
|type=[[Sniper Rifle]]
|level=
|level=
|accuracy=
|accuracy=
|impact=55
|impact=55
|stability=46
|stability=40
|handling=73
|handling=70
|magazine=5
|magazine=5
|feed=
|feed=
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|mode=
|mode=
|rate=140
|rate=140
|damage=Kinetic
|damage={{icon|Kinetic}} Kinetic
|range=41
|range=34
|aim=78
|aim=78
|inventory=60
|inventory=60
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|direction=tends vertical
|direction=tends vertical
|service=
|service=
|affiliation=Praedyth
|affiliation=[[Praedyth]]
}}
}}
}}
{{Quote|Praedyth's fall isn't over... because it hasn't happened yet... and it will happen again.|Weapon Description}}
{{Quote|Praedyth's fall isn't over... because it hasn't happened yet... and it will happen again.|Weapon Description}}
'''Preadyth's Revenge''' is a [[Legendary]] [[Sniper Rifle]] that deals [[Void]] damage. It is rewarded from The [[Templar]] [[Oracle]] Phase in the [[Vault of Glass]] [[Raid]].


In ''[[Destiny 2]]'', this weapon deals Kinetic damage, and a [[Praedyth's Revenge (Timelost)|"timelost" version]] is available from completing raid challenges.
'''Preadyth's Revenge''' is a [[Legendary]] [[Sniper Rifle]] that deals {{icon|Void}} damage. It is rewarded from The [[Templar]] [[Oracle]] Phase in the [[Vault of Glass (raid)|Vault of Glass]] [[Raid]].


==Perks==
In ''[[Destiny 2]]'', this weapon deals {{icon|Kinetic}} Kinetic damage, and a '''Praedyth's Revenge (Timelost)''' is the [[Adept Weapons|Adept]] obtainable by completing challenges in the [[Vault of Glass (raid)|Vault of Glass]] [[raid]].
===Destiny 1===
====Column 0====
*'''Oracle Disruptor''' - This weapon deals bonus damage to Oracles in the Vault of Glass.
*'''Infuse''' - Consume a more powerful Weapon to boost the Attack value of this Weapon.


====Column 1====
==Destiny 1==
*'''TacSys SLS15''' - Mid-zoom scope. Useful for unpredictable situations.
===Intrinsic===
*'''Ambush SLH25''' - Agile, snappy scope. Handles beautifully. Rewards a skilled hand.
*'''Oracle Disruptor''' – This weapon deals bonus damage to Oracles in the Vault of Glass.
*'''LongView SLR10''' - Low-zoom scope. Improved range and handling.
*'''Infuse''' – Consume a more powerful Weapon to boost the Attack value of this Weapon.


====Column 2====
===Column 1===
*'''Firefly''' - Precision kills with this weapon cause the target to explode.
*'''TacSys SLS15''' – Mid-zoom scope. Useful for unpredictable situations.
*'''Ambush SLH25''' – Agile, snappy scope. Handles beautifully. Rewards a skilled hand.
*'''LongView SLR10''' – Low-zoom scope. Improved range and handling.


====Column 3====
===Column 2===
*'''Flared Magwell''' - Reload this weapon even faster.
*'''Firefly''' – Precision kills with this weapon cause the target to explode.
*'''Quickdraw''' - This weapon can be drawn unbelievably fast.
*'''Field Scout''' - Increases carried Ammo capacity.


====Column 4====
===Column 3===
*'''Feeding Frenzy''' - Kills with this weapon increase reload speed for a short time.  
*'''Flared Magwell''' – Reload this weapon even faster.
*'''Quickdraw''' – This weapon can be drawn unbelievably fast.
*'''Field Scout''' – Increases carried Ammo capacity.


===Destiny 2===
===Column 4===
*'''Feeding Frenzy''' – Kills with this weapon increase reload speed for a short time.


====Barrel====
==Destiny 2==
*'''Fluted barrel''' +5 stability, +15 handling
===Barrel===
*'''Fluted Barrel''' +5 stability, +15 handling
*'''Arrowhead brake''' +10 handling, +30 recoil
*'''Arrowhead brake''' +10 handling, +30 recoil
*'''Chambered compensator''' _10 stability, +10 recoil, -5 handling
*'''Chambered compensator''' -10 stability, +10 recoil, -5 handling
*'''Corkscrew rifling''' +5 range, stability, and handling
*'''Corkscrew Rifling''' +5 range, stability, and handling
*'''Extended barrel''' +10 range and recoil, -10 handling
*'''Extended Barrel''' +10 range and recoil, -10 handling
*'''Full bore''' +15 range, -10 stability, -5 handling
*'''Full Bore''' +15 range, -10 stability, -5 handling
*'''Hammer-forged rifling''' +10 range
*'''Hammer-Forged Rifling''' +10 range
*'''Polygonal rifling''' +10 stability
*'''Polygonal Rifling''' +10 stability
*'''Smallbore''' +7 range and stability
*'''Smallbore''' +7 range and stability


====Magazine====
===Magazine===
*'''Tactical mag''' +5 stability, +10 reload, +10 magazine
*'''Tactical Mag''' +5 stability, +10 reload, +10 magazine
*'''Accurized rounds''' +10 range
*'''Accurized Rounds''' +10 range
*'''Extended mag''' -20 reload, +30 magazine
*'''Extended Mag''' -20 reload, +30 magazine
*'''Steady rounds''' -5 range, +15 stability
*'''Steady Rounds''' -5 range, +15 stability
*'''Alloy mag''' +10 reload when magazine is empty
*'''Alloy Mag''' +10 reload when magazine is empty


====Perk Column 1====
===Column 1 perk===
*'''Osmosis''' - Using a grenade ability changes this weapon's damage to match your subclass until stowed.
*'''Osmosis''' Using a grenade ability changes this weapon's damage to match your subclass until stowed.
*'''Rewind rounds''' - When the magazine is emptied, the magazine is refilled based on the number of hits (must hit the last shot of the magazine in order to activate)
*'''Rewind Rounds''' When the magazine is emptied, the magazine is refilled based on the number of hits (must hit the last shot of the magazine in order to activate)
*'''Quickdraw''' - This weapon can be drawn very fast
*'''Quickdraw''' This weapon can be drawn very fast
*'''No Distractions''' - Aiming down sights reduces incoming flinch
*'''No Distractions''' Aiming down sights reduces incoming flinch
*'''Moving target''' - Increased movement speed and target acquisition when aiming down sights
*'''Moving target''' Increased movement speed and target acquisition when aiming down sights
*'''Feeding frenzy''' - Rapid kills progressively increase reload speed, stacking up to 3x
*'''Feeding frenzy''' Rapid kills progressively increase reload speed, stacking up to 3x


====Perk Column 2====
===Column 2 perk===
*'''Frenzy''' - Being in combat (radius unknown) for an extended period of time increases damage, handling, and reload speed until out of combat
*'''Frenzy''' Being in combat (radius unknown) for an extended period of time increases damage, handling, and reload speed until out of combat
*'''High-impact reserves''' - Bottom half of the magazine deals extra damage
*'''High-Impact Reserves''' Bottom half of the magazine deals extra damage
*'''Firefly''' - Kills make the target explode and produce a [[Solar]] explosion, also slightly increases reload speed.
*'''Firefly''' Kills make the target explode and produce a [[Solar]] explosion, also slightly increases reload speed.
*'''Adrenaline Junkie''' - Grenade final blows grant bonus damage and handling for a moderate duration
*'''Adrenaline Junkie''' Grenade final blows grant bonus damage and handling for a moderate duration
*'''Opening shot''' - Aiming down sights increases target acquisition and range on the first shot fired.
*'''Opening Shot''' Aiming down sights increases target acquisition and range on the first shot fired.
*'''Kill clip''' - Killing an enemy grants a 35% damage bonus for 3 seconds
*'''Kill Clip''' Killing an enemy grants a 35% damage bonus for 3 seconds


==List of appearances==
==List of appearances==
*''[[Destiny]]'' {{1st}}
*''[[Destiny]]'' {{1st}}
**''[[The Taken King]]''
**''[[The Taken King]]''
*''[[Destiny 2]]'': ''[[Season of the Splicer]]''
*''[[Destiny 2]]''
**''[[Season of the Splicer]]''


==References==
==References==
<references />
<references />


{{Specials}}
{{Special weapons|Y1}}
[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Sniper rifles]]
[[Category:Sniper Rifles]]
[[Category:Legendary weapons]]
[[Category:Legendary weapons]]

Latest revision as of 18:38, December 27, 2024

Destiny 1
Praedyth's Revenge
Praedyth's Revenge D1.jpg
Production overview

Rarity class:

Legendary

Weapon type:

Sniper Rifle

Required level:

40

Min-max impact:

16

Min-max stability:

83-100

Min-max magazine:

4

Specifications

Ammunition type:

Special

Fire mode:

Single

Rate of fire:

37

Damage:

Void Void

Effective range:

66-73

Hidden stats

Aim assistance:

-5-35

Zoom:

40-70

Recoil:

80

Service history

Affiliation:

Praedyth

 
Destiny 2
Praedyth's Revenge
Base
Praedyth's Revenge D2.jpg
Timelost
Praedyth's Revenge (Timelost).jpg
Production overview

Rarity class:

Legendary

Weapon type:

Sniper Rifle

Min-max impact:

55

Min-max stability:

40

Min-max handling:

70

Min-max magazine:

5

Specifications

Ammunition type:

Special

Rate of fire:

140

Damage:

Kinetic Kinetic

Effective range:

34

Hidden stats

Aim assistance:

78

Inventory size:

60

Zoom:

49

Recoil:

55

Bounce intensity:

45

Bounce direction:

tends vertical

Service history

Affiliation:

Praedyth

 

"Praedyth's fall isn't over... because it hasn't happened yet... and it will happen again."
— Weapon Description

Preadyth's Revenge is a Legendary Sniper Rifle that deals Void damage. It is rewarded from The Templar Oracle Phase in the Vault of Glass Raid.

In Destiny 2, this weapon deals Kinetic Kinetic damage, and a Praedyth's Revenge (Timelost) is the Adept obtainable by completing challenges in the Vault of Glass raid.

Destiny 1[edit]

Intrinsic[edit]

  • Oracle Disruptor – This weapon deals bonus damage to Oracles in the Vault of Glass.
  • Infuse – Consume a more powerful Weapon to boost the Attack value of this Weapon.

Column 1[edit]

  • TacSys SLS15 – Mid-zoom scope. Useful for unpredictable situations.
  • Ambush SLH25 – Agile, snappy scope. Handles beautifully. Rewards a skilled hand.
  • LongView SLR10 – Low-zoom scope. Improved range and handling.

Column 2[edit]

  • Firefly – Precision kills with this weapon cause the target to explode.

Column 3[edit]

  • Flared Magwell – Reload this weapon even faster.
  • Quickdraw – This weapon can be drawn unbelievably fast.
  • Field Scout – Increases carried Ammo capacity.

Column 4[edit]

  • Feeding Frenzy – Kills with this weapon increase reload speed for a short time.

Destiny 2[edit]

Barrel[edit]

  • Fluted Barrel +5 stability, +15 handling
  • Arrowhead brake +10 handling, +30 recoil
  • Chambered compensator -10 stability, +10 recoil, -5 handling
  • Corkscrew Rifling +5 range, stability, and handling
  • Extended Barrel +10 range and recoil, -10 handling
  • Full Bore +15 range, -10 stability, -5 handling
  • Hammer-Forged Rifling +10 range
  • Polygonal Rifling +10 stability
  • Smallbore +7 range and stability

Magazine[edit]

  • Tactical Mag +5 stability, +10 reload, +10 magazine
  • Accurized Rounds +10 range
  • Extended Mag -20 reload, +30 magazine
  • Steady Rounds -5 range, +15 stability
  • Alloy Mag +10 reload when magazine is empty

Column 1 perk[edit]

  • Osmosis – Using a grenade ability changes this weapon's damage to match your subclass until stowed.
  • Rewind Rounds – When the magazine is emptied, the magazine is refilled based on the number of hits (must hit the last shot of the magazine in order to activate)
  • Quickdraw – This weapon can be drawn very fast
  • No Distractions – Aiming down sights reduces incoming flinch
  • Moving target – Increased movement speed and target acquisition when aiming down sights
  • Feeding frenzy – Rapid kills progressively increase reload speed, stacking up to 3x

Column 2 perk[edit]

  • Frenzy – Being in combat (radius unknown) for an extended period of time increases damage, handling, and reload speed until out of combat
  • High-Impact Reserves – Bottom half of the magazine deals extra damage
  • Firefly – Kills make the target explode and produce a Solar explosion, also slightly increases reload speed.
  • Adrenaline Junkie – Grenade final blows grant bonus damage and handling for a moderate duration
  • Opening Shot – Aiming down sights increases target acquisition and range on the first shot fired.
  • Kill Clip – Killing an enemy grants a 35% damage bonus for 3 seconds

List of appearances[edit]

References[edit]