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==Examples of Banes==
==Examples of Banes==
{{Under construction}}
{{Under construction}}
;Added in [[Episode:Revenant]]
;Added in [[Episode: Revenant]]
*Meteors - The Meteors Bane gives combatants the ability to launch Solar projectiles that track but can be shot down.
*'''Meteors''' - The Meteors Bane gives combatants the ability to launch Solar projectiles that track but can be shot down.
*Shock - Shock will continuously build up a charge that will discharge on a single target within line of sight, and killing a unit with this Bane causes it to spread to others nearby.
**(for a similar ability, see [[Ignovun, Chosen of Caiatl]]) <ref>https://x.com/DestinyTheGame/status/1851700628000530526|- VANGUARD GUARDIAN DISPATCH THREAT ASSESSMENT: BANES (Meteors)</ref>
*Shields - Effect unknown currently
*'''Shock''' - Shock will continuously build up a charge that will discharge on a single target within line of sight, and killing a unit with this Bane causes it to spread to others nearby. <ref>https://x.com/DestinyTheGame/status/1849148802613055647|- VANGUARD GUARDIAN DISPATCH THREAT ASSESSMENT: BANES (Shock)</ref>
*'''Mines''' - on death they scatter around 4 mines that explode when you get near.
*'''Drain''' - if you are within line of sight of the enemy (which has a lot of reach) you get '''''Umbral Drain''''' debuff and your health starts draining.
*'''Healing''' - the target has an aura that heals it and all nearby enemies back to full health constantly if not damaged
**(for a similar ability, see [[Renewal Wizard]]s)
*'''Slow''' - The enemy has a Constant ''Duskfield'' around it.
**(for a similar ability, see [[Duskfield Shank]]s)
*'''Shield''' - Combatants with the Shield bane grant Void overshields to nearby enemies. <ref>https://x.com/DestinyTheGame/status/1856774036585361626|- VANGUARD GUARDIAN DISPATCH THREAT ASSESSMENT: BANES (Shield)</ref>
 
;Announced but not in game yet
*'''Berserk''' - Killing combatants with Berserk causes other combatants nearby to enrage.
**(for a similar ability, see [[Adept]]s)
*'''Punchable''' - Punchable combatants are immune to all ranged damage and damage from status effects until they are hit with a melee attack.
*'''Nuclear''' - Once a unit with the Nuclear Bane reaches low health, it begins an arming sequence. If the unit is not defeated before the sequence completes, it explodes in a massive fiery shockwave.


==Gameplay Preview==
==Gameplay Preview==
*https://youtu.be/BMrJeez2W8g
{{Quote|The following links are all Bungie gameplay clips}}
 
*Meteors and Shock- https://youtu.be/BMrJeez2W8g
 
*Berserk - https://youtu.be/tkKsQipRJ0M
*Punchable - https://youtu.be/A93yfEGdT1w
*Nuclear - https://youtu.be/0PI8cSt0Vgo


==References==
<references/>
<references/>
[[Category:Gameplay mechanics]]
[[Category:Gameplay mechanics]]

Latest revision as of 14:18, November 13, 2024

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Banes are a new combatant modifier that grants a special power of random choice to any non-champion combatant in PvE, these Banes are found exclusively in higher difficulty activities like Legend Nightfalls.

Examples of Banes

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Boons I grant you, oh bearer mine, but debts must be paid in time.
This section is currently under construction and needs to be improved. Please refer to the talk page for more info. You can help by editing the page.
Added in Episode: Revenant
  • Meteors - The Meteors Bane gives combatants the ability to launch Solar projectiles that track but can be shot down.
  • Shock - Shock will continuously build up a charge that will discharge on a single target within line of sight, and killing a unit with this Bane causes it to spread to others nearby. [2]
  • Mines - on death they scatter around 4 mines that explode when you get near.
  • Drain - if you are within line of sight of the enemy (which has a lot of reach) you get Umbral Drain debuff and your health starts draining.
  • Healing - the target has an aura that heals it and all nearby enemies back to full health constantly if not damaged
  • Slow - The enemy has a Constant Duskfield around it.
  • Shield - Combatants with the Shield bane grant Void overshields to nearby enemies. [3]
Announced but not in game yet
  • Berserk - Killing combatants with Berserk causes other combatants nearby to enrage.
    • (for a similar ability, see Adepts)
  • Punchable - Punchable combatants are immune to all ranged damage and damage from status effects until they are hit with a melee attack.
  • Nuclear - Once a unit with the Nuclear Bane reaches low health, it begins an arming sequence. If the unit is not defeated before the sequence completes, it explodes in a massive fiery shockwave.

Gameplay Preview

"The following links are all Bungie gameplay clips"

References

  1. ^ https://x.com/DestinyTheGame/status/1851700628000530526%7C- VANGUARD GUARDIAN DISPATCH THREAT ASSESSMENT: BANES (Meteors)
  2. ^ https://x.com/DestinyTheGame/status/1849148802613055647%7C- VANGUARD GUARDIAN DISPATCH THREAT ASSESSMENT: BANES (Shock)
  3. ^ https://x.com/DestinyTheGame/status/1856774036585361626%7C- VANGUARD GUARDIAN DISPATCH THREAT ASSESSMENT: BANES (Shield)