Minotaur: Difference between revisions
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{{Quote|I thought it was at a safe distance. I was wrong.|[[Grimoire]] description.}} | {{Quote|I thought it was at a safe distance. I was wrong.|[[Grimoire]] description.}} | ||
{{Vex infobox | {{Vex infobox | ||
|image= [[File: | |image= [[File:Grimoire Minotaur.jpg|325px]] | ||
|name= Minotaur | |name= Minotaur | ||
| | |species= [[Vex]] | ||
| | |collectives= [[Aphix Invasive]] <br> [[Descendants]] <br> [[Hezen Corrective]] <br> [[Hezen Protective]] <br> [[Precursors]] <br> [[Sol Collective]] <br> [[Sol Divisive]] <br> [[Virgo Prohibition]] <br> [[Nessian Schism]] | ||
| | |functions= Mobile Foundry <br> Heavy Infantry | ||
| | |weapon(s)= {{icon|Void}} [[Torch Hammer]] {{c|common}} <br> {{icon|Solar}} [[Slap Rifle]] {{c|rare}} <br> {{icon|Void}} [[Vex Laser Rifle]] {{c|uncommon}} | ||
| | |abilities= High Durability <br> Rapid Movement <br> Teleportation <br> {{icon|Void}} [[Absorption Shield]] <br> Berserk Mode <br> {{icon|Kinetic}} Vex Melee | ||
}} | }} | ||
'''Minotaurs''' are heavy Vex units and are the main builders of the Vex collective.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]] | '''Minotaurs''' are heavy Vex units and are the main builders of the Vex collective.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]], [[Grimoire]]: [[Grimoire:Enemies/Vex#Minotaur|Minotaur]]''</ref> | ||
==Overview== | ==Overview== | ||
Minotaurs are one of the deadliest Vex troops [[Guardian]]s will encounter due to their explosive weaponry, unpredictable teleportation, and aggressive movements, but aside from combat most of their processing power is devoted to planning and building massive Vex structures suspected to span multiple dimensions.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]] | Minotaurs are one of the deadliest Vex troops [[Guardian]]s will encounter due to their explosive weaponry, unpredictable teleportation, and aggressive movements, but aside from combat most of their processing power is devoted to planning and building massive Vex structures suspected to span multiple dimensions.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]], [[Grimoire]]: [[Grimoire:Enemies/Vex#Minotaur|Minotaur]]''</ref> Minotaurs are equipped with [[Torch Hammer]]s, a devastating heavy weapon that fires projectiles of strange matter and mauls targets with exotic particle decay and deadly radiation.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]], [[Grimoire]]: [[Grimoire:Enemies/Vex Arsenal#Torch Hammer|Torch Hammer]]''</ref> | ||
==Gameplay== | ==Gameplay== | ||
In combat, Minotaurs are fearless Vex that will always charge their targets while firing their Torch Hammers. They will also teleport erratically while flanking Guardians at different angles, making them a difficult target to pin down. To reinforce their armor, they are also equipped with a [[Void]] shield. One important thing to note about Vex Minotaurs is that unlike Vex Goblins and Hobgoblins, they lack an abdominal weak spot and although shooting a Minotaur's head off will disable its teleportation ability as well as its shield, it will only become even more dangerous - going berserk and firing their Torch Hammers in rapid succession while charging Guardians. In this state, they can punch through a Guardian's shield in seconds.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]] | In combat, Minotaurs are fearless Vex that will always charge their targets while firing their Torch Hammers. They will also teleport erratically while flanking Guardians at different angles, making them a difficult target to pin down. To reinforce their armor, they are also equipped with a [[Void]] shield. One important thing to note about Vex Minotaurs is that unlike Vex Goblins and Hobgoblins, they lack an abdominal weak spot and although shooting a Minotaur's head off will disable its teleportation ability as well as its shield, it will only become even more dangerous - going berserk and firing their Torch Hammers in rapid succession while charging Guardians. In this state, they can punch through a Guardian's shield in seconds.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]''</ref> | ||
In [[Destiny 2]], Minotaurs now additionally employ the usage of the [[Vex Laser Rifle]], which can melt through Guardian shields in mere seconds, making them even more dangerous than their first iterations. Though they appear more armored, their weak spots are now visible. | In [[Destiny 2]], Minotaurs now additionally employ the usage of the [[Vex Laser Rifle]], which can melt through Guardian shields in mere seconds, making them even more dangerous than their first iterations. Though they appear more armored, their weak spots are now visible. | ||
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*[[Primeval Mind]] | *[[Primeval Mind]] | ||
*[[The Groundskeeper]] | *[[The Groundskeeper]] | ||
===Temporal Progeny Minotaurs=== | |||
*[[Established Mind]] | |||
*[[Inevitable Mind]] | |||
*[[Synchronal Mind]] | |||
{{Col-begin}} | {{Col-begin}} | ||
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===[[Sol Divisive]] Minotaurs=== | ===[[Sol Divisive]] Minotaurs=== | ||
*[[Crotheon, Gate Keeper]] | *[[Crotheon, Gate Keeper]] | ||
*[[Deceptor Mind]] | |||
*[[Ixion, Covetous Mind]] | |||
*[[Sanctified Mind, Sol Inherent]] | *[[Sanctified Mind, Sol Inherent]] | ||
*[[Zeteon, Redemptive Mind]] | *[[Zeteon, Redemptive Mind]] | ||
===[[Precursors | ===[[Precursors]] Minotaurs=== | ||
*[[Prevenient Mind]] | *[[Prevenient Mind]] | ||
===[[Descendants | ===[[Descendants]] Minotaurs=== | ||
*[[Methodios, Module Proxy]] | *[[Methodios, Module Proxy]] | ||
*[[Hagios, Reverent Mind]] | *[[Hagios, Reverent Mind]] | ||
Line 91: | Line 98: | ||
*[[Nucleative Mind]] | *[[Nucleative Mind]] | ||
*[[Outopos, Stranded]] | *[[Outopos, Stranded]] | ||
*[[Portunos, Subjugated Mind]] | |||
*[[Protheon, Modular Mind]] | *[[Protheon, Modular Mind]] | ||
*[[Protometon, Nexial Hijacker]] | *[[Protometon, Nexial Hijacker]] | ||
*[[Proto-Sentinel Galedrix, Forge Saboteur]] | *[[Proto-Sentinel Galedrix, Forge Saboteur]] | ||
*[[Proximate Mind]] | *[[Proximate Mind]] | ||
*[[Qeldron, Keeper]] | *[[Qeldron, Keeper]] | ||
*[[Ropymion, Delirious Mind]] | *[[Ropymion, Delirious Mind]] | ||
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*[[Vortex Mind]] | *[[Vortex Mind]] | ||
*[[Voxon, Respite Mind]] | *[[Voxon, Respite Mind]] | ||
===[[Nessian Schism]] Minotaurs=== | |||
*[[Agioktis, Martyr Mind|Agioktis, Archived Mind]] | |||
*[[Ainigmatos, Indecipherable Proto-Mind]] | |||
*[[Argus, Firewall Guardian]] | |||
*[[Compelled Hadrian, Oppressive Mind]] | |||
*[[Hexahedric Mind]] | |||
*[[Kamarian, Radial Overseer]] | |||
*[[Lydrion, Symphonic Mind]] | |||
*[[Polyis, Nessian Gatelord]] | |||
*[[Tym, Guardian Slayer]] | |||
{{Col-end}} | {{Col-end}} | ||
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{{Col-2}} | {{Col-2}} | ||
*[[Abstract Gate Lord]] | *[[Abstract Gate Lord]] | ||
*[[ACCESS Module Bearer]] | |||
*[[Architector Minotaur]] | *[[Architector Minotaur]] | ||
*[[Assimilated Demolisher Minotaur]] | |||
*[[Bound Minotaur]] | |||
*[[Chord Minotaur]] | *[[Chord Minotaur]] | ||
*[[Compelled Minotaur]] | |||
*[[Conduit Minotaur]] | *[[Conduit Minotaur]] | ||
*[[Cornerstone of the Witness]] | |||
*[[Corroded Minotaur]] | *[[Corroded Minotaur]] | ||
*[[Coryphaeus Minotaur]] | |||
*[[Councilor's Minotaur]] | *[[Councilor's Minotaur]] | ||
*[[Deceived Minotaur]] | *[[Deceived Minotaur]] | ||
*[[DELETION Module Bearer]] | |||
*[[Derelict Minotaur]] | *[[Derelict Minotaur]] | ||
*[[Disrupted Minotaur]] | |||
*[[Elite Compelled Minotaur]] | |||
*[[Elite Mercury Defender]] | *[[Elite Mercury Defender]] | ||
*[[Empathic Minotaur]] | *[[Empathic Minotaur]] | ||
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*[[Epoc-Hunter Minotaur]] | *[[Epoc-Hunter Minotaur]] | ||
*[[Headless Praetorian]] | *[[Headless Praetorian]] | ||
*[[Independent Variable]] | |||
*[[Integrator Minotaur]] | *[[Integrator Minotaur]] | ||
*[[Intrusion Detector]] | *[[Intrusion Detector]] | ||
*[[Iso Minotaur]] | *[[Iso Minotaur]] | ||
*[[Gatekeeper Minotaur]] | *[[Gatekeeper Minotaur]] | ||
*[[Gatekeeper of Eternity]] | |||
{{Col-2}} | {{Col-2}} | ||
*[[ | *[[Gate Technician]] | ||
*[[Keeper of Ages Present]] | *[[Keeper of Ages Present]] | ||
*[[Lamplighter Minotaur]] | *[[Lamplighter Minotaur]] | ||
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*[[Minotaur Supernumeros]] | *[[Minotaur Supernumeros]] | ||
*[[Overmind Minotaur]] | *[[Overmind Minotaur]] | ||
*[[Overseer Minotaur]] | |||
*[[Paraversal Contender]] | *[[Paraversal Contender]] | ||
*[[PARTITION Module Bearer]] | |||
*[[Phased Minotaur]] | *[[Phased Minotaur]] | ||
*[[Point Minotaur]] | *[[Point Minotaur]] | ||
*[[Praetorian]] | *[[Praetorian]] | ||
*[[Prime Compelled Minotaur]] | |||
*[[Prosperous Minotaur]] | *[[Prosperous Minotaur]] | ||
*[[Scytale]] | *[[Scytale]] | ||
*[[Shackled Minotaur]] | |||
*[[Shielded Minotaur]] | *[[Shielded Minotaur]] | ||
*[[Gate Lord (enemy)|Sol Divisive Gate Lord]] | *[[Gate Lord (enemy)|Sol Divisive Gate Lord]] | ||
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*[[Vex Gate Lord]] | *[[Vex Gate Lord]] | ||
*[[Vex Warden]] | *[[Vex Warden]] | ||
*[[Warden of the Witness]] | |||
{{col-end}} | {{col-end}} | ||
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==Trivia== | ==Trivia== | ||
*Alongside the Hive [[Shrieker]] and Fallen [[Shank]], Minotaurs were one of the few enemy types in [[Destiny]] to lack a critical spot that could be exploited. In [[Destiny 2]] this was changed, however, as they now harbor critical spots which make for | *Alongside the Hive [[Shrieker]] and Fallen [[Shank]], Minotaurs were one of the few enemy types in ''[[Destiny]]'' to lack a critical spot that could be exploited. In ''[[Destiny 2]]'' this was changed, however, as they now harbor critical spots which make for easier targets. | ||
*Minotaurs are the only Vex units who have more than one eye as two more are located on | *Minotaurs are the only Vex units who have more than one eye, as two more are located on their shoulders. | ||
==List of appearances== | ==List of appearances== | ||
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**''[[Curse of Osiris]]'' | **''[[Curse of Osiris]]'' | ||
**''[[Forsaken]]'' | **''[[Forsaken]]'' | ||
**''[[Season of the Forge]]'' | |||
**''[[Season of the Drifter]]'' | |||
**''[[Season of Opulence]]'' | |||
**''[[Shadowkeep]]'' | **''[[Shadowkeep]]'' | ||
**''[[Season of the Undying]]'' | |||
**''[[Season of Dawn]]'' | |||
**''[[Season of Arrivals]]'' | |||
**''[[Beyond Light]]'' | **''[[Beyond Light]]'' | ||
**''[[Season of the Chosen]]'' | |||
**''[[Season of the Splicer]]'' | |||
***''[[Season of | **''[[Season of Plunder]]'' | ||
**''[[Lightfall]]'' | |||
**''[[Season of the Wish]]'' | |||
**''[[Episode: Echoes]]'' | |||
*''[[Entelechy]]'' {{Mo}} | |||
==References== | ==References== |
Latest revision as of 14:23, September 14, 2024
- "I thought it was at a safe distance. I was wrong."
- — Grimoire description.
Minotaur | |
---|---|
Statistics | |
Species: |
|
Collectives: |
Aphix Invasive |
Functions: |
Mobile Foundry |
Combat information | |
Weapon(s): |
Torch Hammer (common) |
Abilities: |
High Durability |
Minotaurs are heavy Vex units and are the main builders of the Vex collective.[1]
Overview
Minotaurs are one of the deadliest Vex troops Guardians will encounter due to their explosive weaponry, unpredictable teleportation, and aggressive movements, but aside from combat most of their processing power is devoted to planning and building massive Vex structures suspected to span multiple dimensions.[2] Minotaurs are equipped with Torch Hammers, a devastating heavy weapon that fires projectiles of strange matter and mauls targets with exotic particle decay and deadly radiation.[3]
Gameplay
In combat, Minotaurs are fearless Vex that will always charge their targets while firing their Torch Hammers. They will also teleport erratically while flanking Guardians at different angles, making them a difficult target to pin down. To reinforce their armor, they are also equipped with a Void shield. One important thing to note about Vex Minotaurs is that unlike Vex Goblins and Hobgoblins, they lack an abdominal weak spot and although shooting a Minotaur's head off will disable its teleportation ability as well as its shield, it will only become even more dangerous - going berserk and firing their Torch Hammers in rapid succession while charging Guardians. In this state, they can punch through a Guardian's shield in seconds.[4]
In Destiny 2, Minotaurs now additionally employ the usage of the Vex Laser Rifle, which can melt through Guardian shields in mere seconds, making them even more dangerous than their first iterations. Though they appear more armored, their weak spots are now visible.
Known Minotaurs
Sol Progeny Minotaurs
Temporal Progeny Minotaurs
Variants
- Notable Variations
- Descendant Minotaur - Minotaur of the Descendants
- Gate Lord - Massive Minotaurs that keep Vex realms locked out of time
- Precursor Minotaur - Minotaur of the Precursors
- Common Variants
- Axis Minotaur - Major Minotaur (Destiny)
- Descendant Axis Minotaur - Elite Minotaur of the Descendants
- Minotaur Disciple - Heroic Difficulty
- Minotaur Zealot - Epic Difficulty
- Malignant Minotaur - Major Minotaur (Destiny 2)
- Overload Minotaur - Champion
- Precursor Axis Minotaur - Elite Minotaur of the Precursors
- Quantum Minotaur - Common Elite Minotaur
- Specific Variants
Gallery
A Hezen Corrective Minotaur.
A Hezen Protective Minotaur.
A Praetorian, a Virgo Prohibition Minotaur.
A Sol Divisive Minotaur.
A Sol Primeval Minotaur.
A Sol Imminent Minotaur.
A Sol Collective Minotaur.
A Destiny 2 Sol Divisive Minotaur.
A larger, higher ranking Sol Divisive Minotaur indicated by the tree growing on its back.
A Minotaur with a group of Vex Goblins.
Trivia
- Alongside the Hive Shrieker and Fallen Shank, Minotaurs were one of the few enemy types in Destiny to lack a critical spot that could be exploited. In Destiny 2 this was changed, however, as they now harbor critical spots which make for easier targets.
- Minotaurs are the only Vex units who have more than one eye, as two more are located on their shoulders.
List of appearances
References
|