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==Strategies== | ==Strategies== | ||
Dead Cliffs has a great potential for both snipers and shotguns, long and straight hallways combined with great cover from buildings allows snipers to rule over the center of the map. | |||
The close quarter encounters at zones B and C, during control makes shotguns and SMGs viable in some encounters. | |||
==Gallery== | ==Gallery== | ||
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<references/> | <references/> | ||
{{Crucible | {{Crucible maps|D2}} | ||
[[Category: | [[Category:Locations]] | ||
[[Category:Earth]] | [[Category:Earth]] | ||
[[Category: | [[Category:Golden Age]] | ||
[[Category:European Dead Zone]] |