Bane: Difference between revisions

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*Nuclear - https://youtu.be/0PI8cSt0Vgo
*Nuclear - https://youtu.be/0PI8cSt0Vgo


 
==References==
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[[Category:Gameplay mechanics]]
[[Category:Gameplay mechanics]]

Revision as of 14:03, November 13, 2024

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Banes are a new combatant modifier that grants a special power of random choice to any non-champion combatant in PvE, these Banes are found exclusively in higher difficulty activities like Legend Nightfalls.

Examples of Banes

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Boons I grant you, oh bearer mine, but debts must be paid in time.
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Added in Episode: Revenant
  • Meteors - The Meteors Bane gives combatants the ability to launch Solar projectiles that track but can be shot down.
  • Shock - Shock will continuously build up a charge that will discharge on a single target within line of sight, and killing a unit with this Bane causes it to spread to others nearby.
  • Mines - on death they scatter around 4 mines that explode when you get near.
  • Drain - if you are within line of sight of the enemy (which has a lot of reach) you get Umbral Drain debuff and your health starts draining.
  • Healing - the target has an aura that heals it and all nearby enemies back to full health constantly if not damaged
  • Slow - The enemy has a Constant Duskfield around it.
  • Shield - Combatants with the Shield bane grant Void overshields to nearby enemies.
Announced but not in game yet
  • Berserk - Killing combatants with Berserk causes other combatants nearby to enrage.
    • (for a similar ability, see Adepts)
  • Punchable - Punchable combatants are immune to all ranged damage and damage from status effects until they are hit with a melee attack.
  • Nuclear - Once a unit with the Nuclear Bane reaches low health, it begins an arming sequence. If the unit is not defeated before the sequence completes, it explodes in a massive fiery shockwave.

Gameplay Preview

"The following links are all Bungie gameplay clips"

References