Dread Devourer: Difference between revisions

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|image= [[File:Dread Devourer.png|300px]]
|image= [[File:Dread Devourer.png|300px]]
|name= Dread Devourer
|name= Dread Devourer
|species= [[Scorn]]
|species= [[Fallen]]
|race= [[Scorn]]
|rank= [[Champion]]
|rank= [[Champion]]
|class= [[Chieftain]]
|class= [[Chieftain]]
|mission= [[Nightmare Containment]]
|mission= [[Nightmare Containment]]
|weapon= [[Scorn Blaster]]
|weapon= [[Scorn Blaster]]
|ability= High Durability <br> Rapid Movement <br> Ether-Torch (Solar) <br> Ether-Shield (Void) <br> Ether-Bind (Arc) <br> Scorn Melee <br> Rapid Ability Regeneration <br> Health Regeneration <br> Devour Shards
|ability= High Durability <br> Rapid Movement <br> Ether-Torch (Solar) <br> Ether-Shield (Void) <br> Ether-Bind (Arc) <br> Scorn Melee <br> {{Icon|Overload}} Rapid Ability Regeneration <br> Health Regeneration <br> Devour Shards
}}
}}


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==Gameplay==
==Gameplay==
The Dread Devourers possess all the abilities of normal Overload Chiftains, including their regeneration, multiple totems, and vulnerability to disruption. They appear as part of the [[Nightmare Containment]] [[Public Event]]. Once a [[Guardian]] deposits a Core of Dread, a Dread Devourer will appear near the Harvester, alongside three [[Lurker]]s. It will slowly walk towards the staff, and if it gets in contact with it, it will begin devouring the Shards of Dread accumulated up to that point, five at a time. Therefore, it is essential that Devourers are killed as soon as they spawn, lest they nullify all of the player's progression.
The Dread Devourers possess all the abilities of normal Overload Chieftains, including their regeneration, multiple totems, and vulnerability to disruption. They appear as part of the [[Nightmare Containment]] [[Public Event]]. Once a [[Guardian]] deposits a Core of Dread, a Dread Devourer will appear near the Harvester, alongside three [[Lurker]]s. It will slowly walk towards the staff, and if it gets in contact with it, it will begin devouring the Shards of Dread accumulated up to that point, five at a time. Therefore, it is essential that Devourers are killed as soon as they spawn, lest they nullify all of the player's progression.


==List of appearances==
==List of appearances==