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{{New content|Destiny 2}}
{{stub}}
{{Level infobox
{{Level infobox
|prev=
|prev=[[Savathûn's Song (strike)|Savathûn's Song]] {{c|Strike}} <br> [[Liminality]] {{c|Rework}}
|next=
|next=[[The Inverted Spire]]
|game= ''[[Destiny 2]]''
|game= ''[[Destiny 2]]''
|name= Exodus Crash
|name= Exodus Crash
|image=  
|image=[[File:ExodusCrash.jpg|300px]] 
|player= 1-3
|player= 1-3
|races=[[Fallen]]<br>[[Vex]]
|factions=[[House of Dusk]] {{C|Original}}<br>[[Sol Collective]] {{C|Original}}<br>[[House of Salvation]] {{C|Rework}}<br>[[Nessian Schism]] {{C|Rework}}
|place= [[Arcadian Valley]], [[Nessus]]
|place= [[Arcadian Valley]], [[Nessus]]
|objective= Pass through the electrical fields <br> Fight into the base <br> Infiltrate the hideout <br> Gather Fallen data <br> Defend Ghost <br> Kill the Servitors <br> Press onward <br> Pass through the electrical fields <br> Hunt the Fallen <br> Defeat the Assault Walker <br> Fight to the source <br> Destroy the Shanks <br> Kill Thaviks, the Depraved
|objective=Stop the [[House of Dusk]] from pillaging the Exodus Black and kill their [[Thaviks, the Depraved|leader]].
}}
}}
{{Article quote|Purge the Fallen infestation of the Exodus Black.}}


{{quote|The [[Fallen]] have tracked us to Nessus. They have the [[Exodus Black]] on lockdown and damaged [[Failsafe|Failsafe's]] systems in their raid. Both are key assets to our endeavors here. Operation Piccolo has begun|[[Commander Zavala]]}}
'''Exodus Crash''' is a [[Strike]] in ''[[Destiny 2]]'' that takes place on [[Nessus]]. The [[fireteam]]'s objective is to track down and eliminate the [[Fallen]] that have holed up inside the [[Exodus Black]].
'''Exodus Crash''' is a [[Strike]] in ''[[Destiny 2]]'' set on [[Nessus]].


==Enemies==
==Objectives==
===Original===
*Pass through the electrical fields
*Fight into the base
*Infiltrate the hideout
*Gather Fallen data
*Defend Ghost
*Kill the Servitors
*Press onward
*Pass through the electrical fields
*Hunt the Fallen
*Defeat the Assault Walker
*Fight to the source
*Destroy the Shanks
*Kill Thaviks, the Depraved
 
===Rework===
*Investigate Crash Site
*Clear the Path
*Overload Barrier
*Disable Barrier
*Defend Ghost
**Hack progress
***X%
*Defeat Lieutenant
*Defeat Disciple
*Advance Further
*Overload Generator
**Arc charges
***X of 2
*Disable Barriers
*Advance Forward
*Reach the Exodus Black's Aft
*Destroy Shanks
*Defeat Pykis, House Salvation
*Overload Stealth Systems
 
==Transcript==
===Original===
'''(Mission Begins)'''
 
*'''[[Zavala]]:''' The [[Fallen]] have tracked us to [[Nessus]]. They have the [[Exodus Black]] on lockdown, and damaged [[Failsafe]]'s systems in their raid. Both are key assets to our endeavors here. Operation Piccolo has begun.
 
*'''Ghost:''' Piccolo? Really?


*[[Fallen]]
*'''[[Cayde-6]]:''' We don't have to call it that. We'll give it a better name. Later.
**[[Shank]]
***[[Overcharge Shank]]
***[[Heavy Shank]]
**[[Dreg]]
**[[Wretch]]
**[[Vandal]]
**[[Marauder]]
**[[Captain]]
**[[Servitor]]


*[[Vex]]
*'''[[Failsafe]] (Cheerful):''' I'm sorry to inconvenience you, Captain. Thank you. I have marked a trail of Arc pulses the Fallen have left behind.
**[[Goblin]]
***[[Fanatic]]
**[[Hobgoblin]]
**[[Minotaur]]
**[[Hydra]]


===Bosses===
'''Track the Fallen through Arc Pulses'''
*Main Boss
**[[Thaviks, the Depraved]]


*Sub-bosses
*'''Ghost''': One more set of coordinates! Those Fallen can't be far.
**[[Assault Walker]]
Pass through Arc Pulses so Ghost can use them to track the Fallen
**[[Jamming Servitor]] (x2)
**[[Kendriks-7]]
**[[Khirin, Blinding Captain]]
**[[Siege Minotaur]]


==Transcript==
*'''Ghost''': let's see... Okay, the Fallen went that-a-way!


:'''Prodromus Down'''
*'''Failsafe (Cheery)''': Captain. May I speak with you in private?


'''[[Zavala]]''': The [[Fallen]] have tracked us to [[Nessus]]. They have the [[Exodus Black]] on lockdown, and damaged [[Failsafe]]'s systems in their raid. Both are key assets to our endeavors here. Operation Piccolo has begun.
*'''Cayde:''' This sounds juicy. What's going on?


'''Ghost''': Piccolo? really?
*'''Failsafe (Cheerful):''' Boop!


'''[[Cayde-6]]''': We don't have to call it that. We'll give it a better name. Later.
*'''Failsafe (Depressed):''' Sorry Cap, I cut the line. There's a buzzing in my brain. I think the Fallen are ripping up my ship.


'''[[Failsafe]] (Cheery)''': I'm sorry to inconvenience you, Captain. Thank you. I have marked a trail of Arc pulses the Fallen have left behind.
*'''Ghost:''' I'll be right back!


:Track Fallen through Arc Pulses
*'''Ghost:''' This webbing on the floor looks like some kind of [[Arc]] conductor.
::Pulses Analyzed
:::[0-100]%
::Pass through Arc Pulses so Ghost can use them to track the Fallen


:::::The players move off from their starting point towards the pulses. Not far from their start they encounter 3 [[Pike]]s which they can commandeer and use against the enemies in the area. In Version 1 these will be Fallen, with several [[Vandal]] snipers positioned through the area as well as more Pikes being piloted by the Fallen. Web Mines are also present.
*'''Ghost:''' Ow. Ow! This really stings.


:::100%
*'''Ghost:''' Thanks! I'm never leaving your backpack again. Probably best to keep keep Arc energy away.


'''Ghost''': One more set of coordinates! Those Fallen can't be far.
*'''Ghost:''' Barrier is down! My scan showed the Fallen used Arc energy from Exodus tech to control everything here - including the barriers.


:Track Fallen through Arc Pulses
*'''Failsafe (Cheerful):''' Arc overloads Vex systems. They start leaking milk.
::Pulses Analyzed
:::[0-100]%
::Pass through Arc Pulses so Ghost can use them to track the Fallen


:::::The players advance, following the pulses towards a cliff. The cliff is accessible by a mined bridge, or by a Vex gravity cannon which will launch the player to the back of the cliff immediately besides the Exodus Black rubble acting as Ghost Scan [https://www.destinypedia.com/File:NE_Prodromus_Down.PNG NE-PD-1]:
*'''Ghost:''' Lovely.
::::::'''Ghost''': "This antenna snapped off an escape shuttle... that didn't do a great job of escaping. No one made it out of the Exodus Black before it went down. There must be crashed shuttles all over Nessus."


:::100%
*'''Ghost:''' Failsafe, we haven't seen any signs of Fallen tinkering with your ship.


'''Ghost''': let's see... Okay, the Fallen went that-a-way!
*'''Failsafe (Cheerful):''' they're still crawling around. They seem right at home.


:::::Progression along the cliff is blocked by an energy barrier controlled by the Fallen, led by [[Khirin, Blinding Captain]]
*'''Ghost:''' I've located another set of Arc pules. Don't worry, we'll find them.


:Defeat the Fallen
*'''Cayde:''' Hello? Everything okay?
::Lower the barrier blocking your progress by eliminating the Fallen warriors


:::::The players kill Khirin and the way clears
*'''Ghost:''' We're fine! Failsafe was just being fidgety.


'''Failsafe (Cheery)''': Captain. May I speak with you in private?
*'''Failsafe (Cheerful):''' Cayde unit? Ghost? Kindly delete yourselves.


'''Cayde''': This sounds juicy. What's going on?
*'''Cayde:''' Failsafe, how you holding up, buddy?


:Reach the Exodus Black's Aft
*'''Failsafe (Cheerful):''' I hid from the [[Vex]] for centuries! You blew my cover. Now the Fallen are inside my ship, tearing it apart! '''(Depressed)''': How do you think I'm doing?
::Work your way through the Nessus labyrinth towards the Exodus Black's aft section


'''Failsafe (Cheery)''': Boop! '''(Depressed)''': Sorry Cap, I cut the line. There's a buzzing in my brain. I think the Fallen are ripping up my ship.
*'''Cayde:''' Uhhh, Ghost! How are you holding up buddy?


:::::The player moves through the Vex structure, which in this version contains Vex units. The players clear the area and enter a larger courtyard the entrance of which is blocked by yet another barrier. At the rear is a large piece of Fallen equipment powering the device. The floor is covered by a conductive mesh.
*'''Failsafe (Cheery):''' Captain, Ghost. I want to thank you again for doing this. I'm sure the damage feels worse than it is.


:Analyze the Fallen Device
*'''Ghost:''' Haha. Of course. Let's hurry. She's melting.
::Have Ghost take a look at the Fallen equipment


::Hack
*'''Ghost:''' Lights are out. Where did they divert all the power to?


'''Ghost''': I'll be right back!
'''Thaviks, the Depraved is defeated.'''


:Defend Ghost
*'''Ghost:''' Exodus Black is all clear. Failsafe, you feeling any better?
::Progress
:::[0-100]%
::Protect Ghost while he tries to lower the barrier


:::::The player must stay near the device while Ghost hacks it to lower the barrier, in order for this to advance. If the player gets to distant they will receive a reminder saying:
*'''Failsafe (Cheerful):''' Yes, thank you! As well as a ship AI can when her crew has died.


:Return to Ghost
*'''Ghost:''' We'll always be here for you.
::


'''Ghost''': This webbing on the floor looks like some kind of [[Arc]] conductor.
*'''Cayde:''' And who's better than us? We're awesome.


:::::Enemies spawn in and attack the players. These enemies may be Fallen or they may be Vex. In the case of the Fallen, modified [[Shank]]s called "Overcharge Shanks" will spawn in. These Shanks are modifications of the [[Exploder Shank]] and behave in the same way, approaching the player to detonate themselves in an explosion, except that the Overcharge Shank also constantly emits Arc energy, which will electrocute players nearby, slowing their movement, damaging them and preventing them from jumping away to safety as the Shank closes in and explodes.  
*'''Failsafe (Depressed):''' Yeah. Yeah, I guess so.


:::::In the event of Vex enemy waves, the Overcharge Shanks will be replaced by [[Fanatic]]s
'''(Mission Ends)'''
===Rework===
'''(Mission Begins)'''


:::::The webbing around the device will also shock the player and Ghost when either the Overcharge Shank or Fanatic is near, extending the range of these proximal electrocution effects as the enemies close in on Ghost
*'''Failsafe (Depressed):''' Captain! You're finally here.


'''Ghost''': Ow. Ow! This really stings.
*'''Saint-14:''' Failsafe knew you would answer her distress call.


:::::The player defends Ghost and drives the enemies back.
*'''Failsafe (Cheerful):''' The Captain enjoys dismantling Vex almost as much as you do, Saint-unit.


'''Ghost''': Thanks! I'm never leaving your backpack again. Probably best to keep keep Arc energy away.
*'''Saint-14:''' Hah! Are we rubbing you off on you, Failsafe?


:::50%
*'''Failsafe (Depressed):''' Not really. I've got plenty of motivation to destroy Vex.


:::::The various enemies are defeated and a consistent sequence occurs as Fallen arrive, led by two [[Ultra]] class "Jamming [[Servitor]]s", as well as large numbers of Overcharge Shanks
'''The Guardians ride Heavy Pikes towards the Crash Site. Upon arriving, they defeat forces of the House of Salvation led by a Brig before being ambushed by Compelled Vex. Receiving an Arc Charge from destroying a Elite Hydra, they deposit it into a machine to lower the barrier leading into the maze.'''


:Destroy the Servitors
*'''[[The Ghost|Ghost]]:''' Be careful when I'm gone!
::Servitors Destroyed
:::[0-2] of 2
::A pair of Servitors are creating interference preventing Ghost from completing his hack.


:::::The players defeat the Servitors. With the servitors defeated either the Fallen will continue to spawn or the fight will revert to the Vex variation, which will be reinforced by several Quantum [[Minotaur]]s and a [[Hydra]]
'''Arriving at the center of the maze, the Guardians destroys the Overcharge Shanks and summon their Ghost to hack into the Fallen's machine maintaining the barrier.'''


:::100%
*'''Ghost:''' This machine-it's some kind of Arc energy siphon.


:::::The enemies are defeated.
'''As the Ghost hacks into the machine's systems, the Guardians defend it from hordes of incoming Fallen, including a Warrior's Enforcer. With the system successfully hacked, the fireteam slay a Disciple of Kridis before continuing their journey into the maze. Eventually they arrive at the wreckage of the Exodus Black.'''


'''Ghost''': Barrier is down! My scan showed the Fallen used Arc energy from Exodus tech to control everything here - including the barriers.
*'''Failsafe (Cheerful):''' I detect barriers nearby. These Arc charges may serve a related function.


'''Failsafe (Cheery)''': Arc overloads Vex systems. They start leaking milk.
'''Defeating Elite Compelled Minotaurs, the fireteam retrieve Arc charges from their remains and deposit them into a generator to lower the Fallen shield around a Scorch Cannon. They shoot the cannon at another generator to disable the barriers, thus allowing them to advance forward to the Glade of Echoes. Destroying a Walker standing in their way, the Guardians delve into a dark cave towards the Exodus Black's Aft.'''


'''Ghost''': Lovely.
*'''Ghost:''' Brrr… cold and dark in here.


:Reach the Exodus Black's Aft
*'''Saint-14:''' Perfect for an ambush. Stay on your guard.
::Work your way through the Nessus labyrinth towards the Exodus Black's aft section


:::::The player exits [[Prodromus Down]] and heads towards [[Exodus Black]] which is full of more enemies. The Vex variant will see several Hydras and [[Cyclops]]es located throughout the area.
'''Traversing up the platforms, the Guardians eventually arrive into the Exodus Black's Aft. Shortly after destroying the Shanks within the room, they are ambushed by Fallen forces led by Pykis, House Salvation.'''


*'''Ghost:''' What was that?


'''As Pykis becomes severely wounded by the fireteam, it retreats and teleports way from the battle.'''


*'''Ghost:''' This steal field is vulnerable to Arc energy! Guardian, are you thinking what I'm thinking?


'''With Vex forces joining the battle, the fireteam destroy Hydra to retrieve their Arc energy and deposit it into a generator to overload the security system. As Pykis re-emerges, the Guardians defeat the Captain, bringing an end to the House of Salvation's scouting mission on Nessus.'''


*'''Saint-14:''' Ah, that is better… Failsafe, you agree?


*'''Failsafe (Cheerful):''' Most lifeforms and AIs prefer silence to gunfire. Guardians are the notable exception.


*'''Saint-14:''' You know us to well.


'''(Mission Ends)'''


==Enemies==
{{Col-begin}}
{{Col-2}}
===Original===
;[[Fallen]] - [[House of Dusk]]
*[[Dreg]]
**[[Resilient Dreg]]
**[[Pike Dreg]]
*[[Vandal]]
**[[Resilient Vandal]]
*[[Wretch]]
*[[Marauder]]
*[[Captain]]
**[[Resilient Captain]]
*[[Servitor]]
**[[Unyielding Servitor]]
*[[Shank]]
**[[Overcharge Shank]]
*[[Heavy Shank]]
**[[Resilient Heavy Shank]]
*[[Walker]]


;[[Vex]] - [[Sol Collective]]
*[[Goblin]]
*[[Fanatic]]


;Nightfall Champions
*[[Barrier Servitor]]
*[[Overload Captain]]


====Bosses====
*[[Khirin, Blinding Captain]]
*[[Golden Age Looter]] {{C|WANTED}}
*[[Minotaur]] {{C|Ultra}}
*[[Thaviks, the Depraved]]


====Vaulted enemies====
*[[Kendriks-7]]
*[[Jamming Servitor]]
*[[Siege Minotaur]]


{{Col-2}}
===Rework===
{{expand-section}}
;[[Vex]] - [[Nessian Schism]]
*[[Compelled Fanatic]]
*[[Compelled Goblin]]
**[[Elite Compelled Goblin]]
*[[Compelled Hobgoblin]]
**[[Elite Compelled Hobgoblin]]
*[[Compelled Harpy]]
*[[Compelled Minotaur]]
**[[Elite Compelled Minotaur]]
*[[Compelled Wyvern]]
*[[Compelled Hydra]]
**[[Elite Compelled Hydra]]
*[[Elite Compelled Cyclops]]


;[[Fallen]] - [[House of Salvation]]
*[[Shank]]
**[[Duskfield Shank]]
**[[Overcharge Shank]]
**[[Tracer Shank]]
**[[Heavy Shank]]
*[[Dreg]]
**[[Pike Dreg]]
*[[Wretch]]
*[[Vandal]]
**[[Scorch Vandal, Gunner of Avarokk]]
*[[Marauder]]
*[[Captain]]
**[[Resilient Captain]]
*[[Defiled Servitor, House Salvation]] - [[Elite]]
*[[Brig]] - [[Major]]
*[[Walker]]


====Bosses====
*[[Warrior's Enforcer]]
*[[Disciple of Kridis]]
*[[Pykis, House Salvation]]
{{Col-end}}


==Gallery==
<gallery perrow=3>
Exodus Crash Thaviks.jpg
</gallery>


==Trivia==
*Exodus Crash is the only Strike to have been removed from the [[Modifier|Heroic]] and [[Nightfall]] playlists.
**It was later added back after [[Forsaken]] with changes to [[Ghost]] scan speeds, and making [[Thaviks, the Depraved]] less mobile.


==List of appearances==
*''[[Destiny 2]]'' {{1st}}
**''[[Episode: Echoes]]'' {{Rw}}


==References==
<references/>


{{Strikes|D2}}


[[Category:Strikes]]
[[Category:Strikes]]
[[Category:Nessus]]

Latest revision as of 21:50, December 7, 2024

Prev:

Savathûn's Song (Strike)
Liminality (Rework)

Next:

The Inverted Spire

Exodus Crash
ExodusCrash.jpg

Game:

Destiny 2

Player(s):

1-3

Location:

Arcadian Valley, Nessus

Enemy faction(s):

House of Dusk (Original)
Sol Collective (Original)
House of Salvation (Rework)
Nessian Schism (Rework)

Hostile race(s):

Fallen
Vex

Objective(s):

Stop the House of Dusk from pillaging the Exodus Black and kill their leader.

Destinypedia has a walkthrough guide for this level; see Exodus Crash/Walkthrough.

 
Purge the Fallen infestation of the Exodus Black.

Exodus Crash is a Strike in Destiny 2 that takes place on Nessus. The fireteam's objective is to track down and eliminate the Fallen that have holed up inside the Exodus Black.

Objectives[edit]

Original[edit]

  • Pass through the electrical fields
  • Fight into the base
  • Infiltrate the hideout
  • Gather Fallen data
  • Defend Ghost
  • Kill the Servitors
  • Press onward
  • Pass through the electrical fields
  • Hunt the Fallen
  • Defeat the Assault Walker
  • Fight to the source
  • Destroy the Shanks
  • Kill Thaviks, the Depraved

Rework[edit]

  • Investigate Crash Site
  • Clear the Path
  • Overload Barrier
  • Disable Barrier
  • Defend Ghost
    • Hack progress
      • X%
  • Defeat Lieutenant
  • Defeat Disciple
  • Advance Further
  • Overload Generator
    • Arc charges
      • X of 2
  • Disable Barriers
  • Advance Forward
  • Reach the Exodus Black's Aft
  • Destroy Shanks
  • Defeat Pykis, House Salvation
  • Overload Stealth Systems

Transcript[edit]

Original[edit]

(Mission Begins)

  • Zavala: The Fallen have tracked us to Nessus. They have the Exodus Black on lockdown, and damaged Failsafe's systems in their raid. Both are key assets to our endeavors here. Operation Piccolo has begun.
  • Ghost: Piccolo? Really?
  • Cayde-6: We don't have to call it that. We'll give it a better name. Later.
  • Failsafe (Cheerful): I'm sorry to inconvenience you, Captain. Thank you. I have marked a trail of Arc pulses the Fallen have left behind.

Track the Fallen through Arc Pulses

  • Ghost: One more set of coordinates! Those Fallen can't be far.

Pass through Arc Pulses so Ghost can use them to track the Fallen

  • Ghost: let's see... Okay, the Fallen went that-a-way!
  • Failsafe (Cheery): Captain. May I speak with you in private?
  • Cayde: This sounds juicy. What's going on?
  • Failsafe (Cheerful): Boop!
  • Failsafe (Depressed): Sorry Cap, I cut the line. There's a buzzing in my brain. I think the Fallen are ripping up my ship.
  • Ghost: I'll be right back!
  • Ghost: This webbing on the floor looks like some kind of Arc conductor.
  • Ghost: Ow. Ow! This really stings.
  • Ghost: Thanks! I'm never leaving your backpack again. Probably best to keep keep Arc energy away.
  • Ghost: Barrier is down! My scan showed the Fallen used Arc energy from Exodus tech to control everything here - including the barriers.
  • Failsafe (Cheerful): Arc overloads Vex systems. They start leaking milk.
  • Ghost: Lovely.
  • Ghost: Failsafe, we haven't seen any signs of Fallen tinkering with your ship.
  • Failsafe (Cheerful): they're still crawling around. They seem right at home.
  • Ghost: I've located another set of Arc pules. Don't worry, we'll find them.
  • Cayde: Hello? Everything okay?
  • Ghost: We're fine! Failsafe was just being fidgety.
  • Failsafe (Cheerful): Cayde unit? Ghost? Kindly delete yourselves.
  • Cayde: Failsafe, how you holding up, buddy?
  • Failsafe (Cheerful): I hid from the Vex for centuries! You blew my cover. Now the Fallen are inside my ship, tearing it apart! (Depressed): How do you think I'm doing?
  • Cayde: Uhhh, Ghost! How are you holding up buddy?
  • Failsafe (Cheery): Captain, Ghost. I want to thank you again for doing this. I'm sure the damage feels worse than it is.
  • Ghost: Haha. Of course. Let's hurry. She's melting.
  • Ghost: Lights are out. Where did they divert all the power to?

Thaviks, the Depraved is defeated.

  • Ghost: Exodus Black is all clear. Failsafe, you feeling any better?
  • Failsafe (Cheerful): Yes, thank you! As well as a ship AI can when her crew has died.
  • Ghost: We'll always be here for you.
  • Cayde: And who's better than us? We're awesome.
  • Failsafe (Depressed): Yeah. Yeah, I guess so.

(Mission Ends)

Rework[edit]

(Mission Begins)

  • Failsafe (Depressed): Captain! You're finally here.
  • Saint-14: Failsafe knew you would answer her distress call.
  • Failsafe (Cheerful): The Captain enjoys dismantling Vex almost as much as you do, Saint-unit.
  • Saint-14: Hah! Are we rubbing you off on you, Failsafe?
  • Failsafe (Depressed): Not really. I've got plenty of motivation to destroy Vex.

The Guardians ride Heavy Pikes towards the Crash Site. Upon arriving, they defeat forces of the House of Salvation led by a Brig before being ambushed by Compelled Vex. Receiving an Arc Charge from destroying a Elite Hydra, they deposit it into a machine to lower the barrier leading into the maze.

  • Ghost: Be careful when I'm gone!

Arriving at the center of the maze, the Guardians destroys the Overcharge Shanks and summon their Ghost to hack into the Fallen's machine maintaining the barrier.

  • Ghost: This machine-it's some kind of Arc energy siphon.

As the Ghost hacks into the machine's systems, the Guardians defend it from hordes of incoming Fallen, including a Warrior's Enforcer. With the system successfully hacked, the fireteam slay a Disciple of Kridis before continuing their journey into the maze. Eventually they arrive at the wreckage of the Exodus Black.

  • Failsafe (Cheerful): I detect barriers nearby. These Arc charges may serve a related function.

Defeating Elite Compelled Minotaurs, the fireteam retrieve Arc charges from their remains and deposit them into a generator to lower the Fallen shield around a Scorch Cannon. They shoot the cannon at another generator to disable the barriers, thus allowing them to advance forward to the Glade of Echoes. Destroying a Walker standing in their way, the Guardians delve into a dark cave towards the Exodus Black's Aft.

  • Ghost: Brrr… cold and dark in here.
  • Saint-14: Perfect for an ambush. Stay on your guard.

Traversing up the platforms, the Guardians eventually arrive into the Exodus Black's Aft. Shortly after destroying the Shanks within the room, they are ambushed by Fallen forces led by Pykis, House Salvation.

  • Ghost: What was that?

As Pykis becomes severely wounded by the fireteam, it retreats and teleports way from the battle.

  • Ghost: This steal field is vulnerable to Arc energy! Guardian, are you thinking what I'm thinking?

With Vex forces joining the battle, the fireteam destroy Hydra to retrieve their Arc energy and deposit it into a generator to overload the security system. As Pykis re-emerges, the Guardians defeat the Captain, bringing an end to the House of Salvation's scouting mission on Nessus.

  • Saint-14: Ah, that is better… Failsafe, you agree?
  • Failsafe (Cheerful): Most lifeforms and AIs prefer silence to gunfire. Guardians are the notable exception.
  • Saint-14: You know us to well.

(Mission Ends)

Enemies[edit]

Original[edit]

Fallen - House of Dusk
Vex - Sol Collective
Nightfall Champions

Bosses[edit]

Vaulted enemies[edit]

Rework[edit]

This section needs expansion. You can help Destinypedia by expanding it.
Vex - Nessian Schism
Fallen - House of Salvation

Bosses[edit]

Gallery[edit]

Trivia[edit]

List of appearances[edit]

References[edit]