Shotgun: Difference between revisions

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{{quote|There are few weapons that offer the comfort and familiarity of a shotgun. Built for close quarters combat, they provide immediate, violent conflict resolution.|Grimoire Description}}
{{quote|There are few weapons that offer the comfort and familiarity of a shotgun. Built for close quarters combat, they provide immediate, violent conflict resolution.|Grimoire Description}}


'''Shotguns''' are time-honored holdout [[weapon]]s that are quite common and known for their reliability. Their sturdy frame can accommodate a variety of attachments and accessories.<ref>[http://www.bungie.net/7_Destiny-Drawing-Board-Silver-Dollar-MK35/en/News/News?aid=11108  '''Bungie.net''', ''Destiny Drawing Board: Silver Dollar MK.35'']</ref>
'''Shotguns''' are a class of secondary [[Weapon]]s featured in the ''[[Destiny]]'' series. They are time-honored holdout [[weapon]]s that are quite common and known for their reliability. Their sturdy frame can accommodate a variety of attachments and accessories.<ref>[http://www.bungie.net/7_Destiny-Drawing-Board-Silver-Dollar-MK35/en/News/News?aid=11108  '''Bungie.net''', ''Destiny Drawing Board: Silver Dollar MK.35'']</ref>


Shotguns are only effective at close range with the exception of both [[The Chaperone]] and [[Universal Remote]].<ref>[http://au.ign.com/articles/2013/11/01/destiny-how-halo-got-the-star-wars-treatment '''IGN''', ''Destiny: How Halo Got The Star Wars Treatment'']</ref> At maximum range their damage output is 20% lower than at closer ranges.<ref>[http://www.gamespot.com/articles/destiny-update-weakens-auto-rifles-closes-loot-cav/1100-6422936/?utm_source=weekly_newsletter&utm_medium=email&utm_campaign=destiny-update-weakens-auto-rifles-closes-loot-cav '''GameSpot''' - ''Destiny Update Weakens Auto Rifles, Closes Loot Cave'']</ref>
Shotguns are only effective at close range with the exception of both [[The Chaperone]] and [[Universal Remote]].<ref>[http://au.ign.com/articles/2013/11/01/destiny-how-halo-got-the-star-wars-treatment '''IGN''', ''Destiny: How Halo Got The Star Wars Treatment'']</ref> At maximum range their damage output is 20% lower than at closer ranges.<ref>[http://www.gamespot.com/articles/destiny-update-weakens-auto-rifles-closes-loot-cav/1100-6422936/?utm_source=weekly_newsletter&utm_medium=email&utm_campaign=destiny-update-weakens-auto-rifles-closes-loot-cav '''GameSpot''' - ''Destiny Update Weakens Auto Rifles, Closes Loot Cave'']</ref>
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*[[SG-Scattercast]]
*[[SG-Scattercast]]
*[[Silver Dollar MK.35]]
*[[Silver Dollar MK.35]]
*[[Suros MKB-21]]
*[[SUROS MKB-21]]
*[[Suros MKB-51]]
*[[SUROS MKB-33]]
*[[SUROS MKB-51]]


===Legendary===
===Legendary===
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===Uncommon===
===Uncommon===
*[[Ded Venefici I]]


===Rare===
===Rare===
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*[[Party Crasher +1]] (Random [[Crucible]] drop)
*[[Party Crasher +1]] (Random [[Crucible]] drop)
*[[Stolen Will]] (Reward from opening a strike hoard with a Skeleton Key after the Winter's End Strike)
*[[Stolen Will]] (Reward from opening a strike hoard with a Skeleton Key after the Winter's End Strike)
*[[the Comedian]] (Random [[Crucible]] drop]]
*[[the Comedian]] (Random [[Crucible]] drop)
 
===Exotic===
===Exotic===
*[[The Chaperone]] (Acquired as a quest reward from Amanda Holiday)
*[[The Chaperone]] (Acquired as a quest reward from Amanda Holiday)
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===Exotic===
===Exotic===
*[[Duality]]
*[[Duality (Exotic)|Duality]]


==Destiny 2 Year Five==
==Destiny 2 Year Five==
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*[[No Reprieve]] - Possible [[Ketchcrash]] or [[Expedition]] reward. ''([[Season of Plunder]])''
*[[No Reprieve]] - Possible [[Ketchcrash]] or [[Expedition]] reward. ''([[Season of Plunder]])''


==Destiny 2 Year Six==
{{expand-section}}
===Exotic===
===Exotic===
*[[Conditional Finality]] - [[Root of Nightmares]] reward. ''([[Lightfall]])''
*[[Conditional Finality]] - [[Root of Nightmares]] reward. ''([[Lightfall]])''
==Destiny 2 Year Seven==
{{expand-section}}


==Trivia==
==Trivia==
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*''[[Destiny]]'' {{1st}}
*''[[Destiny]]'' {{1st}}
*''[[Destiny 2]]''
*''[[Destiny 2]]''
**''[[Forsaken]]'' {{Mo}}


==References==
==References==

Latest revision as of 09:25, October 4, 2024

Various shotgun configurations.

"There are few weapons that offer the comfort and familiarity of a shotgun. Built for close quarters combat, they provide immediate, violent conflict resolution."
— Grimoire Description

Shotguns are a class of secondary Weapons featured in the Destiny series. They are time-honored holdout weapons that are quite common and known for their reliability. Their sturdy frame can accommodate a variety of attachments and accessories.[1]

Shotguns are only effective at close range with the exception of both The Chaperone and Universal Remote.[2] At maximum range their damage output is 20% lower than at closer ranges.[3]

Year One[edit]

Common /Rare[edit]

Legendary[edit]

Exotic[edit]

Year Two[edit]

Common[edit]

Uncommon[edit]

Rare[edit]

Legendary[edit]

Exotic[edit]

Year Three[edit]

Common[edit]

Uncommon[edit]

Rare[edit]

Legendary[edit]

Exotic[edit]

Destiny 2 Year One[edit]

Common[edit]

Uncommon[edit]

Rare[edit]

Legendary[edit]

Exotic[edit]

Destiny 2 Year Two[edit]

Legendary[edit]

Exotic[edit]

Destiny 2 Year Three[edit]

Legendary[edit]

Exotic[edit]

Destiny 2 Year Four[edit]

Legendary[edit]

Exotic[edit]

Destiny 2 Year Five[edit]

Legendary[edit]


Destiny 2 Year Six[edit]

This section needs expansion. You can help Destinypedia by expanding it.

Exotic[edit]

Destiny 2 Year Seven[edit]

This section needs expansion. You can help Destinypedia by expanding it.

Trivia[edit]

  • Many shotguns make use of six o'clock hold iron sights, where a target is sighted just above the barrel of the weapon instead of through a pair of points mounted on top of the barrel, as in other iron sights.
  • For gameplay reasons, the low effective range and pellet spread of shotguns in Destiny is greatly exaggerated compared to reality, as a real shotgun would need to have a comically short barrel to come anywhere close to the range and spread of shotguns in-game.
  • Some shotguns in Destiny 1 like Matador 64 and Party Crasher +1 have their gauge printed on the side, above the trigger.
    • They both take 12 Gauge shells.

List of appearances[edit]

References[edit]