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Bluebeefalo (talk | contribs) (Putting this and house of wolves' image for now as I keep searching for a better crop that I can actually use.) |
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{{game infobox | {{game infobox | ||
|name= ''The Taken King'' | |name= ''The Taken King'' | ||
|image= [[File: | |image= [[File:The Taken King Key Art.jpg|300px]] | ||
|developer= [[Bungie]] | |developer= [[Bungie]] | ||
|publisher= [[Activision]] | |publisher= [[Activision]] | ||
|platform= [[Xbox One]]<br>[[Xbox 360]]<br>[[PlayStation 4]]<br>[[PlayStation 3]] | |platform= [[Xbox One]]<br>[[Xbox 360]]<br>[[PlayStation 4]]<br>[[PlayStation 3]] | ||
|releasedate=September 15, 2015 | |releasedate=September 15, 2015 | ||
|genre= [[First-person shooter]] | |genre= [[Wikipedia:Action role-playing game|Action role-playing]] <br> [[Wikipedia:First-person shooter|First-person shooter]] | ||
|modes= Campaign<br>Cooperative | |modes= Campaign<br>Cooperative | ||
|rating= [[Wikipedia:Entertainment Software Ratings Board|ESRB]]: Teen (T) for Animated Blood and Violence<br> | |rating= [[Wikipedia:Entertainment Software Ratings Board|ESRB]]: Teen (T) for Animated Blood and Violence<br> | ||
[[Wikipedia:Pan European Game Information|PEGI]]: 16+ | [[Wikipedia:Pan European Game Information|PEGI]]: 16+ | ||
}} | }} | ||
{{Article quote|[[Crota, Son of Oryx|Crota]]'s [[Crota's End|death]] was a beacon, a signal cast across the stars. The [[Oryx|night]] has answered.}} | {{Article quote|[[Crota, Son of Oryx|Crota]]'s [[Crota's End|death]] was a beacon, a signal cast across the stars. The [[Oryx|night]] has answered.}} | ||
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*[[Blood of Oryx]] | *[[Blood of Oryx]] | ||
*[[Dead Orbit]] | *[[Dead Orbit]] | ||
*[[Ecumene]] {{Fm}} | |||
*[[Future War Cult]] | *[[Future War Cult]] | ||
*[[House of Stone]] {{Fm}} | *[[House of Stone]] {{Fm}} | ||
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**[[Zarinaea-D]] {{1st}} | **[[Zarinaea-D]] {{1st}} | ||
**[[Zhalo Supercell]] {{1st}} | **[[Zhalo Supercell]] {{1st}} | ||
*[[Fusion | *[[Fusion Rifle]] | ||
**[[Midha's Reckoning]] {{1st}} | **[[Midha's Reckoning]] {{1st}} | ||
*[[Hand | *[[Hand Cannon]] | ||
**[[The Revelator]] | **[[The Revelator]] | ||
**[[Zaouli's Bane]] {{1st}} | **[[Zaouli's Bane]] {{1st}} | ||
*[[Machine | *[[Machine Gun]] | ||
**[[Qullim's Terminus]] {{1st}} | **[[Qullim's Terminus]] {{1st}} | ||
*[[Rocket | *[[Rocket Launcher]] | ||
**[[Elulim's Frenzy]] {{1st}} | **[[Elulim's Frenzy]] {{1st}} | ||
*[[Shotgun]] | *[[Shotgun]] | ||
**[[Silence of A'arn]] {{1st}} | **[[Silence of A'arn]] {{1st}} | ||
*[[Sniper | *[[Sniper Rifle]] | ||
**[[Weyloran's March]] {{1st}} | **[[Weyloran's March]] {{1st}} | ||
*[[Winged Sun]] {{1st}} | *[[Winged Sun]] {{1st}} | ||
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**Shaders will be removed from the player's potential loot pool as they drop, so that only ones the player has not yet obtained will appear in subsequent drops. | **Shaders will be removed from the player's potential loot pool as they drop, so that only ones the player has not yet obtained will appear in subsequent drops. | ||
*[[Ghost shell]]s provide defense buffs and additional effects such as resource-finding abilities. | *[[Ghost shell]]s provide defense buffs and additional effects such as resource-finding abilities. | ||
*New item slot for [[Artifact]]s: these items allow guardians to generate [[Orbs of Light]] in ways other than using [[Super]]s. | *New item slot for [[Artifact]]s: these items allow guardians to generate [[Orb of Light|Orbs of Light]] in ways other than using [[Super]]s. | ||
*Vault space is doubled; Weapons and armor sections will have 72 spaces each, and General items will be increased to 36 spaces. | *Vault space is doubled; Weapons and armor sections will have 72 spaces each, and General items will be increased to 36 spaces. | ||
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**[[The Dungeons]]—Dreadnaught, Saturn | **[[The Dungeons]]—Dreadnaught, Saturn | ||
**[[Frontier]]—City Perimeter, Earth | **[[Frontier]]—City Perimeter, Earth | ||
**[[The Drifter]]—Foundling's Gyre, [[The Reef]] | **[[The Drifter (map)|The Drifter]]—Foundling's Gyre, [[The Reef]] | ||
**[[Sector 618]]—Cosmodrome Wall, Earth | **[[Sector 618]]—Cosmodrome Wall, Earth | ||
**[[Crossroads]]—The Lost Oasis, [[Mars]] | **[[Crossroads]]—The Lost Oasis, [[Mars]] | ||
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===Laurea Prima=== | ===Laurea Prima=== | ||
'''Laurea Prima''' is an exclusive Emblem awarded in ''The Taken King'' to all players who completed the Year One Moments of Triumph before September 15, 2015. The ten Moments of Triumph are: reach level 20 with one character; complete [[The Black Garden]]; complete [[The Wakening]]; complete [[Queen's Ransom]]; discover all 20 Golden Chests; win 100 Crucible matches; complete 50 Public Events; complete [[Vault of Glass]] on Hard; complete [[Crota's End]] on Hard; complete [[Skolas's Revenge]]. | '''Laurea Prima''' is an exclusive Emblem awarded in ''The Taken King'' to all players who completed the Year One Moments of Triumph before September 15, 2015. The ten Moments of Triumph are: reach level 20 with one character; complete [[The Black Garden]]; complete [[The Wakening]]; complete [[Queen's Ransom]]; discover all 20 Golden Chests; win 100 Crucible matches; complete 50 Public Events; complete [[Vault of Glass (raid)|Vault of Glass]] on Hard; complete [[Crota's End]] on Hard; complete [[Skolas's Revenge]]. | ||
==Marketing== | ==Marketing== | ||
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==Development== | ==Development== | ||
''The Taken King'' was called "Comet: Plague of Darkness" during an early stage of its development.<ref>[http://au.ign.com/articles/2015/01/05/alleged-destiny-leak-reveals-possible-2015-expansion-plans '''IGN''' - ''ALLEGED DESTINY LEAK REVEALS POSSIBLE 2015 EXPANSION PLANS'']</ref> Production started in late 2013. It was originally planned to release for $60, and include access to [[Europa]] and the [[European Dead Zone]]. Additional fireteam activities were planned. Development was rebooted in March, 2014, to focus on the Hive Dreadnaught. A public space on [[Mars]] was also planned, but was cut, and is intended for inclusion in ''[[Destiny 2]]''.<ref>[http://kotaku.com/the-messy-true-story-behind-the-making-of-destiny-1737556731 '''Kotaku''' - ''The Messy, True Story Behind the Making of Destiny'']</ref> | ''The Taken King'' was called "Comet: Plague of Darkness" during an early stage of its development.<ref>[http://au.ign.com/articles/2015/01/05/alleged-destiny-leak-reveals-possible-2015-expansion-plans '''IGN''' - ''ALLEGED DESTINY LEAK REVEALS POSSIBLE 2015 EXPANSION PLANS'']</ref> Production started in late 2013. It was originally planned to release for $60, and include access to [[Europa]] and the [[European Dead Zone]]. Additional fireteam activities were planned. Development was rebooted in March, 2014, to focus on the Hive Dreadnaught. A public space on [[Mars]] was also planned, but was cut, and is intended for inclusion in ''[[Destiny 2]]''.<ref>[http://kotaku.com/the-messy-true-story-behind-the-making-of-destiny-1737556731 '''Kotaku''' - ''The Messy, True Story Behind the Making of Destiny'']</ref> | ||
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==References== | ==References== | ||
<references/> | <references/> | ||
{{Succession box | |||
|before= ''[[House of Wolves (expansion)|House of Wolves]]'' | |||
|title= ''The Taken King'' | |||
|after= ''[[Rise of Iron]]'' | |||
}} | |||
{{Destiny series}} | {{Destiny series}} | ||
[[Category:Expansions]] | [[Category:Expansions]] |
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